Reservation: Difference between revisions
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{{ | {{Keyword infobox|Reservation}} | ||
'''Reservation''' is a method of using a resource, typically [[spirit]], to pay for | '''Reservation''' is a method of using a resource, typically [[spirit]], to pay for a [[persistent]] effect, such as maintaining a [[permanent minion]] or [[buff]]. | ||
==Mechanics== | ==Mechanics== | ||
| Line 9: | Line 9: | ||
Persistent reservation effects do not deactivate on [[death]]. | Persistent reservation effects do not deactivate on [[death]]. | ||
==Life Reservation== | |||
Example sources of life reservation can be found within the witch's [[Infernalist]] ascendancy. | |||
==Reservation efficiency== | ==Reservation efficiency== | ||
| Line 32: | Line 36: | ||
A reduced reservation efficiency of 100% or higher would cause skills to have infinite reservation, making the player unable to use any reservation skills. | A reduced reservation efficiency of 100% or higher would cause skills to have infinite reservation, making the player unable to use any reservation skills. | ||
Reservation Efficiency does not affect reservation effects that do not come from a skill, such as {{il|Widow's Reign}} and {{il|Blood Price}}. | |||
==Related unique items== | ==Related unique items== | ||
| Line 39: | Line 45: | ||
|stat=1 | |stat=1 | ||
|large=1 | |large=1 | ||
}} | |||
==Related passive skills== | |||
The following [[passive skill]]s are related to reservation: | |||
{{Query base passive skills | |||
|where= | |||
passive_skill_stats.id LIKE "%reserv%" | |||
}} | |||
===Ascendancy passive skills=== | |||
The following [[Ascendancy passive skill]]s are related to reservation: | |||
{{Query ascendancy passive skills | |||
|where=passive_skill_stats.id LIKE "%reserv%" | |||
}} | |||
===Keystones=== | |||
{{Query keystone passive skills | |||
|where= | |||
passive_skills.stat_text LIKE "%reserv%" | |||
}} | }} | ||
Latest revision as of 20:32, 15 December 2025
Weapon Sets can have differing amounts of available Spirit, due to weapons with Spirit (such as Sceptres), Weapon Set Passive Skills, or Persistent Skills that are active in specific Weapon Sets. though it can also be Life or Mana — from being used for other purposes while active. Reserving a resource does not change the maximum value of that resource.
Reservation is a method of using a resource, typically spirit, to pay for a persistent effect, such as maintaining a permanent minion or buff.
Mechanics
When a resource is reserved, the reserved amount cannot be recovered, used to pay costs or as a defence, or otherwise provide its original function.
Reservation does not affect the maximum value of a resource, though it does affect the unreserved maximum value. A resource which is being reserved cannot be "full" (e.g. Full Life) unless the threshold is lowered below 100% of maximum resource (e.g.
Idle HandsIdle Hands
Sectioned BracersEvasion: (72-83)Requires Level 28, 36 Dex(40-60)% increased Evasion Rating
+(60-100) to Accuracy Rating
+(5-10) to Intelligence
25% increased Attack Speed while on Full Mana
You count as on Full Mana while at 90% of maximum Mana or aboveThe devil finds work for idle hands.). Leech is removed by default once a resource is filled to its unreserved maximum; this is not the same as being at "Full Resource".
Persistent reservation effects do not deactivate on death.
Life Reservation
Example sources of life reservation can be found within the witch's Infernalist ascendancy.
Reservation efficiency
Reservation Efficiency is a modifier that affects the spirit reservation of spirit gems and some granted skills. All sources of #% increased/reduced Reservation Efficiency modifiers are summed before being applied to the calculation. It uses the following formula:
| Increased Reservation Efficiency | 0% | 25% | 50% | 75% | 100% | 150% | 200% |
|---|---|---|---|---|---|---|---|
| 30 Spirit | 30 | 24 | 20 | 18 | 15 | 12 | 10 |
| 60 Spirit | 60 | 48 | 40 | 35 | 30 | 24 | 20 |
| 100 Spirit | 100 | 80 | 67 | 58 | 50 | 40 | 34 |
Reservation multipliers such as those granted by
MatsyaMatsya
Crescent QuarterstaffQuartertaff
Physical Damage: 19-39
Elemental Damage: (6-9) to (10-15), 1 to (19-29)
Critical Strike Chance: (13.00-15.00)%
Attacks per Second: (1.72-1.80)
Weapon Range: 1.3 metresRequires Level 20, 30 Dex, 14 IntAdds (6-9) to (10-15) Cold Damage
Adds 1 to (19-29) Lightning Damage
+(3-5)% to Critical Hit Chance
(15-20)% increased Attack Speed
(25-40)% increased Mana Regeneration Rate
Skills reserve 50% less SpiritIn our tales, and in our hearts, the rivers still flow. are multiplicative with Reservation Efficiency. Modifiers to cost do not have any effect on reservation.
A reduced reservation efficiency of 100% or higher would cause skills to have infinite reservation, making the player unable to use any reservation skills.
Reservation Efficiency does not affect reservation effects that do not come from a skill, such as
Widow's ReignWidow's Reign
Knight ArmourArmour: (296-370)
Evasion: (266-332)
Movement Speed: -4.0%Requires Level 45, 41 Str, 41 Dex(100-150)% increased Armour and Evasion
+(100-150) to maximum Life
+(17-23)% to Chaos Resistance
+(200-300) to Ailment Threshold
Life that would be lost by taking Damage is instead Reserved
until you take no Damage to Life for 3 secondsThat day, both the Unblinking Eye and
their enemies stood in silence. That day,
the sky was clear, but it was raining. and
Blood PriceBlood Price
Fierce GreathelmArmour: (352-431)Requires Level 51, 73 Str(80-120)% increased Armour
(10-15) Life Regeneration per second
+(100-150) to Stun Threshold
(30-60)% increased Presence Area of Effect
Enemies in your Presence have at least 10% of Life ReservedAn eye for an eye makes the whole world dead..
Related unique items
| Item | Stats | |||
|---|---|---|---|---|
| Grip of Kulemak Abyssal SignetInflict Abyssal Wasting on Hit(30-20)% reduced Presence Area of Effect (30-20)% reduced Light Radius <Can gain 0-4 custom Desecrated Modifiers> (Hidden)Drink deeply of the Well. Let the Abyss coil within. | 1 | Inflict Abyssal Wasting on Hit(30-20)% reduced Presence Area of Effect (30-20)% reduced Light Radius
| ||
| Matsya Crescent QuarterstaffQuartertaff Physical Damage: 19-39 Elemental Damage: (6-9) to (10-15), 1 to (19-29) Critical Strike Chance: (13.00-15.00)% Attacks per Second: (1.72-1.80) Weapon Range: 1.3 metresRequires Level 20, 30 Dex, 14 IntAdds (6-9) to (10-15) Cold Damage Adds 1 to (19-29) Lightning Damage +(3-5)% to Critical Hit Chance (15-20)% increased Attack Speed (25-40)% increased Mana Regeneration Rate Skills reserve 50% less SpiritIn our tales, and in our hearts, the rivers still flow. | 20 | Adds (6-9) to (10-15) Cold Damage Adds 1 to (19-29) Lightning Damage +(3-5)% to Critical Hit Chance (15-20)% increased Attack Speed (25-40)% increased Mana Regeneration Rate Skills reserve 50% less Spirit |
Related passive skills
The following passive skills are related to reservation:
| Name | Stats |
|---|---|
| Companion Reservation | 8% increased Reservation Efficiency of Companion Skills [1] [2] |
| Herald Reservation | 6% increased Reservation Efficiency of Herald Skills [1] [2] [3] [4] 8% increased Reservation Efficiency of Herald Skills [4] [5] [6] |
| Easy Going | 25% increased Reservation Efficiency of Companion Skills [1] |
| Efficient Inscriptions | Meta Skills have 20% increased Reservation Efficiency [1] |
| Fate Finding | 20% increased Reservation Efficiency of Herald Skills [1] |
| Gigantic Following | Your Minions are Gigantic 25% reduced Reservation Efficiency of Minion Skills [1] |
| Lord of Horrors | 12% increased Reservation Efficiency of Minion Skills [1] |
Ascendancy passive skills
The following Ascendancy passive skills are related to reservation:
| Ascendancy Class | Name | Stats |
|---|---|---|
Blood Mage![]() | Whispers of the Flesh | Targets Cursed by you have at least 15% of Life Reserved Targets Cursed by you have 100% reduced Life Regeneration Rate [1] |
Infernalist![]() | Beidat's Gaze | +1 to Maximum Mana per 6 Maximum Life Reserves 25% of Life [1] |
Infernalist![]() | Beidat's Hand | +1 to Maximum Energy Shield per 8 Maximum Life Reserves 25% of Life [1] |
Infernalist![]() | Beidat's Will | +1 to Maximum Spirit per 25 Maximum Life Reserves 25% of Life [1] |
Invoker![]() | The Soul Springs Eternal | Meta Skills gain 35% more Energy Meta Skills have 50% increased Reservation Efficiency [1] |
| Tactician File:Tactician avatar.png | A Solid Plan | Persistent Buffs have 50% less Reservation [1] |
Keystones
| Name | Stats |
|---|---|
| Ancestral Bond | Unlimited number of Summoned Totems Totems reserve 75 Spirit each [1] |
| Lord of the Wilds | You can equip a non-Unique Sceptre while wielding a Talisman 50% less Spirit Non-Minion Skills have 50% less Reservation Efficiency [1] |
Version history
| Version | Changes |
|---|---|
| 0.3.0 |
|
| 0.1.0d |
|
| 0.1.0 |
|


