User:Mefisto1029
My bot MefistoBot.
My Sandbox.
Items without release_version
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![]() Physical Damage: 12-46 Critical Strike Chance: 5.00% Attacks per Second: 1.65 Weapon Range: 1.1 metresRequires Level 33, 76 Dex |
![]() Physical Damage: 17-59 Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 16, 30 Str, 14 Dex |
![]() Physical Damage: 27-63 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metresRequires Level 52, 119 Dex |
![]() Physical Damage: 8-21 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 10, 20 Str, 10 Dex |
File:Bladed Trap inventory icon.pngBladed TrapBladed TrapRequires Level 27Throw Time: 0.80s Detonation Type: Proximity |
![]() Physical Damage: 19-32 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 11, 16 Str, 16 Dex |
![]() Physical Damage: 18-42 Critical Strike Chance: 15.00% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 39, 50 Dex, 50 IntSpells Cost Life instead of 25% of Mana Cost |
![]() Physical Damage: 25-42 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 16, 22 Str, 22 Dex |
![]() Physical Damage: 8-13 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 6, 10 Str, 10 Dex |
File:Divination card inventory icon.pngBrother's GiftFile:Brother's Gift card art.pngBrother's GiftFile:Brother's Gift card art.png15x ![]() |
![]() Physical Damage: 8-14 Critical Strike Chance: 10.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 6, 13 Str |
![]() Her scales weigh only truth.This key can be used to unlock the Chapel Door in the Abandoned Prison. |
![]() Physical Damage: 19-34 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 21, 28 Str, 28 Dex |
File:Clamping Trap inventory icon.pngClamping TrapClamping TrapRequires Level 6Throw Time: 0.80s Detonation Type: Proximity |
![]() Detonation Type: Proximity |
File:Cleansing Charm inventory icon.pngCleansing CharmCleansing CharmLasts 3.00 Seconds Consumes 20 of 40 Charges on useRequires Level 40Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
![]() Tier: 11 Level: (1-20) Cost: (18-198) Mana Cast Time: 1.00 sec Critical Strike Chance: 13.00%Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.Deals (22-708) to (33-1062) Cold Damage +1 second to Total Cast Time Impact radius is 2.8 metres Additional Effects From 1-20% Quality: +(0.1-2)% to Critical Hit ChanceSkills can be managed in the Skills Panel. ![]() |
![]() Physical Damage: 9-16 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metres |
![]() Physical Damage: 18-37 Critical Strike Chance: 6.50% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 26, 48 Str, 20 Dex |
![]() Physical Damage: 4-15 Critical Strike Chance: 15.00% Attacks per Second: 1.55 Weapon Range: 1.0 metresRequires Level 6, 10 Dex, 10 IntLeeches 4% of Physical Damage as Mana |
![]() Physical Damage: 4-10 Critical Strike Chance: 5.00% Attacks per Second: 1.65 Weapon Range: 1.1 metres |
File:Crystal Staff inventory icon.pngCrystal StaffCrystal StaffStaffRequires Level 20, 50 IntGrants Skill: Level 1 Unleash |
File:Distorted Amulet inventory icon.pngDistorted AmuletDistorted Amulet |
![]() Physical Damage: 4-10 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.1 metres |
![]() Physical Damage: 11-38 Critical Strike Chance: 5.00% Attacks per Second: 1.70 Weapon Range: 1.1 metresRequires Level 28, 65 Dex(15–25)% chance to Blind Enemies on hit |
![]() Physical Damage: 19-64 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 20, 37 Str, 16 Dex |
![]() Physical Damage: 10-41 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 10, 20 Str, 10 DexCulling Strike |
![]() Physical Damage: 8-25 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 16, 30 Str, 14 DexHas no Accuracy Penalty from Range |
![]() Physical Damage: 10-26 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metresRequires Level 16, 38 Dex |
![]() Physical Damage: 3-10 Critical Strike Chance: 15.00% Attacks per Second: 1.55 Weapon Range: 1.0 metres |
![]() Physical Damage: 74-124 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 52, 119 Str |
![]() Physical Damage: 10-17 Critical Strike Chance: 10.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 11, 22 Str, 11 Int |
![]() Physical Damage: 5-14 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 4, 10 StrGain 1 Rage on Hit |
![]() Physical Damage: 16-49 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metresRequires Level 36, 83 Dex |
File:Incense Trap inventory icon.pngIncense TrapIncense TrapRequires Level 20Throw Time: 0.8 sec Detonation Type: Manual (#)% increased Cooldown Recovery Rate for throwing Traps |
![]() Physical Damage: 14-23 Critical Strike Chance: 10.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 16, 30 Str, 14 Int |
![]() Physical Damage: 13-23 Critical Strike Chance: 5.00% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 6, 10 Str, 10 Dex |
![]() Physical Damage: 10-25 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 4, 10 Str |
![]() Elemental Damage: 11-26 Critical Strike Chance: 15.00% Attacks per Second: 1.55 Weapon Range: 1.0 metresRequires Level 20, 27 Dex, 27 Int |
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![]() Physical Damage: 4-16 Critical Strike Chance: 5.00% Attacks per Second: 1.70 Weapon Range: 1.1 metresRequires Level 6, 16 Dex |
![]() Physical Damage: 23-68 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 55, 126 Dex |
![]() Physical Damage: 13-31 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 22, 52 Dex |
![]() Physical Damage: 87-118 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 54, 124 Str |
File:Ralakesh's Impatience inventory icon.pngRalakesh's ImpatienceRalakesh's Impatience Pelt LeggingsArmour: 56 Energy Shield: 21Requires Level 33, 32 Str, 32 IntFor the immortal, what is the difference between an age and an instant? |
![]() Physical Damage: 23-54 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 45, 104 Dex |
![]() Physical Damage: 28-52 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 22, 30 Str, 30 Dex |
![]() Physical Damage: 20-42 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 37, 67 Str, 27 DexGain 30 Mana per Enemy Killed |
![]() Physical Damage: 14-23 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metresRequires Level 16, 22 Str, 22 Dex |
![]() Physical Damage: 25-52 Critical Strike Chance: 5.00% Attacks per Second: 1.70 Weapon Range: 1.1 metresRequires Level 49, 112 Dex |
![]() Physical Damage: 6-9 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metres |
![]() Physical Damage: 8-19 Critical Strike Chance: 15.00% Attacks per Second: 1.55 Weapon Range: 1.0 metresRequires Level 12, 18 Dex, 18 Int |
![]() Physical Damage: 8-22 Critical Strike Chance: 13.50% Attacks per Second: 1.65 Weapon Range: 1.0 metresRequires Level 16, 22 Dex, 22 Int |
Module Error: No results found for item using search term "item_name = Smithing Hammer Mefisto" |
![]() Physical Damage: 6-9 Critical Strike Chance: 10.00% Attacks per Second: 1.45 Weapon Range: 1.1 metres |
![]() Physical Damage: 8-20 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metres |
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![]() Physical Damage: 23-38 Critical Strike Chance: 10.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 33, 60 Str, 25 IntUnblockable |
![]() Physical Damage: 23-79 Critical Strike Chance: 5.00% Attacks per Second: 1.65 Weapon Range: 1.1 metresRequires Level 65, 148 Dex |
![]() Physical Damage: 8-18 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 20, 37 Str, 16 Int |
File:Urn Trap inventory icon.pngUrn TrapUrn TrapRequires Level 16Throw Time: 0.80s Detonation Type: Proximity |
![]() Physical Damage: 11-20 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 11, 16 Str, 16 Dex |
![]() Physical Damage: 7-23 Critical Strike Chance: 5.00% Attacks per Second: 1.60Requires Level 12, 29 DexGrants 8 Life per Enemy Hit |
Gems without gem_tier
Abyssal ApparitionAbyssal ApparitionSpell
Level: (1-20)
Cast Time: InstantConsume a Power Charge when you cast a damaging Spell to trigger an Abyssal Apparition who will also cast that same Spell for you. Does not work with Channelling Spells, Spells with a Cooldown, Triggered Spells, Spells granted by items, or Spells which already consume a Power Charge. This Skill is not directly Supportable.Spells cast by Apparition deal (60-50)% less DamageSkills can be managed in the Skills Panel.File:Abyssal Apparition skill icon.png, Ancestral CryAncestral CryWarcry, Buff, AoE, Melee, Slam, Projectile, Trigger, Fire, Duration, Nova, Conditional
Level: 1
Use Time: 0.80 secPerform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, your footsteps Trigger Volcanic Steps, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.Warcry
Requires 100 Glory to use
Warcry radious is 4 meters
Warcry duration is 8 seconds
Knocks back and interrupts enemies in a smaller area
Consumes all Endurance Charges to increase Warcry duration by 50% per charge
Converts 100% of Physical Damage to Fire Damage with Boosted Attacks
Volcanic Steps
Volcanic Eruption
Skills can be managed in the Skills Panel.File:Ancestral Cry skill icon.png, Blood BoilBlood BoilBuff, Persistent, AoE, Physical, Duration
Level: (1-20)Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.Corrupted Blood deals 2% of slain Enemy's maximum Life as Physical damage per second
Blood Boil applies to non-Unique enemies
in your Presence every (2-1.52) seconds
20% more Corrupted Blood infliction Area of Effect
per Blood Boil on slain Enemy
Inflicts a stack of Corrupted Blood on targets within 1.5 metres per Blood Boil on slain Enemy
Corrupted Blood duration is 5 seconds
Additional Effects From 1-20% Quality:
+(0.075-1.5) seconds to Corrupted Blood durationSkills can be managed in the Skills Panel.,
Bursting Fen ToadBursting Fen ToadAttack, AoE, Physical, Chaos
Level: (1-20)
Critical Strike Chance: 5.00%
Attack Damage: (225-702)% of baseA Poisonous Toad leaps towards enemies and explodes, dealing damage in an area and inflicting Poison.25% chance to Trigger this Skill on Kill
Toad Explosion radius is 2.5 metres
(6-171) to (9-256) Base Physical Damage
100% chance to Poison on Hit
Additional Effects From 1-20% Quality:
(0.5-10)% chance to Trigger this Skill on KillSkills can be managed in the Skills Panel.,
Called ShotsCalled ShotsMeta
Level: 1Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every half second.Applies a socketed Mark to 1 Enemy every five seconds
Applies socketed Marks to Enemies within 4 metresPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.File:Called Shots skill icon.png, Cast on Charm UseCast on Charm UseBuff, Persistent, Trigger, Meta
Level: (1-20)While active, gains Energy when one of your Charms is used and triggers socketed Spells on reaching maximum Energy.When a Charm is used gains 2 Energy per Charge used
(0–57)% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum EnergyPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect., File:Cast on Elemental Ailment inventory icon.pngCast on Elemental AilmentCast on Elemental AilmentBuff, Persistent, Trigger, Fire, Cold, Lightning, Meta
Tier: 14
Level: 1
Reservation: 100 spiritPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.File:Cast on Elemental Ailment skill icon.png, Chaotic SurgeChaotic SurgeAttack, AoE, Chaos
Level: (1-20)
Attack Damage: (50-181)% of baseGrants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.Converts 100% of Physical Damage to Chaos Damage
Cannot Consume Charges
Explosion radius is 1.8 metresSkills can be managed in the Skills Panel.,
CraterCraterSupportPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.,
Enervating NovaEnervating NovaSpell, AoE, Lightning, Duration, Nova
Level: (1-20)
Cost: 0 Mana
Cast Time: 1.00 sec
Critical Strike Chance: 11.00%Unleash a Nova of Lightning damage to Electrocute enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies Hit can be Electrocuted by all Lightning damage for a short duration.Deals (1-14) to (7-265) Lightning Damage
(100-157)% more Electrocution buildup
Lightning damage from this skill Contributes to
Electrocution Buildup
Ring outer radius is 2.6 metres
Ring inner radius is 1 metre
Enemies Hit receive Electrocution buildup from
Lightning damage for 4 second duration
Deals more damage to enemies based on distance from
you, up to 100% to enemies on the far edge of the ring
Additional Effects From 1-20% Quality:
(2-40)% more Electrocution buildupSkills can be managed in the Skills Panel.,
Feast of FleshFeast of FleshSpell, Buff, AoE, Nova
Level: (1-20)
Cost: 0 Mana
Cast Time: 1.30 secConsume Corpses near you to recover Life and Mana over a short time per Corpse Consumed.Corpse Consumption radius is 4 metres
Recover (21-211) Life and (21-211) Mana over 3 seconds per Corpse Consumed
Consumes up to 5 Corpses
Additional Effects From 1-20% Quality:
Consumes up to (0.15-3) CorpsesSkills can be managed in the Skills Panel.,
Fire Spell on HitFire Spell on HitBuff, Persistent, Trigger, Fire, Meta
Level: (1-20)While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.Gains 3 Energy per Power of enemies you Hit with Melee Attacks, modified by the percentage of the enemy's Ailment Threshold the Hit will deal
(0–57)% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Additional Effects From 1-20% Quality:
(0.75-15)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.,
Forge HammerForge HammerAttack, AoE, Melee, Slam, Sustained, Fire, Duration
Level: 1
Cooldown Time: 8.00 sec
Attack Speed: 70% of baseHurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of molten fissures in a spiral. While the fissures persist, using a Slam and them will cause an Aftershock which spreads to all connected fissures.Impact
Converts 30% of Physical Damage to Fire Damage
While Dual Wielding, both weapons hit with 30% less damage
Impact radius is 1.8 meters
Hammer duration is 12 seconds
Cooldown does not recover while the hammer is lodged
Fissures
Skills can be managed in the Skills Panel.File:Forge Hammer skill icon.png, Fortifying CryFortifying CryWarcry, Attack, AoE, Melee, Trigger, Physical, Duration, Nova
Level: 1
Cooldown Time: 8.00 sec
Use Time: 0.80 secPerform a Warcry that grants Guard and causes subsequent Shield Attacks to release an Empowered shockwave when dealing damage. This Skill's cooldown can be bypassed by expanding an Endurance Charge.Warcry
Warcry radius is 4 meters
Guard duration is 4 seconds
Can create one shockwave per 5 enemy Power in range, counting up to 50 Power
Grants 34 Guard for every 5 enemy power in range, counting up to 25 Power
Shockwave
Skills can be managed in the Skills Panel.File:Fortifying Cry skill icon.png, Frost DartsFrost DartsCold
Level: 1Skills can be managed in the Skills Panel.File:Frost Darts skill icon.png, FulminationFulminationBuff, Persistent, Aura, Lightning
Level: (1-20)While active, the first time any Skill Hits a Shocked enemy in your Presence, that Skill also Hits other Shocked enemies in your Presence, up to a maximum.Cannot inflict Shock
Hits up to 8 enemies
Additional Hits deal (90-71)% less damage
Additional Hits convert 100% of Physical and
Elemental damage to Lightning
Additional Effects From 1-20% Quality:
Additional Hits deal -(0.25-5)% less damage
Additional Hits convert 100% of Physical and
Elemental damage to LightningSkills can be managed in the Skills Panel.,
Future-PastFuture-PastBuff, Persistent, Duration
Level: (1-20)Hinekora observes your Future-Past granting you the opportunity to subvert a lesser fate. After a period of Hindsight, she will grant you her Foresight, which prevents you from avoiding Hits while Dodge Rolling. When you are Hit while Dodge Rolling, Hinekora restores you to full Life immediately before taking damage from the Hit, and grants you Sight Beyond Sight, which prevents you from dying.Grants each of Hindsight, Foresight, and
Sight Beyond Sight, in sequence
Hindsight lasts for a (25.5-16) second duration
Foresight prevents Dodge Roll from Avoiding Hits and lasts until immediately before you are Hit while Dodge Rolling
Sight Beyond Sight makes you unable to die and lasts for a 1.5 second duration
Fully recover Life when you gain Sight Beyond Sight
Additional Effects From 1-20% Quality:
Foresight prevents Dodge Roll from Avoiding Hits and lasts until immediately before you are Hit while Dodge Rolling
Sight Beyond Sight makes you unable to die and lasts for a (0.015-0.3) second duration
Fully recover Life when you gain Sight Beyond SightSkills can be managed in the Skills Panel.File:Future-Past skill icon.png, Heart of IceHeart of IceSpell, Buff, Persistent, Aura, Cold
Level: (1-20)
Cast Time: Instant
Critical Strike Chance: 11.00%Chills all enemies in your Presence.Chills enemies in your Presence as though dealing (26-888) to (39-1332) Cold damage
Additional Effects From 1-20% Quality:
(1-20)% more Magnitude of Chill inflictedSkills can be managed in the Skills Panel.,
Ice-Tipped ArrowsIce-Tipped ArrowsSpell, Attack, Buff, AoE, Projectile, Cold, Duration
Level: 1
Cooldown Time: 8.00 sec
Cast Time: 1.00 secReady your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attack to create Ice Fragments on hit. Can Consume a Frenzy Charge to bypass its Cooldown.Ice-Tipped Arrows
Maximum Buff duration is 8 seconds
Empowers 3 Attacks
Ice Fragments
Skills can be managed in the Skills Panel.File:Ice-Tipped Arrows skill icon.png, IcestormIcestormBarrageable, Spell, AoE, Sustained, Cold, Duration, Payoff
Level: (1-20)
Cast Time: 1.20 sec
Critical Strike Chance: 11.00%Conjure a hail of icy bolts over the targeted area. Chill and Freeze on enemies in front of you are Consumed to fuel the Icestorm by creating improved bolts.Deals (3-87) to (5-131) Cold Damage
Cold Damage from Hits does not contribute to Chill Magnitude
Cannot Freeze
Impact radius is 0.9 metres
Storm radius is 2.6 metres
Storm duration is 6 seconds
One impact every 0.15 seconds
Improves 1 Bolt per Chill Consumed
Improves 1 Bolt per Power of enemies from which Freeze is Consumed
Limit 3 Icestorms
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to impact radiusSkills can be managed in the Skills Panel.,
ImpurityImpurityBuff, Persistent, Aura, Chaos
Level: (1-20)Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence.Aura grants +(10-29)% to Chaos Resistance
Additional Effects From 1-20% Quality:
Aura grants +(0.3-6)% to Chaos ResistanceSkills can be managed in the Skills Panel.,
Inevitable AgonyInevitable AgonySpell, AoE, Duration, Curse
Level: (1-20)
Cost: (41-178) Mana
Cast Time: 0.70 secCurse all targets in an area after a short delay, causing a portion of Damage they take from Hits to be tracked by the Curse debuff. When the debuff's duration expires, they take that tracked damage again, all at once.Curse applies after 1.5 seconds delay
Curse radius is (1.5-3.1) metres
Curse duration is (6-7.4) seconds
Cursed targets take (20-33)% of Hit Damage dealt to them while Cursed again when Curse expires
Taking Damage again this way cannot inflict Ailments on the Cursed target
Additional Effects From 1-20% Quality:
Curse zone erupts after (0.5-10)% reduced delaySkills can be managed in the Skills Panel.File:Inevitable Agony skill icon.png, Infuse WeaponInfuse WeaponAttack, AoE, Lightning, Cold, Fire
Level: (1-20)
Attack Damage: (50-181)% of baseGrants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Infusions to Surge the Projectiles fired, causing them to explode at the end of their flight.Cold-Infused
Attack Damage: 50-181%
Supported Skills cannot consume Charges
Converts 100% of Physical Damage to Cold Damage
Explosion radius is 1.8 metres
Fire-Infused
Attack Damage: 50-181%
Supported Skills cannot consume Charges
Converts 100% of Physical Damage to Fire Damage
Explosion radius is 1.8 metres
Lightning-Infused
Attack Damage: 50-181%
Supported Skills cannot consume Charges
Converts 100% of Physical Damage to Lightning Damage
Explosion radius is 1.8 metresSkills can be managed in the Skills Panel.,
Iron WardIron WardBuff, Persistent
Level: 1Skills can be managed in the Skills Panel.File:Iron Ward skill icon.png, Living Lightning ILiving Lightning ISupportPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.More...
Files to fix
SparkSparkBarrageable, Spell, Projectile, Lightning, Duration
Tier: 1
Level: (1-20)
Cost: (6-64) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 9.00%Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.Deals (1–12) to (8–229) Lightning Damage
(0–19)% increased Projectile Speed
Fires (6–13) Projectiles
Projectile duration is 2 seconds
Additional Effects From 1-20% Quality:
Fires (0–4) ProjectilesSkills can be managed in the Skills Panel.Falling ThunderFalling ThunderAttack, AoE, Melee, Slam, Projectile, Lightning
Tier: 1
Level: 1
Cost: 11 Mana
Attack Speed: 60% of base
Attack Damage: 140% of base
Effectiveness of Added Damage: 140%Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage
Cone length is 4 metres
Projectile
Projectiles Pierce all Targets
Converts 100% of Physical Damage to Lightning Damage
25% more Damage per power charge Consumed
100% more Damage if a power charge was Consumed
Fires 3 Projectiles per power charge Consumed
Additional Effects From 1-20% Quality:
(0–10)% Chance to not remove Charges on usePlace into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.Uncut Skill GemUncut Skill GemCreates a Skill Gem or Level an existing gem to level #Right Click to engrave a Skill Gem.
Uncut Skill GemUncut Skill GemCreates a Skill GemRight Click to engrave a Skill Gem.
The Trail of Corruption
Unique flavuor
Item | Flavour text |
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![]() ShortswordOne Hand Sword Physical Damage: 6-9 Critical Strike Chance: 5.00% Attacks per Second: 1.55Adds (4-6) to (7-10) Physical Damage 10% increased Attack Speed Lose 3 Mana per Enemy Killed 100% increased Attack Damage while not on Low Mana | — |
![]() GarmentHas 6 Jewel Sockets (Hidden) | — |
![]() Forked SpearSpear Physical Damage: 17-32 Critical Strike Chance: 5.00% Attacks per Second: 1.60Requires Level 26, 20 Str, 48 DexGrants Skill: ![]() Adds (10-15) to (25-30) Fire Damage (40-60)% increased Projectile Speed | — |
Big def values
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