Endurance charge

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Revision as of 14:16, 10 September 2025 by ThemJohns (talk | contribs)
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Endurance charges are a resource that players can gain and generate in various ways. Charges do not inherently grant bonuses to the character or monsters; they are used to empower skills by being consumed by them.

Endurance charges, like other charges, have a default duration of 15 seconds and a maximum of 3.

Related skills

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Infernal CryInfernal CryWarcry, AoE, Trigger, Fire, Duration, Nova
Tier: 3
Level: (1-20)
Cost: (19-85) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.Empowered Attacks Gain (30-49)% of damage as extra Fire damage
Warcry radius is 4 metres
Destabilises Enemies for 8 seconds
Empowers one Attack per 10 enemy Power in
range, counting up to 50 Power

Additional Effects From 1-20% Quality:
Empowered Attacks Gain (0.5-10)% of damage as extra Fire damage
Skills can be managed in the Skills Panel.
3YesNoNo
Arctic HowlArctic HowlWarcry, Shapeshift, Buff, Werewolf, AoE, Cold, Duration, Nova
Tier: 5
Level: (1-20)
Cost: (19-85) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
Critical Strike Chance: 10.00%
Requires: TalismanShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.Deals (5-186) to (8-279) Cold Damage
Cannot cause Freeze Buildup
Knocks Back Enemies
Freeze enemies that are Primed for Freeze
Warcry radius is 5.5 metres
Buff duration is 8 seconds
Buff grants Allies (1-37) to (2-56) added Cold damage to Attacks
Empowered Attacks deal (2-84) to (4-126) additional Cold damage
Empowers one Attack per 10 enemy Power in
range, counting up to 50 Power

Additional Effects From 1-20% Quality:
Buff grants Allies (1-20)% increased Freeze buildup
Skills can be managed in the Skills Panel.
5YesNoYes
Ferocious RoarFerocious RoarWarcry, Shapeshift, Bear, AoE, Nova, Meta
Tier: 7
Level: (1-20)
Cost: (19-85) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 1.10 sec
Requires: TalismanShapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.Warcry radius is 7 metres
Gain 2 Rage per enemy Power in range
Empowered Attacks Break (5-6147) Armour on Hit
Empowers one Attack per 8 enemy Power in
range, counting up to 64 Power

Additional Effects From 1-20% Quality:
Gain (0.05-1) Rage per enemy Power in range
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
7YesNoYes
Spell TotemSpell TotemSpell, Totem, Duration, Conditional, Meta
Tier: 7
Level: (1-20)
Cost: (18-121) Mana
Cast Time: 0.50 sec
Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.Totem duration is 8 seconds
Limit (1-2) Totems
Totem gains +(0-75)% to all Elemental Resistances
Socketed Skills deal 10% more
damage per Power Charge Consumed
20% more Totem life per Endurance Charge Consumed
20% more Totem duration per Endurance Charge Consumed
Totem gains +(0-35)% to Chaos Resistance

Additional Effects From 1-20% Quality:
+(0.2-4) seconds to Totem duration
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
7YesNoYes
Fortifying CryFortifying CryWarcry, Attack, AoE, Melee, Trigger, Physical, Duration, Nova
Tier: 9
Level: (1-20)
Cost: (19-85) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
Requires: Armoured ShieldPerform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.Warcry radius is 4 metres
Guard duration is 4 seconds
Can Trigger Shield Wave once per 5 enemy Power in
range, counting up to 50 Power
Grants (2-92) Guard for every 5 enemy Power in
range, counting up to 20 Power
Skills can be managed in the Skills Panel.
9YesNoNo
Seismic CrySeismic CryWarcry, AoE, Physical, Nova
Tier: 11
Level: (1-20)
Cost: (19-85) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.Deals (7-223) to (10-335) Physical Damage
Knocks Back Enemies
Warcry radius is 4 metres
Empowers one Slam per 10 enemy Power in
range, counting up to 50 Power

Additional Effects From 1-20% Quality:
Empowered Attack Aftershocks deal (0.5-10)% more damage
Skills can be managed in the Skills Panel.
11YesNoNo
Ancestral CryAncestral CryWarcry, Attack, Buff, AoE, Melee, Slam, Projectile, Trigger, Fire, Duration, Nova, Conditional
Tier: 13
Level: (1-20)
Cost: (10-44) Mana
Use Time: 0.80 sec
Requires: Any Melee Martial Weapon or UnarmedPerform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.Generates 100% of Monster Power as Glory for
this Skill on Igniting an enemy
Requires 100 Glory to use
Warcry radius is 4 metres
Knocks back and interrupts enemies in a smaller area
Warcry duration is 8 seconds
Consumes all Endurance Charges to increase Warcry duration by 50% per charge
Converts 100% of Physical Damage to Fire damage with Boosted Attacks
Trigger Volcanic Steps every 1.2 metres travelled

Additional Effects From 1-20% Quality:
+(1-20)% increased Warcry duration per Endurance Charge consumed
Skills can be managed in the Skills Panel.
13YesNoNo
Ancestral Warrior TotemAncestral Warrior TotemAttack, Totem, AoE, Melee, Duration, Conditional, Meta
Tier: 13
Level: (1-20)
Cost: (13-91) Mana
Cost & Reservation Multiplier: (200-100)%
Requires: One Hand Mace, Two Hand MaceConsume 3 Endurance Charges to Raise a Totem that uses socketed Mace Skills. Cannot use Channelling Skills or Skills with Cooldowns.Totem duration is 8 seconds
Totem gains +(0-75)% to all Elemental Resistances
Cannot have more than 10 Ancestral Warrior Totems active
Totem gains +(0-35)% to Chaos Resistance

Additional Effects From 1-20% Quality:
+(0.1-2) seconds to Totem duration
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
13YesNoNo

Persistent skills

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Magma BarrierMagma BarrierBuff, Attack, Persistent, AoE, Melee, Trigger, Fire
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
Requires: Shield, BucklerWhile active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to create an explosion, granting you an Endurance Charge.Fully imbues Shield in 8 seconds
Grants 25% increased Block chance

Additional Effects From 1-20% Quality:
+(0.25-5)% increased Block chance
Skills can be managed in the Skills Panel.
4YesNoNo
Charge RegulationCharge RegulationBuff, Persistent
Tier: 14
Level: (1-20)
Reservation: 30 Spirit
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.(20-26)% more Critical Hit Chance while
you have a Power Charge
(15-20)% more Defences while you have an Endurance Charge
(20-25)% increased Skill Speed while you have a Frenzy Charge
Consumes one of each Charge every 10 seconds

Additional Effects From 1-20% Quality:
Consumes one of each Charge every (0.12-2.4) seconds
Skills can be managed in the Skills Panel.
14NoYesYes

Related support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Perpetual ChargePerpetual ChargeSupport
Category: Perpetual Charge
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Supported Skills have 25% chance to not remove Charges but still count as consuming themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Enduring Impact IEnduring Impact ISupport
Category: Enduring Impact
Tier: 1
Support Requirements: +5 StrSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.30% chance to gain an Endurance Charge when Heavily Stunning a non-Unique Enemy with Supported Skills
Gain 1 Endurance Charge on Heavily Stunning a Unique Enemy with Supported Skill
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1YesNoNo
Jagged Ground IJagged Ground ISupport, Attack, AoE, Melee, Slam, Duration
Category: Jagged Ground
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Slam skills. Supported Skills will consume Endurance Charges on use to create Jagged Ground.Supported Skills consume an Endurance Charge on Use
Supported Skills create Jagged Ground when consuming an Endurance Charge
Jagged Ground lasts 4 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2YesNoNo
Armour Break IIArmour Break IISupport, Physical
Category: Armour Break
Tier: 3
Support Requirements: +5 StrSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.Break Armour equal to 15% of Physical Damage dealt by Supported Skill
15% chance to gain an Endurance Charge when Supported Skills Fully Break Armour
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3YesNoNo
Perfected EndurancePerfected EnduranceSupport, Channelling
Category: Perfected Endurance
Tier: 4
Support Requirements: +5 DexSupports skills which have a benefit for Perfect Timing. Supported Skills grant at least one Endurance Charge when Hitting an enemy with Perfect Timing.Gain an Endurance Charge when hitting an Enemy with Supported Skill when Perfectly TimedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoYesNo
Armour Break IIIArmour Break IIISupport, Physical
Category: Armour Break
Tier: 4
Support Requirements: +5 StrSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.Break Armour equal to 20% of Physical Damage dealt by Supported Skill
20% chance to gain an Endurance Charge when Supported Skills Fully Break Armour
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Enduring Impact IIEnduring Impact IISupport
Category: Enduring Impact
Tier: 4
Support Requirements: +5 StrSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.30% chance to gain an Endurance Charge when Heavily Stunning a non-Unique Enemy with Supported Skills
Gain 3 Endurance Charges on Heavily Stunning a Unique Enemy with Supported Skill
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Enraged Warcry IEnraged Warcry ISupport, Warcry
Category: Enraged Warcry
Tier: 4
Support Requirements: +5 StrSupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Supported Warcries spend 20 Rage to bypass their Cooldown, instead of an Endurance ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Enraged Warcry IIEnraged Warcry IISupport, Warcry
Category: Enraged Warcry
Tier: 5
Support Requirements: +5 StrSupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Supported Warcries spend 15 Rage to bypass their Cooldown, instead of an Endurance ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5YesNoNo

Version history

Version Changes
0.2.0
  • The Base duration for Endurance, Frenzy and Power Charges is now 15 seconds (previously 20).
0.1.0
  • Introduced to the game.

See also