Warpick

From Path of Exile 2 Wiki
Revision as of 15:33, 4 April 2025 by Mefisto1029 (talk | contribs)
Jump to navigation Jump to search
WarpickOne Hand Mace
Physical Damage: 18-24
Critical Strike Chance: 7.00%
Attacks per Second: 1.45
Requires Level 22, 52 Str+(10–15)% to Critical Damage Bonus
Acquisition
Drop level: 22
Weapon DPS
Physical: 30.4
Phys+Chaos: 30.4
Total: 30.4
Metadata
Item class: One Hand Mace
Metadata ID: Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/FourOneHandMace5

Warpick is a one hand mace base type.

Modifiers

Unique versions

The following unique items are derived from this base type.

ItemRequired levelDrop
level
Drop
enabled
Additional
drop restrictions
Sculpted SufferingSculpted Suffering
Warpick
One Hand Mace
Physical Damage: 18-24
Critical Strike Chance: 7.00%
Attacks per Second: 1.45
Requires Level 22, 52 Str+(10-15)% to Critical Damage BonusAdds (21-26) to (25-31) Physical Damage
(10-15)% increased Attack Speed
Breaks Armour equal to 40% of damage from Hits with this weapon
Fully Armour Broken enemies you kill with Hits Shatter
The Abyssals were created, not born,
and every moment in the light was agony.
22Yes

Item acquisition

Warpick can drop anywhere.

Legacy variants

Warpick has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.2.0
  • +(30–40)% to Critical Damage Bonus

Version history

Version Changes
0.2.0
  • Warpick One Hand Maces (as well as the newly-named Battle PickBattle PickOne Hand Mace
    Physical Damage: 35-47
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.45
    Weapon Range: 1.1 metres
    Requires Level 51, 91 Str+(10–15)% to Critical Damage Bonus
    and Strife PickStrife PickOne Hand Mace
    Physical Damage: 49-66
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.45
    Weapon Range: 1.1 metres
    Requires Level 78, 163 Str+(10–15)% to Critical Damage Bonus
    Maces) now have +10-15% to Critical Damage Bonus (previously +30-40%). Existing items can be made worse with a Divine Orb. These item types also now have a base Critical Hit chance of 7% (previously 8%), and this does affect existing items.
0.1.0
  • Introduced to the game.