List of maps: Difference between revisions
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(Azmerian Ranges is not a unique map anymore and does not always have azmerian spirits.) |
m (Removed outdated tower info in notes, added missing base tilesets) |
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| [[Marrow]] || Desert, Mountain || || [[Zar Wali, the Bone Tyrant]] || | | [[Marrow]] || Desert, Mountain || || [[Zar Wali, the Bone Tyrant]] || | ||
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| [[Alpine Ridge]] || Mountain || || [[Gelida, the Frost-Tongue]]<br>[[Ignatia, the Flame-Sworn]] || [[Tower]] | | [[Alpine Ridge]] || Mountain || || [[Gelida, the Frost-Tongue]]<br>[[Ignatia, the Flame-Sworn]] || [[Tower]] | ||
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| [[Augury]] || Grass, Forest, Swamp || [[Jiquani's Machinarium]] || [[Gressor-Kul, the Apex]] || Contains 3 Stone Altars that need to be activated to access the middle of the map which often contains two or more rares or the boss if the map has the boss modifier | | [[Augury]] || Grass, Forest, Swamp || [[Jiquani's Machinarium]] || [[Gressor-Kul, the Apex]] || Contains 3 Stone Altars that need to be activated to access the middle of the map which often contains two or more rares or the boss if the map has the boss modifier | ||
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| [[Blooming Field]] || Forest, Grass || [[Hunting Grounds]] || [[The Black Crow]] || Open area layout | | [[Blooming Field]] || Forest, Grass || [[Hunting Grounds]] || [[The Black Crow]] || Open area layout | ||
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| [[Bluff]] || Grass || || [[Gressor-Kul, the Apex]] || [[Tower]] | | [[Bluff]] || Grass || || [[Gressor-Kul, the Apex]] || [[Tower]] | ||
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| [[Burial Bog]] || Swamp || || [[Grudgelash, Vile Ent]] || | | [[Burial Bog]] || Swamp || || [[Grudgelash, Vile Ent]] || | ||
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| [[Canyon]] || || || [[Morvak, the Infernal]] || | | [[Canyon]] || || || [[Morvak, the Infernal]] || | ||
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| {{c|unique|[[Castaway]]}} || Water || | | {{c|unique|[[Castaway]]}} || Water || [[Journey's End]] || [[Torrek of the Drowned Fleet]] || {{c|mod|(500-1000)% increased Gold found in this Area<br>Contains buried treasure<br>All items dropped are converted to Gold}} | ||
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| [[Cenotes]] || Mountain || || [[Bahlak, the Sky Seer]] || | | [[Cenotes]] || Mountain || || [[Bahlak, the Sky Seer]] || | ||
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| [[Lofty Summit]] || Mountain || || [[Oloton, the Remorseless]] || Linear layout with small forks that rejoin the main path | | [[Lofty Summit]] || Mountain || || [[Oloton, the Remorseless]] || Linear layout with small forks that rejoin the main path | ||
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| [[Lost Towers]] || Forest, Desert || [[The Spires of Deshar]] || [[Chetza, the Feathered Plague]] || [[Tower]] | | [[Lost Towers]] || Forest, Desert || [[The Spires of Deshar]] || [[Chetza, the Feathered Plague]] || [[Tower]] | ||
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| [[Mesa]] || Desert || || [[Karash, The Dune Dweller]] || [[Tower]]; can activate | | [[Mesa]] || Desert || || [[Karash, The Dune Dweller]] || [[Tower]]; can activate to clear the fog in an area around the tower's location in the [[Atlas]] and obtain 1 [[Precursor tablet|Tablet]]. | ||
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| [[Mineshaft]] || Faridun City || [[Mawdun Mine]] || [[Vorrik, The Infernal Engineer]] || Only spawns near [[Copper Citadel]]. | | [[Mineshaft]] || Faridun City || [[Mawdun Mine]] || [[Vorrik, The Infernal Engineer]] || Only spawns near [[Copper Citadel]]. | ||
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| [[Shrine Hideout]] || Desert || [[Buried Shrines]] || {{n/a}} || Can be claimed as a [[hideout]] | | [[Shrine Hideout]] || Desert || [[Buried Shrines]] || {{n/a}} || Can be claimed as a [[hideout]] | ||
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| [[Sinking Spire]] || Swamp || [[Temple of Kopec]] || [[Stormgore ]] || [[Tower]] | | [[Sinking Spire]] || Swamp || [[Temple of Kopec]] || [[Stormgore ]] || [[Tower]]. Has three floors with triangular layout and the Precursor Beacon on the small fourth floor. | ||
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| [[Sinkhole]] || || || [[Yama The White]] || | | [[Sinkhole]] || || || [[Yama The White]] || | ||
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| [[Steaming Springs]] || Grass || || [[Manassa, the Serpent Queen]] || | | [[Steaming Springs]] || Grass || || [[Manassa, the Serpent Queen]] || | ||
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| [[Steppe]] || Grass || || [[Gozen, Rebellious Rustlord]] || | | [[Steppe]] || Grass || || [[Gozen, Rebellious Rustlord]] || Open area layout | ||
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| [[Stronghold]] || || || [[The Shackled Horror]] || | | [[Stronghold]] || || || [[The Shackled Horror]] || | ||
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| {{c|unique|[[The Phaaryl Megalith]]}} || Forest, Grass || [[The Grelwood]] || Random map bosses || {{c|mod|Contains a Powerful Boss Encounter}}<br>Summon up to 9 waves of map bosses, with a double boss on the final wave.<br>Each defeated boss unlocks chests containing random [[rune]]s, including exclusive greater runes.<br>Requires Waystone Tier 11 or higher. | | {{c|unique|[[The Phaaryl Megalith]]}} || Forest, Grass || [[The Grelwood]] || Random map bosses || {{c|mod|Contains a Powerful Boss Encounter}}<br>Summon up to 9 waves of map bosses, with a double boss on the final wave.<br>Each defeated boss unlocks chests containing random [[rune]]s, including exclusive greater runes.<br>Requires Waystone Tier 11 or higher. | ||
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| {{c|unique|[[The Silent Cave]]}} || Desert || | | {{c|unique|[[The Silent Cave]]}} || Desert || || Random map boss || {{c|mod|Contains many Rare Monsters trapped in Essences<br>Contains an Imprisoned Boss that absorbs Essences from Rare Monsters}}<br>Requires Waystone Tier 11 or higher. | ||
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| {{c|unique|[[The Viridian Wildwood]]}} || Forest, Swamp || [[The Grelwood]], [[poewiki:The Viridian Wildwood|The Viridian Wildwood]] || {{n/a}} || {{c|mod|Shrouded in Darkness<br>Contains Omen Altars}}<br>Contains several chests that contain [[omen]]s | | {{c|unique|[[The Viridian Wildwood]]}} || Forest, Swamp || [[The Grelwood]], [[poewiki:The Viridian Wildwood|The Viridian Wildwood]] || {{n/a}} || {{c|mod|Shrouded in Darkness<br>Contains Omen Altars}}<br>Contains several chests that contain [[omen]]s | ||
Revision as of 09:28, 16 January 2026
This is a list of all accessible map areas.