|implicit1_text = 50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
}}
}}
Line 24:
Line 27:
==Modifiers==
==Modifiers==
{{Main|List of modifiers for one hand maces}}
{{Main|List of modifiers for one hand maces}}
{{c|mod|#% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)}}: This modifier [[convert]]s a percentage of base physical damage to fire damage. This conversion applies before any other local modifiers on the item, including [[quality]] or [[modifier]]s like {{c|mod|Adds # to # Physical Damage}} or {{c|mod|#% increased Physical Damage}}. The converted fire damage is unaffected by these modifiers.
{{Item unique versions}}
{{Item unique versions}}
Latest revision as of 10:28, 30 August 2025
Smithing HammerOne Hand Mace Physical Damage: 5-9 Elemental Damage: 5-9 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 4, 11 Str50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
Acquisition Drop level: 4Weapon DPS Physical: 10.2 Fire: 10.2 Elemental: 10.2 Phys+Chaos: 10.2 Total: 20.3Metadata Item class: One Hand Mace Metadata ID: Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/FourOneHandMace2
#% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden): This modifier converts a percentage of base physical damage to fire damage. This conversion applies before any other local modifiers on the item, including quality or modifiers like Adds # to # Physical Damage or #% increased Physical Damage. The converted fire damage is unaffected by these modifiers.
Unique versions
The following unique items are derived from this base type.
Item
Drop level
Drop enabled
Additional drop restrictions
Wylund's StakeWylund's Stake Smithing HammerOne Hand Mace Physical Damage: 5-9 Elemental Damage: 5-9 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 4, 11 Str50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)Adds (4-6) to (8-10) Physical Damage Adds (4-6) to (8-10) Fire Damage +(10-20) to Strength +(20-30)% to Fire Resistance Hits Break (30-50) Armour Apply Fire Exposure when fully breaking enemy ArmourShaped metal never forgets the forge.