Makeshift Crossbow: Difference between revisions

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|drop_level                              = 1
|drop_level                              = 1
|drop_rarities_ids                      = normal, magic, rare, unique
|drop_rarities_ids                      = normal, magic, rare, unique
|tags                                    = crossbow, ranged, two_hand_weapon, weapon, default
|tags                                    = ezomyte_basetype, crossbow, ranged, two_hand_weapon, twohand, weapon, default
|metadata_id                            = Metadata/Items/Weapons/TwoHandWeapons/Crossbows/FourCrossbow1
|metadata_id                            = Metadata/Items/Weapons/TwoHandWeapons/Crossbows/FourCrossbow1
|required_level                          = 1
|required_level                          = 1
|required_strength                      = 1
|required_dexterity                      = 1
|critical_strike_chance                  = 5
|critical_strike_chance                  = 5
|attack_speed                            = 1.60
|attack_speed                            = 1.6
|reload_time                            = 0.80
|physical_damage_min                    = 7
|physical_damage_min                    =7
|physical_damage_max                    = 12
|physical_damage_max                    = 12
|weapon_range                            = 12
|reload_time                            = 0.8
|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}
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{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* The base Damage of all Crossbows has been increased. Crossbows also now have two-handed versions of added Damage modifiers, instead of the one-handed versions they were using.
* The base Damage of all Crossbows has been increased. Crossbows also now have two-handed versions of added Damage modifiers, instead of the one-handed versions they were using.
** Now has 7-12 base Physical Damage (from 6-10). This affects existing items.
** Now has 7-12 base Physical Damage (from 6-10). This affects existing items.{{undocumented}}
}}
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|

Latest revision as of 16:03, 13 May 2025

Makeshift CrossbowCrossbow
Physical Damage: 7-12
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Reload Time: 0.80
Acquisition
Drop level: 1
Weapon DPS
Physical: 15.2
Phys+Chaos: 15.2
Total: 15.2
Metadata
Item class: Crossbow
Metadata ID: Metadata/Items/Weapons/TwoHandWeapons/Crossbows/FourCrossbow1

Makeshift Crossbow is a crossbow base type.

Modifiers

Unique versions

The following unique items are derived from this base type.

ItemRequired levelDrop
level
Drop
enabled
Additional
drop restrictions
Mist WhisperMist Whisper
Makeshift Crossbow
Crossbow
Physical Damage: 7-12
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Reload Time: 0.80
Adds (8-10) to (13-15) Cold Damage
Gain 5 Mana per Enemy Killed
(30-50)% increased Freeze Buildup
30% increased Chill Duration on Enemies
Attacks Chain 1-2 additional times
Sibilant promises surrounded them in the night.
All the travelers had to give him was their devotion...
1Yes

Item acquisition

Makeshift Crossbow can drop anywhere.

It is the default starting weapon for the Mercenary in The Riverbank.

Version history

Version Changes
0.2.0
  • The base Damage of all Crossbows has been increased. Crossbows also now have two-handed versions of added Damage modifiers, instead of the one-handed versions they were using.
    • Now has 7-12 base Physical Damage (from 6-10). This affects existing items.[Undocumented]
0.1.0
  • Introduced to the game.