Talisman
This article is about the weapon class. For the augment previously called "Talisman", see Idol.
Talismans
Tooltip
Talismans are Two-HandedTwo-handed weapons take up both weapon slots when equipped. MeleeMelee Attacks are those that directly hit with a melee Strike or a Slam, dealing Melee damage. Melee attacks usually scale from Weapon or Unarmed damage.
Any Projectiles these attacks create do not count as Melee damage. weapons that require StrengthStrength is an Attribute required to equip most equipment that grants Armour, as well as various melee-aligned Weapons and Skills.
Strength provides an inherent bonus of +2 to maximum Life per 1 Strength.
Strength does not grant damage to Skills or any other benefits except where specifically stated. and IntelligenceIntelligence is an Attribute required to use most equipment that grants Energy Shield, as well as various spell-aligned Weapons and Skills.
Intelligence provides an inherent bonus of +2 to maximum Mana per 1 Intelligence
Intelligence does not grant damage to Skills or any other benefits except where specifically stated. to equip.
Talismans allow you to use ShapeshiftingShapeshifting changes you into a non-human form. Shapeshifting skills still use your character's stats as normal unless otherwise specified.
Using a skill that is not compatible with your shapeshifted form will automatically revert you to human form. Skills. Although each Talisman is associated with a specific ShapeshiftShapeshifting changes you into a non-human form. Shapeshifting skills still use your character's stats as normal unless otherwise specified.
Using a skill that is not compatible with your shapeshifted form will automatically revert you to human form. form, every Talisman allows you to use Skills from all forms.
Any Projectiles these attacks create do not count as Melee damage. weapons that require StrengthStrength is an Attribute required to equip most equipment that grants Armour, as well as various melee-aligned Weapons and Skills.
Strength provides an inherent bonus of +2 to maximum Life per 1 Strength.
Strength does not grant damage to Skills or any other benefits except where specifically stated. and IntelligenceIntelligence is an Attribute required to use most equipment that grants Energy Shield, as well as various spell-aligned Weapons and Skills.
Intelligence provides an inherent bonus of +2 to maximum Mana per 1 Intelligence
Intelligence does not grant damage to Skills or any other benefits except where specifically stated. to equip.
Talismans allow you to use ShapeshiftingShapeshifting changes you into a non-human form. Shapeshifting skills still use your character's stats as normal unless otherwise specified.
Using a skill that is not compatible with your shapeshifted form will automatically revert you to human form. Skills. Although each Talisman is associated with a specific ShapeshiftShapeshifting changes you into a non-human form. Shapeshifting skills still use your character's stats as normal unless otherwise specified.
Using a skill that is not compatible with your shapeshifted form will automatically revert you to human form. form, every Talisman allows you to use Skills from all forms.
Talisman is an item class of two-handed martial weapons that require strength and intelligence to equip.
Mechanics
When a talisman is equipped, the player can set an animal form to be used with that talisman. Each form grants a different default attack. Note that any Shapeshifting skills with any talisman regardless of which form you've set for it.
There are three different forms that can be used with talismans. Initially, the player can select Bear and Werewolf Form, with Wyvern Form being available later.
List of talisman
Main article: List of talismans
| Item | Damage | APS | Crit | pDPS | eDPS | Stats | |||
|---|---|---|---|---|---|---|---|---|---|
| Changeling Talisman Critical Strike Chance: 8.00% Attacks per Second: 1.25 | 1 | 0 | 0 | 10-16 | 1.25 | 8.00% | 16.2 | — | — |
| Nettle Talisman Attacks per Second: 0.00Requires Level 5 | 5 | 0 | 0 | — | 0.00 | 0.00% | — | — | — |
| Cinderbark Talisman Attacks per Second: 1.20Requires Level 10, 15 Str, 11 Int(60-80)% increased Flammability Magnitude | 10 | 15 | 11 | — | 1.20 | 8.00% | — | — | (60-80)% increased Flammability Magnitude |
| Familial Talisman Critical Strike Chance: 8.00% Attacks per Second: 1.25Requires Level 16, 21 Str, 16 IntMinions deal 40% increased Damage | 16 | 21 | 16 | 20-34 | 1.25 | 8.00% | 33.8 | — | Minions deal 40% increased Damage |
| Frenzied Talisman Attacks per Second: 0.00Requires Level 22 | 22 | 0 | 0 | — | 0.00 | 0.00% | — | — | — |
| Primal Talisman Attacks per Second: 0.00Requires Level 28+(10-15)% to Block chance | 28 | 0 | 0 | — | 0.00 | 0.00% | — | — | +(10-15)% to Block chance |
| Rabid Talisman Attacks per Second: 0.00Requires Level 34+(8-12) to Maximum Rage | 34 | 0 | 0 | — | 0.00 | 0.00% | — | — | +(8-12) to Maximum Rage |
| Vicious Talisman Attacks per Second: 0.00Requires Level 40 | 40 | 0 | 0 | — | 0.00 | 0.00% | — | — | — |
| Voltfang Talisman Attacks per Second: 0.00Requires Level 4630% of this Weapon's base Physical Damage Converted to Lightning Damage (Hidden) (15-25)% increased Magnitude of Shock you inflict | 46 | 0 | 0 | — | 0.00 | 0.00% | — | — | 30% of this Weapon's base Physical Damage Converted to Lightning Damage (Hidden) (15-25)% increased Magnitude of Shock you inflict |
| Lumbering Talisman Attacks per Second: 0.00Requires Level 52 | 52 | 0 | 0 | — | 0.00 | 0.00% | — | — | — |
| Howling Talisman Attacks per Second: 0.00Requires Level 55+(10-15)% to Block chance | 55 | 0 | 0 | — | 0.00 | 0.00% | — | — | +(10-15)% to Block chance |
| Roaring Talisman Attacks per Second: 0.00Requires Level 58+(8-12) to Maximum Rage | 58 | 0 | 0 | — | 0.00 | 0.00% | — | — | +(8-12) to Maximum Rage |
| Fury Talisman Attacks per Second: 0.00Requires Level 59+(8-12) to Maximum Rage | 59 | 0 | 0 | — | 0.00 | 0.00% | — | — | +(8-12) to Maximum Rage |
| Cruel Talisman Attacks per Second: 0.00Requires Level 63 | 63 | 0 | 0 | — | 0.00 | 0.00% | — | — | — |
| Condemned Talisman Attacks per Second: 0.00Requires Level 65 | 65 | 0 | 0 | — | 0.00 | 0.00% | — | — | — |
| Wingbeat Talisman Attacks per Second: 0.00Requires Level 65 | 65 | 0 | 0 | — | 0.00 | 0.00% | — | — | — |
| Spiny Talisman Attacks per Second: 0.00Requires Level 67 | 67 | 0 | 0 | — | 0.00 | 0.00% | — | — | — |
| Wildwood Talisman Attacks per Second: 0.00Requires Level 70 | 70 | 0 | 0 | — | 0.00 | 0.00% | — | — | — |
| Ashbark Talisman Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 72, 74 Str, 52 Int(60-80)% increased Flammability Magnitude | 72 | 74 | 52 | 56-116 | 1.20 | 8.00% | 103.2 | — | (60-80)% increased Flammability Magnitude |
| Alpha Talisman Attacks per Second: 0.00Requires Level 75+(10-15)% to Block chance | 75 | 0 | 0 | — | 0.00 | 0.00% | — | — | +(10-15)% to Block chance |
| Fang Talisman Attacks per Second: 0.00Requires Level 77Minions deal 40% increased Damage | 77 | 0 | 0 | — | 0.00 | 0.00% | — | — | Minions deal 40% increased Damage |
| Thunder Talisman Attacks per Second: 0.00Requires Level 7730% of this Weapon's base Physical Damage Converted to Lightning Damage (Hidden) (15-25)% increased Magnitude of Shock you inflict | 77 | 0 | 0 | — | 0.00 | 0.00% | — | — | 30% of this Weapon's base Physical Damage Converted to Lightning Damage (Hidden) (15-25)% increased Magnitude of Shock you inflict |
| Fungal Talisman Attacks per Second: 0.00Requires Level 78 | 78 | 0 | 0 | — | 0.00 | 0.00% | — | — | — |
| Jade Talisman Attacks per Second: 0.00Requires Level 78 | 78 | 0 | 0 | — | 0.00 | 0.00% | — | — | — |
| Maji Talisman Attacks per Second: 0.00Requires Level 79+(8-12) to Maximum Rage | 79 | 0 | 0 | — | 0.00 | 0.00% | — | — | +(8-12) to Maximum Rage |
List of unique talismans
Main article: List of unique talismans
| Item | Damage | APS | Crit | pDPS | eDPS | DPS | Stats | |||
|---|---|---|---|---|---|---|---|---|---|---|
| Amor Mandragora Changeling TalismanPhysical Damage: 10-16 Critical Strike Chance: 8.00% Attacks per Second: 1.25Adds (17-20) to (23-26) Physical Damage +(9) to Intelligence (11-13)% increased Skill Effect Duration Enemies in your Presence are Hindered Gain 1 Druidic Prowess for every 20 total Rage spentA sensitive few among the first settlers of Ezomyr followed the wisps by canoe. On a misty forested island, Cirel of Tarth stood waiting to greet them. | 1 | 0 | 0 | 10-16 | 1.25 | 8.00% | 16.2 | — | 16.2 | Adds (17-20) to (23-26) Physical Damage +(9) to Intelligence (11-13)% increased Skill Effect Duration Enemies in your Presence are Hindered Gain 1 Druidic Prowess for every 20 total Rage spent |
| Fury of the King Ashbark TalismanPhysical Damage: 56-116 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 72, 74 Str, 52 IntGrants Skill: Level (14-20) Molten Crash (60)% increased Flammability MagnitudeAdds 510 to 691 Fire Damage (15)% reduced Attack Speed +33 to Strength Bear Skills Convert 80% of Physical Damage to Fire Damage Enemies in your Presence have Exposure Skills gain 5 Glory every 2 secondsA sensitive few among the first settlers of Ezomyr followed the wisps by canoe. On a misty forested island, Cirel of Tarth stood waiting to greet them. | 72 | 74 | 52 | 56-116 | 1.20 | 8.00% | 103.2 | — | 103.2 | Grants Skill: Level (14-20) Molten Crash (60)% increased Flammability MagnitudeAdds 510 to 691 Fire Damage (15)% reduced Attack Speed +33 to Strength Bear Skills Convert 80% of Physical Damage to Fire Damage Enemies in your Presence have Exposure Skills gain 5 Glory every 2 seconds |
Version history
| Version | Changes |
|---|---|
| 0.4.0 |
|