Azmerian wisp

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Revision as of 06:13, 2 April 2025 by Blvcksvn (talk | contribs) (Created page with "thumb|right '''Azmeri spirits''', also referred to as '''Azmerian wisps''', are a type of encounter introduced in Dawn of the Hunt and first found in The Grelwood. It appears as a wisp of light that can be one of four varieties: {{c|wild|Wild}}, {{c|vivid|Vivid}}, {{c|primal|Primal}}, or {{c|craftingfire|Sacred}}. ==Mechanics== As you approach the wisp, it will flee, granting monsters it comes into contact will be infused with...")
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File:TormentedSpirits.png

Azmeri spirits, also referred to as Azmerian wisps, are a type of encounter introduced in Dawn of the Hunt and first found in The Grelwood. It appears as a wisp of light that can be one of four varieties: Wild, Vivid, Primal, or Sacred.


Mechanics

As you approach the wisp, it will flee, granting monsters it comes into contact will be infused with the X-Touched effect, grant specific buffs. The wisp moves faster the closer you are, and will slow down if you are too far away. If you remain too far away for a period of time, the wisp will explode in a burst of light and disappear.

The wisp will attempt to possess a rare or unique enemy, granting it the Hunted by X effect and granting a certain amount of Empowerment, which grants damage and damage reduction, as well as granting additional effects to the monster. The monster will also have more rewarding drops, which also scale with the number of infused (X-touched) monsters killed along the way.

Wisp modifiers

Note: information is based on inferences from metadata and may not be 100% accurate.

Basic

Azmeri Spirit Wisp Type Talisman Spirit's Touch Spirit's Hunt
Wisp of the Great Bear Wild Bear TalismanBear TalismanStack Size: 10Helmets: 8% increased Area of Effect
Sceptres: Allies in your Presence deal 12 to 18 added Attack Physical Damage
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Bear-Touched
#% increased Maximum Life
#% increased Stun Buildup
Hunted by the Great Bear
#% increased Maximum Life
#% increased Stun Buildup
Periodically summons an apparition of the Great Bear that slams the ground
Wisp of the Boar Wild Boar TalismanBoar TalismanStack Size: 10Gloves: Gain 1 Rage on Melee Hit
Sceptres: Allies in your Presence Regenerate 8 Life per second
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Wisp of the Wild Cat Vivid Cat TalismanCat TalismanStack Size: 10Gloves: 15% increased Accuracy Rating
Sceptres: Allies in your Presence have 14% increased Critical Hit Chance
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Cat-Touched
#% increased Critical Hit Chance
#% increased Evasion Rating
Create Wind Vortices on death
Hunted by the Wild Cat
#% increased Critical Hit Chance
#% increased Evasion Rating
Periodically summons a flurry of apparitions of the Wild Cat that attack in random directions
Wisp of the Cunning Fox Sacred Fox TalismanFox TalismanStack Size: 10Body Armours: +2% to Quality of all Skills
Sceptres: 30% increased Presence Area of Effect
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Fox-Touched
Transforms normal monsters into random magic monsters
Transforms magic monsters into random rare monsters
Hunted by the Cunning Fox
Transforms a rare monster into a random unique map boss
Wisp of the Winter Owl Primal Owl TalismanOwl TalismanStack Size: 10Foci: 10% increased Cooldown Recovery Rate
Sceptres: Allies in your Presence have 8% increased Cast Speed
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Owl-Touched
Gain #% of damage as Cold damage
Gain #% of Maximum Life as Extra Maximum Energy Shield
Create Wind Vortices on death
Hunted by the Winter Owl
Gain #% of damage as Cold damage
Gain #% of Maximum Life as Extra Maximum Energy Shield
Periodically creates several Wind Vortices
Wisp of the Ox ? Ox TalismanOx TalismanStack Size: 10Shields: 10% increased Block chance
Sceptres: Allies in your Presence have +8% to all Elemental Resistances
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Wisp of the Primate ? Primate TalismanPrimate TalismanStack Size: 10Helmets: Minions have 12% increased maximum Life
Sceptres: Allies in your Presence deal 30% increased Damage
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Wisp of the Rabbit Sacred Rabbit TalismanRabbit TalismanStack Size: 10Body Armours: 8% increased Rarity of Items found
Sceptres: 10% increased Spirit
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Wisp of the Serpent Primal Serpent TalismanSerpent TalismanStack Size: 10Gloves: 5% increased Curse Magnitudes
Sceptres: Allies in your Presence have 8% increased Attack Speed
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Wisp of the Stag Vivid Stag TalismanStag TalismanStack Size: 10Helmets: 50% increased Thorns Critical Hit Chance
Sceptres: Allies in your Presence deal 1 to 40 added Attack Lightning Damage
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Wisp of the Wolf ? Wolf TalismanWolf TalismanStack Size: 10Gloves: 10% increased Magnitude of Bleeding you inflict
Sceptres: Allies in your Presence have 14% increased Critical Damage Bonus
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.

Related items

ItemRequired levelStats
Season of the HuntSeason of the Hunt
Overseer Precursor Tablet
Up to (2-4) Maps in Range contain BossesMap Bosses are Hunted by Azmeri SpiritsDarkness and light, naught but forest between.
As the forest fades, the twilight hunt begins.
Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower.
1Up to (2-4) Maps in Range contain BossesMap Bosses are Hunted by Azmeri Spirits
Rite of PassageRite of Passage
Golden Charm
Lasts 1.00 Seconds
Consumes 80 of 80 Charges on use
15% increased Rarity of Items found
Requires Level 50Used when you kill a Rare or Unique EnemyPossessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on useTo become a warrior and a hunter, each young
Azmeri must prove themselves before the Spirit.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
50Used when you kill a Rare or Unique EnemyPossessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on use

Related Atlas passive skills

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Version history

Version Changes
0.2.0
  • Introduced to the game.