List of maps

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File:Hbfsstg.gif File:Hbfsstg.gif File:Hbfsstg.gif File:Nodmda.gif File:Nodmda.gif File:Nodmda.gif File:Hbfsstg.gif File:Nodmda.gif File:Nodmda.gif File:Nodmda.gif File:Nodmda.gif File:Nodmda.gif File:Nodmda.gif File:Hbfsstg.gif File:Nodmda.gif File:Nodmda.gif File:Hbfsstg.gif File:Hbfsstg.gif File:Hbfsstg.gif File:Nodmda.gif File:Nodmda.gif File:Nodmda.gif File:Hbfsstg.gif File:Nodmda.gif File:Nodmda.gif File:Nodmda.gif File:Nodmda.gif File:Nodmda.gif File:Nodmda.gif File:Hbfsstg.gif File:Nodmda.gif File:Nodmda.gif | Backwash || Forest, Swamp || Jungle Ruins || Yaota, the Loathsome || |- | Bastille || || || Veynar, the Frostbane || |- | Bloodwood || Forest || || Gorian, the Moving Earth || Linear layout with narrow passages |- | Blooming Field || Forest, Grass || Hunting Grounds || The Black Crow || Open area layout |- | Bluff || Grass || || Gressor-Kul, the Apex || Tower |- | Burial Bog || Swamp || || Grudgelash, Vile Ent || |- | Caldera || || || The Ravenous Fang || |- | Canal Hideout || Grass || || data-sort-value="" class="table-na" | — || Can be claimed as a hideout |- | Canyon || || || Morvak, the Infernal || |- | Castaway || Water || Journey's End || Torrek of the Drowned Fleet || (500-1000)% increased Gold found in this Area
Contains buried treasure
All items dropped are converted to Gold
|- | Cenotes || Mountain || || Bahlak, the Sky Seer || |- | Channel || Faridun City ||Buried Shrines || Hask, the Fallen Son || Only spawns near Copper Citadel |- | Cliffside || || Arastas || Brakkus, the Juggernaut || |- | Confluence || || || Manassa, the Serpent Queen || |- | Creek || Forest || || Tierney, the Hateful || Open area layout |- | Crimson Shores || Water || Vastiri Outskirts || Volkhar, the Emberborn || Layout: linear area. |- | Crypt || Desert, Grass || || Meltwax, Mockery of Faith || Circular tube layout. Has switches on the pillars to open locked sections. |- | Decay || Grass, Forest, Swamp || The Grim Tangle || The Fungus Behemoth || |- | Deserted || Desert || Deshar || Lord of the Pit || |- | Digsite || || || Aurelian, the Grand Adjudicator || |- | Epitaph || || || Saphira, The Dread Consort || |- | Felled Hideout || Forest || Clearfell || data-sort-value="" class="table-na" | — || Can be claimed as a hideout |- | Flotsam || || || Malgor, the Nautilord || |- | Forge || Mountain, Desert || The Titan Grotto || Vastweld, the Colossal Guardian || Circular tube layout |- | Fortress || Desert || The Manor Ramparts || Pirasha, the Forgotten Prisoner || |- | Frozen Falls || Mountain || || Thraeven, Wing of Winter || |- | Gothic City || Ezomyte City || || || Only spawns near Iron Citadel. |- | Grimhaven || Ezomyte City || The Manor Ramparts ||Saphira, The Dread Consort || Only spawns near Iron Citadel. |- | Headland || Faridun City || || Hask, the Fallen Son || Linear layout. Only spawns near Copper Citadel. |- | Hidden Grotto || Mountain, Grass, Forest, Swamp || || Zar Wali, the Bone Tyrant || |- | Hive || Desert || Infested Barrens (desert part) || The Fungus Behemoth || |- | Ice Cave || || || The Frostborn Fiend || |- | Limestone Hideout || Water || || data-sort-value="" class="table-na" | — || Can be claimed as a hideout |- | Lofty Summit || Mountain || || Oloton, the Remorseless || Linear layout with small forks that rejoin the main path |- | Lost Towers || Forest, Desert || The Spires of Deshar || Chetza, the Feathered Plague || Tower |- | Marrow || Desert, Mountain || || Zar Wali, the Bone Tyrant || |- | Mesa || Desert || || Karash, The Dune Dweller || Tower; can activate to clear the fog in an area around the tower's location in the Atlas and obtain 1 Tablet. |- | Mineshaft || Faridun City || Mawdun Mine || Vorrik, The Infernal Engineer || Only spawns near Copper Citadel. |- | Mire || Forest, Swamp || Freythorn || Riona, Winter's Cackle || |- | Molten Vault || Mountain, Vaal City || The Molten Vault || Gulzal, the Living Furnace || |- | Moment of Zen || Water || || data-sort-value="" class="table-na" | — || Contains the Nameless Seer. Contains no monsters. |- | Necropolis || Ezomyte City || Cemetery of the Eternals but with plants || Tycho, the Black Praetor || Only spawns near Iron Citadel. |- | Oasis || Desert, Faridun City || || Ishtaroth, the Perennial || Linear layout (horseshoe) with wide middle section |- | Ornate Chambers || || || Serath, the Scaled One || |- | Overgrown || || || Tetzcatl, the Blazing Guardian || |- | Penitentiary || Ezomyte City || || Incarnation of Death || Only spawns near Iron Citadel. |- | Ravine || Mountain or Faridun City || The Trial of Chaos || Tetzcatl, the Blazing Guardian || Very nice linear layout |- | Razed Fields || || || Ignatia, the Flame-Sworn,
Gelida, the Frost-Tongue || |- | Riverhold || || || Thariel, the Umbral Wraith || |- | Riverside || Forest || || Zekoa, The Headcrusher || Linear layout |- | Rockpools || || || Brughor, the Insatiable || |- | Rugosa || || || Syvora, Daughter of the Deep || |- | Rupture || || || Zekoa, The Headcrusher || |- | Rustbowl || Desert || Vastiri Outskirts || Gozen, Rebellious Rustlord || Open area layout |- | Sacred Reservoir || || || Zahmir, the Blade Sovereign || Deadly Map Boss |- | Sandspit || Water || || The Sandstrider || Open area layout, two long parallel stretches that are intermittently connected with small passages and a bigger connection at the end |- | Savannah || Grass, Desert || || Caedron, the Hyena Lord || Open area layout |- | Seepage || Grass || || The Fungus Behemoth || Circular layout with small corridors |- | Shrine Hideout || Desert || Buried Shrines || data-sort-value="" class="table-na" | — || Can be claimed as a hideout |- | Sinking Spire || Swamp || Temple of Kopec || Stormgore || Tower. Has three floors with triangular layout and the Precursor Beacon on the small fourth floor. |- | Sinkhole || || || Yama The White || |- | Slick || Mountain || || Vorrik, The Infernal Engineer || Loop layout with large corridors |- | Spider Woods || Forest || The Grelwood || Rootgrasp, the Hateful Forest || |- | Spring || Grass || || Manassa, the Serpent Queen || |- | Steaming Springs || Grass || || Manassa, the Serpent Queen || |- | Steppe || Grass || || Gozen, Rebellious Rustlord || Open area layout |- | Stronghold || || || The Shackled Horror || |- | Sulphuric Caverns || Desert, Mountain || || Lord of the Pit and The Bone Colossus || Long wide rectangle with many small passages |- | Sump || Swamp || Chimeral Wetlands || Brakka, the Withered Crone || Circular layout |- | Sun Temple || Vaal City || Temple of Kopec || Tonqui, Seer of the Sun || |- | The Assembly || Grass, Vaal City || Jiquani's Sanctum || Tetzcatl, the Blazing Guardian || Quadratic indoor layout |- | The Copper Citadel || Faridun City || Dreadnought Vanguard || Jamanra, the Abomination || |- | The Ezomyte Megaliths || Forest, Grass || The Grelwood || Random map bosses || Contains a Powerful Boss Encounter
Summon up to 9 waves of map bosses, with a double boss on the final wave.
Each defeated boss unlocks chests containing random runes, including exclusive greater runes.
Requires Waystone Tier 11 or higher. |- | The Fractured Lake || Water || The Lake of Kalandra || data-sort-value="" class="table-na" | — || Rare Monsters Are Mirrored
(150–300)% increased number of Rare Monsters

The Fragmented Mirror contains an exclusive amulet or ring base type. |- | The Iron Citadel || Ezomyte City || Ogham Manor || Count Geonor || |- | The Jade Isles || || Heart of the Tribe || Manoki, the Chosen || |- | The Silent Cave || Desert || || Random map boss || Contains many Rare Monsters trapped in Essences
Contains an Imprisoned Boss that absorbs Essences from Rare Monsters

Requires Waystone Tier 11 or higher. |- | The Viridian Wildwood || Forest, Swamp || The Grelwood, The Viridian Wildwood || data-sort-value="" class="table-na" | — || Shrouded in Darkness
Contains Omen Altars

Contains several chests that contain omens |- | The Stone Citadel || Vaal City || Jiquani's Machinarium,
The Black Chambers || Doryani, Royal Thaumaturge || |- | Trenches || Swamp || || Gorian, the Moving Earth || |- | Untainted Paradise || Water || || || (200–400)% increased Experience gain
Monsters drop no items
|- | Vaal City || The Stone Citadel || Utzaal || Viper Napuatzi || Only spawns near Stone Citadel |- | Vaults of Kamasa || Vaal City || Jiquani's Sanctum || data-sort-value="" class="table-na" | — || (100-200)% increased Rarity of Items found in this Area All Chests are Magic or Rare
Only spawns near Stone Citadel.
Contains several chests. Contains no monsters. |- | Wayward Isle || || || Lord of the Pit || |- | Wetlands || Swamp || || Caedron, the Hyena Lord || open area layout |- | Willow || Forest || || Connal, the Tormented || |- | Woodland || Forest || || Murtagh, the Engorged
Colm, the Rancorous || |}