Greater Iron Rune: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Iron Runes now grant up to 14/16/18% increased Physical Damage on Martial Weapons (previously 15/20/25%).
* Iron Runes now grants 14/16/18% increased Armour, Evasion and Energy Shield (previously 15/20/25%).
}}
{{Version history table row|0.2.0e|
{{Version history table row|0.2.0e|
* We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.
* We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.

Revision as of 11:19, 23 August 2025

Greater Iron RuneStack Size: 10Martial Weapons: 25% increased Physical Damage
Armour: 25% increased Armour, Evasion and Energy Shield
Wand or Staff: 30% increased Spell Damage
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed.
Acquisition
Drop level: 52
Metadata
Item class: Socketable Item
Metadata ID: Metadata/Items/SoulCores/RuneEnhanceGreater

Greater Iron Rune is a rune that adds a physical/defence-related enchantment modifier to equipment it is socketed into.

Item acquisition

Greater Iron Rune can drop anywhere.

Recipes

Greater Iron Rune can be created from the following recipes:

AmountPartMeta
3Iron RuneIron RuneStack Size: 10Requires Level 15Martial Weapon: 16% increased Physical Damage
Armour: 16% increased Armour, Evasion and Energy Shield
Wand or Staff: 25% increased Spell Damage
Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
A

Version history

Version Changes
0.3.0
  • Iron Runes now grant up to 14/16/18% increased Physical Damage on Martial Weapons (previously 15/20/25%).
  • Iron Runes now grants 14/16/18% increased Armour, Evasion and Energy Shield (previously 15/20/25%).
0.2.0e
  • We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.
0.2.0
  • Introduced to the game.