Iron Rune: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0| | |||
* Iron Runes now grant up to 14/16/18% increased Physical Damage on Martial Weapons (previously 15/20/25%). | |||
* Iron Runes now grants 14/16/18% increased Armour, Evasion and Energy Shield (previously 15/20/25%). | |||
}} | |||
{{Version history table row|0.2.0f| | {{Version history table row|0.2.0f| | ||
* (Medium) Runes no longer drop past level 52. | * (Medium) Runes no longer drop past level 52. | ||
Revision as of 11:19, 23 August 2025
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Iron Rune is a rune that adds a physical/defence-related enchantment modifier to equipment it is socketed into.
Item acquisition
Iron Rune can drop anywhere.
Recipes
Iron Rune can be created from the following recipes:
| Amount | Part | Description | Meta |
|---|---|---|---|
| 3 | Wand or Staff: 20% increased Spell Damage Armour: 14% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken Armour Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | Reforging Bench recipe | A |
Usage in recipes
Iron Rune is used in the following recipes:
| Result | Amount | Part | Description | Meta |
|---|---|---|---|---|
Wand or Staff: 30% increased Spell Damage Armour: 18% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken Armour Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 3 | Wand or Staff: 25% increased Spell Damage Armour: 16% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken Armour Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | Reforging Bench recipe | A |
Version history
| Version | Changes |
|---|---|
| 0.3.0 |
|
| 0.2.0f |
|
| 0.2.0e |
|
| 0.2.0 |
|
| 0.1.0 |
|