|description = Martial Weapons: Gain 24 Mana per Enemy Killed<br>Armour: 18% increased Mana Regeneration Rate<br>Wand or Staff: TBA
|description = Martial Weapons: Gain 24 Mana per Enemy Killed<br>Armour: 18% increased Mana Regeneration Rate<br>Wand or Staff: 24% increased Mana Regeneration Rate
|help_text = Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed.
|help_text = Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed.
|stack_size_currency_tab = 5000
|stack_size_currency_tab = 5000
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0e|
* We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* Introduced to the game.
* Introduced to the game.
Revision as of 15:04, 12 April 2025
Lua error in Module:Item/core at line 1796: The "augment_type_id" parameter is required..
Greater Inspiration Rune can be created from the following recipes:
Amount
Part
Description
Meta
3
Inspiration RuneInspiration RuneStack Size: 10Requires Level 15Martial Weapon: Gain 16 Mana per enemy killed Wand or Staff: 20% increased Mana Regeneration Rate Armour: 15% increased Mana Regeneration RateBonded: Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs Wand or Staff: 16% increased Mana Cost Efficiency Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.