Iron Rune: Difference between revisions
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|rarity_id = normal | |rarity_id = normal | ||
|name = Iron Rune | |name = Iron Rune | ||
|class_id = | |class_id = SoulCore | ||
|size_x = 1 | |size_x = 1 | ||
|size_y = 1 | |size_y = 1 | ||
|drop_level = | |drop_level = 5 | ||
|tags = | |tags = default | ||
|metadata_id = | |metadata_id = Metadata/Items/SoulCores/RuneEnhance | ||
|stack_size = 10 | |stack_size = 10 | ||
|description = Martial Weapons: 20% increased Physical Damage<br>Armour: 20% increased Armour, Evasion and Energy Shield | |description = Martial Weapons: 20% increased Physical Damage<br>Armour: 20% increased Armour, Evasion and Energy Shield | ||
| Line 27: | Line 27: | ||
{{Navbox Items}} | {{Navbox Items}} | ||
[[Category:Runes]] | |||
Revision as of 00:45, 4 January 2025
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Iron Rune is a rune that adds a physical/defence-related enchantment modifier to equipment it is socketed into.
Item acquisition
Iron Rune can drop anywhere.
Recipes
Iron Rune can be created from the following recipes:
| Amount | Part | Description | Meta |
|---|---|---|---|
| 3 | Wand or Staff: 20% increased Spell Damage Armour: 14% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken Armour Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | Reforging Bench recipe | A |
Usage in recipes
Iron Rune is used in the following recipes:
| Result | Amount | Part | Description | Meta |
|---|---|---|---|---|
Wand or Staff: 30% increased Spell Damage Armour: 18% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken Armour Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 3 | Wand or Staff: 25% increased Spell Damage Armour: 16% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken Armour Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | Reforging Bench recipe | A |
Version history
| Version | Changes |
|---|---|
| 0.1.0 |
|