|description = [[Martial Weapon]]: +110 to [[Accuracy]] Rating<br>Wand or Staff: 24% increased [[Critical Hit Chance]] for [[Spell]]s<br>Armour: 12% increased Life and Mana Recovery from [[Flask]]s<br><br>Bonded:<br>[[Martial Weapon]]: [[Attack]]s have +1% to [[Critical Hit Chance]]<br>Wand or Staff: 25% increased [[Critical Damage Bonus]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|description = [[Martial Weapon]]: +110 to [[Accuracy]] Rating<br>Wand or Staff: 24% increased [[Critical Hit Chance]] for [[Spell]]s<br>Armour: 12% increased Life and Mana Recovery from [[Flask]]s<br><br>Bonded:<br>[[Martial Weapon]]: [[Attack]]s have +1% to [[Critical Hit Chance]]<br>Wand or Staff: 25% increased [[Critical Damage Bonus]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|augument_stat_text = [[Martial Weapon]]: +110 to [[Accuracy]] Rating<br>Wand or Staff: 24% increased [[Critical Hit Chance]] for [[Spell]]s<br>Armour: 12% increased Life and Mana Recovery from [[Flask]]s
|augment_stat_text = [[Martial Weapon]]: +110 to [[Accuracy]] Rating<br>Wand or Staff: 24% increased [[Critical Hit Chance]] for [[Spell]]s<br>Armour: 12% increased Life and Mana Recovery from [[Flask]]s
|augument_stat_text_bonded = [[Martial Weapon]]: [[Attack]]s have +1% to [[Critical Hit Chance]]<br>Wand or Staff: 25% increased [[Critical Damage Bonus]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|augment_stat_text_bonded = [[Martial Weapon]]: [[Attack]]s have +1% to [[Critical Hit Chance]]<br>Wand or Staff: 25% increased [[Critical Damage Bonus]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.