Azmerian wisp: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
No edit summary
Line 22: Line 22:
| Wisp of the Great Bear || {{c|wild|Wild}} || {{il|Bear Talisman}} || {{c|torment|Bear-Touched}}<br>#% increased Maximum Life<br>#% increased Stun Buildup ||  {{c|torment|Hunted by the Great Bear}}<br>#% increased Maximum Life<br>#% increased Stun Buildup<br>Periodically summons an apparition of the Great Bear that slams the ground
| Wisp of the Great Bear || {{c|wild|Wild}} || {{il|Bear Talisman}} || {{c|torment|Bear-Touched}}<br>#% increased Maximum Life<br>#% increased Stun Buildup ||  {{c|torment|Hunted by the Great Bear}}<br>#% increased Maximum Life<br>#% increased Stun Buildup<br>Periodically summons an apparition of the Great Bear that slams the ground
|-
|-
| Wisp of the Boar || {{c|wild|Wild}} || {{il|Boar Talisman}} || ||  
| Wisp of the Boar || {{c|wild|Wild}} || {{il|Boar Talisman}} || {{c|torment|Boar-Touched}}<br>? ||  
|-
|-
| Wisp of the Wild Cat || {{c|vivid|Vivid}} || {{il|Cat Talisman}} || {{c|torment|Cat-Touched}}<br>#% increased Critical Hit Chance<br>#% increased Evasion Rating<br>Create Wind Vortices on death ||  {{c|torment|Hunted by the Wild Cat}}<br>#% increased Critical Hit Chance<br>#% increased Evasion Rating<br>Periodically summons a flurry of apparitions of the Wild Cat that attack in random directions
| Wisp of the Wild Cat || {{c|vivid|Vivid}} || {{il|Cat Talisman}} || {{c|torment|Cat-Touched}}<br>#% increased Critical Hit Chance<br>#% increased Evasion Rating<br>Create Wind Vortices on death ||  {{c|torment|Hunted by the Wild Cat}}<br>#% increased Critical Hit Chance<br>#% increased Evasion Rating<br>Periodically summons a flurry of apparitions of the Wild Cat that attack in random directions
Line 30: Line 30:
| Wisp of the Winter Owl || {{c|primal|Primal}} || {{il|Owl Talisman}} || {{c|torment|Owl-Touched}}<br>Gain #% of damage as Cold damage<br>Gain #% of Maximum Life as Extra Maximum Energy Shield<br>Create Wind Vortices on death ||  {{c|torment|Hunted by the Winter Owl}}<br>Gain #% of damage as Cold damage<br>Gain #% of Maximum Life as Extra Maximum Energy Shield<br>Periodically creates several Wind Vortices
| Wisp of the Winter Owl || {{c|primal|Primal}} || {{il|Owl Talisman}} || {{c|torment|Owl-Touched}}<br>Gain #% of damage as Cold damage<br>Gain #% of Maximum Life as Extra Maximum Energy Shield<br>Create Wind Vortices on death ||  {{c|torment|Hunted by the Winter Owl}}<br>Gain #% of damage as Cold damage<br>Gain #% of Maximum Life as Extra Maximum Energy Shield<br>Periodically creates several Wind Vortices
|-
|-
| Wisp of the Ox || {{c|wild|Wild}} || {{il|Ox Talisman}} || ||  
| Wisp of the Ox || {{c|wild|Wild}} || {{il|Ox Talisman}} || {{c|torment|Ox-Touched}}<br>? ||  
|-
|-
| Wisp of the Primate || {{c|primal|Primal}} || {{il|Primate Talisman}} || ||  
| Wisp of the Primate || {{c|primal|Primal}} || {{il|Primate Talisman}} || {{c|torment|Primate-Touched}}<br>? ||  
|-
|-
| Wisp of the Spring Hare || {{c|craftingfire|Sacred}} || {{il|Rabbit Talisman}} || || {{c|torment|Hunted by the Spring Hare}}<br>
| Wisp of the Spring Hare || {{c|craftingfire|Sacred}} || {{il|Rabbit Talisman}} || {{c|torment|Hare-Touched}}<br>? || {{c|torment|Hunted by the Spring Hare}}<br>
|-
|-
| Wisp of the Ancient Serpent|| {{c|primal|Primal}} || {{il|Serpent Talisman}} || || {{c|torment|Hunted by the Ancient Serpent}}<br>
| Wisp of the Ancient Serpent|| {{c|primal|Primal}} || {{il|Serpent Talisman}} || {{c|torment|Serpent-Touched}}<br>? || {{c|torment|Hunted by the Ancient Serpent}}<br>
|-
|-
| Wisp of the Fabled Stag || {{c|vivid|Vivid}} || {{il|Stag Talisman}} || {{c|torment|Stag-Touched}}<br>? ||  {{c|torment|Hunted by the Fabled Stag}}<br>?<br>Periodically creates storms of falling lightning
| Wisp of the Fabled Stag || {{c|vivid|Vivid}} || {{il|Stag Talisman}} || {{c|torment|Stag-Touched}}<br>? ||  {{c|torment|Hunted by the Fabled Stag}}<br>?<br>Periodically creates storms of falling lightning
|-
|-
| Wisp of the Wolf || {{c|vivid|Vivid}} || {{il|Wolf Talisman}} || ||  
| Wisp of the Wolf || {{c|vivid|Vivid}} || {{il|Wolf Talisman}} || {{c|torment|Wolf-Touched}}<br>? ||  
|}</onlyinclude>
|}</onlyinclude>



Revision as of 15:33, 7 April 2025

File:AzmerianWispScreenshot.png

Azmerian wisps, and their associated Azmeri Spirits, are a type of encounter introduced in Dawn of the Hunt and first found in The Grelwood. It appears as a wisp of light that can be one of four varieties: Wild, Vivid, Primal, or Sacred.

They are somewhat similar to Path of Exile's Tormented Spirits.

Mechanics

As you approach the wisp, it will flee, granting monsters it comes into contact will be infused with the X-Touched effect, grant specific buffs. The wisp moves faster the closer you are, and will slow down if you are too far away. If you remain too far away for a period of time, the wisp will explode in a burst of light and disappear.

The wisp will attempt to possess a rare or unique enemy, granting it the Hunted by X effect which grants enhanced buffs and additional effects to the monster. The monster will also have more rewarding drops, which also scale with the number of infused (X-touched) monsters killed along the way. Hunted monsters are the only way to obtain talismans.

Monsters can be touched or hunted by multiple Azmeri spirits at once.

Wisp modifiers

Note: information is based on inferences from metadata and may not be 100% accurate.

Basic

Azmeri Spirit Wisp Type Talisman Spirit's Touch Spirit's Hunt
Wisp of the Great Bear Wild Bear IdolBear IdolStack Size: 10Helmets: 8% increased Area of Effect
Sceptres: Allies in your Presence deal 12 to 18 added Attack Physical Damage
Bonded:
Helmets: 10% increased Reservation Efficiency of Companion Skills
Sceptres: 40% increased Attack Damage while Shapeshifted
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bear-Touched
#% increased Maximum Life
#% increased Stun Buildup
Hunted by the Great Bear
#% increased Maximum Life
#% increased Stun Buildup
Periodically summons an apparition of the Great Bear that slams the ground
Wisp of the Boar Wild Boar IdolBoar IdolStack Size: 10Gloves: Gain 1 Rage on Melee Hit
Sceptres: Allies in your Presence Regenerate 8 Life per second
Bonded:
Gloves: 15% increased Warcry Cooldown Recovery Rate
Sceptres: 25% increased Life Regeneration rate while Shapeshifted
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Boar-Touched
?
Wisp of the Wild Cat Vivid Cat IdolCat IdolStack Size: 10Gloves: 15% increased Accuracy Rating
Sceptres: Allies in your Presence have 14% increased Critical Hit Chance
Bonded:
Gloves: 20% increased Charm Charges gained
Sceptres: 25% increased Critical Hit Chance while Shapeshifted
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Cat-Touched
#% increased Critical Hit Chance
#% increased Evasion Rating
Create Wind Vortices on death
Hunted by the Wild Cat
#% increased Critical Hit Chance
#% increased Evasion Rating
Periodically summons a flurry of apparitions of the Wild Cat that attack in random directions
Wisp of the Cunning Fox Sacred Fox IdolFox IdolStack Size: 10Body Armours: +2% to Quality of all Skills
Sceptres: 30% increased Presence Area of Effect
Bonded:
Body Armours: +4 to all Attributes
Sceptres: Minions have 20% increased Area of Effect (Hidden)
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Fox-Touched
Transforms normal monsters into random magic monsters
Transforms magic monsters into random rare monsters
Hunted by the Cunning Fox
Transforms a rare monster into a random unique map boss
Wisp of the Winter Owl Primal Owl IdolOwl IdolStack Size: 10Foci: 10% increased Cooldown Recovery Rate
Sceptres: Allies in your Presence have 8% increased Cast Speed
Bonded:
Foci: 15% increased effect of Archon Buffs on you
Sceptres: 10% increased Skill Speed while Shapeshifted
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Owl-Touched
Gain #% of damage as Cold damage
Gain #% of Maximum Life as Extra Maximum Energy Shield
Create Wind Vortices on death
Hunted by the Winter Owl
Gain #% of damage as Cold damage
Gain #% of Maximum Life as Extra Maximum Energy Shield
Periodically creates several Wind Vortices
Wisp of the Ox Wild Ox IdolOx IdolStack Size: 10Shields: 10% increased Block chance
Sceptres: Allies in your Presence have +8% to all Elemental Resistances
Bonded:
Shields: 10% chance for Damage of Enemies Hitting you to be Unlucky
Sceptres: +20% of Armour also applies to Elemental Damage while Shapeshifted
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Ox-Touched
?
Wisp of the Primate Primal Primate IdolPrimate IdolStack Size: 10Helmets: Minions have 12% increased maximum Life
Sceptres: Allies in your Presence deal 30% increased Damage
Bonded:
Helmets: Remnants can be collected from 20% further away
Sceptres: 40% increased Damage while Shapeshifted
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Primate-Touched
?
Wisp of the Spring Hare Sacred Rabbit IdolRabbit IdolStack Size: 10Body Armours: 5% increased Rarity of Items found
Sceptres: 10% increased Spirit
Bonded:
Body Armours: 5% increased Quantity of Gold Dropped by Slain Enemies
Sceptres: Minions have 30% increased Cooldown Recovery Rate for Command Skills
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Hare-Touched
?
Hunted by the Spring Hare
Wisp of the Ancient Serpent Primal Snake IdolSnake IdolStack Size: 10Gloves: 5% increased Curse Magnitudes
Sceptres: Allies in your Presence have 8% increased Attack Speed
Bonded:
Gloves: Remnants have 10% increased effect
Sceptres: 10% increased Skill Speed while Shapeshifted
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Serpent-Touched
?
Hunted by the Ancient Serpent
Wisp of the Fabled Stag Vivid Stag IdolStag IdolStack Size: 10Helmets: 50% increased Thorns Critical Hit Chance
Sceptres: Allies in your Presence deal 1 to 40 added Attack Lightning Damage
Bonded:
Helmets: Thorns Damage has 40% chance to ignore Enemy Armour
Sceptres: 40% increased Attack Damage while Shapeshifted
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Stag-Touched
?
Hunted by the Fabled Stag
?
Periodically creates storms of falling lightning
Wisp of the Wolf Vivid Wolf IdolWolf IdolStack Size: 10Gloves: 10% increased Magnitude of Bleeding you inflict
Sceptres: Allies in your Presence have 14% increased Critical Damage Bonus
Bonded:
Gloves: 15% reduced Magnitude of Bleeding on You
Sceptres: 25% increased Critical Hit Chance while Shapeshifted
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Wolf-Touched
?

Related unique items

ItemRequired levelStats
Season of the HuntSeason of the Hunt
Overseer Precursor Tablet
Empowers the Map Boss of a Map
5 uses remaining
Map Bosses are Hunted by Azmeri SpiritsDarkness and light, naught but forest between.
As the forest fades, the twilight hunt begins.
Can be used in a personal Map Device to add modifiers to a Map.
1Empowers the Map Boss of a Map
5 uses remainingMap Bosses are Hunted by Azmeri Spirits
Rite of PassageRite of Passage
Golden Charm
Lasts 1.00 Seconds
Consumes 80 of 80 Charges on use
15% increased Rarity of Items found
Requires Level 50Used when you Kill a Rare or Unique EnemyPossessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on useTo become a warrior and a hunter, each young
Azmeri must prove themselves before the Spirit.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
50Used when you Kill a Rare or Unique Enemy
Possessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on use
Possessed by Spirit Of The Bear for (10-20) seconds on use
Possessed by Spirit Of The Boar for (10-20) seconds on use
Possessed by Spirit Of The Cat for (10-20) seconds on use
Possessed by Spirit Of The Owl for (10-20) seconds on use
Possessed by Spirit Of The Ox for (10-20) seconds on use
Possessed by Spirit Of The Primate for (10-20) seconds on use
Possessed by Spirit Of The Serpent for (10-20) seconds on use
Possessed by Spirit Of The Stag for (10-20) seconds on use
Possessed by Spirit Of The Wolf for (10-20) seconds on use

Related Atlas passive skills

No results found for the given query.

Version history

Version Changes
0.2.0
  • Introduced to the game.