Penetration: Difference between revisions
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==Related passive skills== | |||
The following [[passive skill]]s are related to penetration: | |||
===Fire penetration=== | |||
{{Query base passive skills | |||
|where= | |||
(passive_skill_stats.id LIKE "%penetra%" OR passive_skill_stats.id LIKE "%base_reduce%resistance%") | |||
AND passive_skill_stats.id LIKE "%fire%" | |||
}} | |||
===Cold penetration=== | |||
{{Query base passive skills | |||
|where= | |||
(passive_skill_stats.id LIKE "%penetra%" OR passive_skill_stats.id LIKE "%base_reduce%resistance%") | |||
AND passive_skill_stats.id LIKE "%cold%" | |||
}} | |||
===Lightning penetration=== | |||
{{Query base passive skills | |||
|where= | |||
(passive_skill_stats.id LIKE "%penetra%" OR passive_skill_stats.id LIKE "%base_reduce%resistance%") | |||
AND passive_skill_stats.id LIKE "%lightning%" | |||
}} | |||
===Elemental penetration=== | |||
{{Query base passive skills | |||
|where= | |||
(passive_skill_stats.id LIKE "%penetra%" OR passive_skill_stats.id LIKE "%base_reduce%resistance%") | |||
AND passive_skill_stats.id LIKE "%elemental%" | |||
}} | |||
===Paths Not Taken passive skills=== | |||
The following passive skills are exclusive the [[Oracle]] with [[The Unseen Path]] allocated: | |||
{{Passive skill table | |||
|q_tables=passive_skill_stats | |||
|q_join=passive_skills._pageID=passive_skill_stats._pageID | |||
|q_where= | |||
passive_skills.id LIKE "oracle_%" AND passive_skills.stat_text > "" | |||
AND (passive_skill_stats.id LIKE "%penetra%" OR passive_skill_stats.id LIKE "%base_reduce%resistance%") | |||
|large=1 | |||
|stat_text=1 | |||
}} | }} | ||
Latest revision as of 15:10, 22 December 2025
Not to be confused with Penetrate.
Resistance Penetration
Tooltip
Penetration causes the target's corresponding ResistanceResistances reduce damage taken of the corresponding damage type — Fire, Cold, Lightning or Chaos — up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances. Resistances can be improved with Equipment, Passives & Quest items.
Your Elemental Resistances are lowered as you progress through the game. Elemental Resistances are a vital defensive tool, and should be one of the first things to check if you're having difficulty surviving. to be treated as lower than its actual value by the specified amount when of calculating Damage taken from your Hits.Any damage that isn't damage over time is Hit damage.
Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately. ResistancesResistances reduce damage taken of the corresponding damage type — Fire, Cold, Lightning or Chaos — up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances. Resistances can be improved with Equipment, Passives & Quest items.
Your Elemental Resistances are lowered as you progress through the game. Elemental Resistances are a vital defensive tool, and should be one of the first things to check if you're having difficulty surviving. can only be Penetrated down to a minimum of 0% by default.
Since Penetration only affects HitsAny damage that isn't damage over time is Hit damage.
Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately. and applies to the target's defensive stats rather than your own offensive stats, it does not affect damage with Ailments.Ailments that deal damage are Bleeding, Ignite, and Poison.
Your Elemental Resistances are lowered as you progress through the game. Elemental Resistances are a vital defensive tool, and should be one of the first things to check if you're having difficulty surviving. to be treated as lower than its actual value by the specified amount when of calculating Damage taken from your Hits.Any damage that isn't damage over time is Hit damage.
Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately. ResistancesResistances reduce damage taken of the corresponding damage type — Fire, Cold, Lightning or Chaos — up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances. Resistances can be improved with Equipment, Passives & Quest items.
Your Elemental Resistances are lowered as you progress through the game. Elemental Resistances are a vital defensive tool, and should be one of the first things to check if you're having difficulty surviving. can only be Penetrated down to a minimum of 0% by default.
Since Penetration only affects HitsAny damage that isn't damage over time is Hit damage.
Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately. and applies to the target's defensive stats rather than your own offensive stats, it does not affect damage with Ailments.Ailments that deal damage are Bleeding, Ignite, and Poison.
Resistance Penetration is the ability for hits to treat the target's resistance as if it was lowered by the specified amount.
Mechanics
Penetration causes the specified amount to be subtracted from the target's corresponding resistance when determining the damage they take from a hit, to a minimum of 0% resistance by default.
Penetration is calculated after accounting for other modifiers that raise or lower the target's resistances and their maximum capped resistances.[confirmation needed]
Related gems
| Gem | Tier | |||
|---|---|---|---|---|
Category: Lightning Penetration Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.Supported Skills Penetrate 30% Lightning ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | |||
Category: Cold Penetration Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Supported Skills Penetrate 30% Cold ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | |||
Category: Fire Penetration Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Supported Skills Penetrate 30% Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 |
Related unique items
| Item | Base item | Item class | Stats | |
|---|---|---|---|---|
| Leopold's Applause Embroidered GlovesEnergy Shield: (56-70)Requires Level 52, 64 Int(60-100)% increased Energy Shield +(60-100) to maximum Mana (10-15)% increased Rarity of Items found Damage Penetrates 10% Elemental Resistances Your Hits can Penetrate Elemental Resistances down to a minimum of -50%"Keep smiling. The deepest cut comes not from insults, but from false praise." | Embroidered Gloves | Gloves | 52 | (60-100)% increased Energy Shield +(60-100) to maximum Mana (10-15)% increased Rarity of Items found Damage Penetrates 10% Elemental Resistances Your Hits can Penetrate Elemental Resistances down to a minimum of -50% |
| The Pandemonius Lapis AmuletRequires Level 52+(10-15) to Intelligence+(50-100)% to Cold Resistance Damage Penetrates 75% Cold Resistance Blind Chilled enemies on HitA single moment sets in motion an eternal fall, beneath which all are buried. | Lapis Amulet | Amulet | 52 | +(10-15) to Intelligence+(50-100)% to Cold Resistance Damage Penetrates 75% Cold Resistance Blind Chilled enemies on Hit |
Related passive skills
The following passive skills are related to penetration:
Fire penetration
| Name | Stats |
|---|---|
| Fire Penetration | Damage Penetrates 8% Fire Resistance [1] [2] Damage Penetrates 6% Fire Resistance [10] [11] [12] [13] [14] [15] [16] [17] [18] |
| Fire Penetration and Stun Buildup | Damage Penetrates 5% Fire Resistance 10% increased Stun Buildup [1] |
| Breath of Fire | Damage Penetrates 15% Fire Resistance +10 to Strength [1] |
| Burn Away | 15% increased Fire Damage Damage Penetrates 10% Fire Resistance 10% increased Ignite Magnitude [1] |
| Cremation | Damage Penetrates 18% Fire Resistance Gain 6% of Elemental Damage as Extra Fire Damage [1] |
| Exposed to the Inferno | Damage Penetrates 18% Fire Resistance 15% increased Duration of Ailments against Enemies with Exposure [1] |
| Smoke Inhalation | Damage Penetrates 15% Fire Resistance 15% increased Duration of Damaging Ailments on Enemies [1] |
Cold penetration
| Name | Stats |
|---|---|
| Cold Penetration | Damage Penetrates 6% Cold Resistance [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] |
| Breath of Ice | Damage Penetrates 15% Cold Resistance +10 to Intelligence [1] |
| Exposed to the Cosmos | Damage Penetrates 18% Cold Resistance 20% increased chance to inflict Ailments against Enemies with Exposure [1] |
| Glaciation | Damage Penetrates 18% Cold Resistance Gain 6% of Elemental Damage as Extra Cold Damage [1] |
| Snowpiercer | Damage Penetrates 15% Cold Resistance +10 to Intelligence [1] |
| Storm Surge | Damage Penetrates 8% Cold Resistance Damage Penetrates 15% Lightning Resistance [1] |
| Storm Swell | Damage Penetrates 15% Cold Resistance Damage Penetrates 8% Lightning Resistance [1] |
Lightning penetration
| Name | Stats |
|---|---|
| Lightning Penetration | Damage Penetrates 6% Lightning Resistance [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] |
| Breath of Lightning | Damage Penetrates 15% Lightning Resistance +10 to Dexterity [1] |
| Electric Amplification | Damage Penetrates 18% Lightning Resistance Gain 6% of Elemental Damage as Extra Lightning Damage [1] |
| Exposed to the Storm | Damage Penetrates 18% Lightning Resistance 15% increased Critical Hit Chance against enemies with Exposure [1] |
| Flash Storm | Damage Penetrates 15% Lightning Resistance 30% increased chance to Shock [1] |
| Overload | Damage Penetrates 15% Lightning Resistance Damage Penetrates 10% Lightning Resistance if on Low Mana [1] |
| Storm Surge | Damage Penetrates 8% Cold Resistance Damage Penetrates 15% Lightning Resistance [1] |
| Storm Swell | Damage Penetrates 15% Cold Resistance Damage Penetrates 8% Lightning Resistance [1] |
| Surging Currents | Damage Penetrates 15% Lightning Resistance +10 to Dexterity [1] |
Elemental penetration
| Name | Stats |
|---|---|
| Elemental Penetration | Damage Penetrates 4% of Enemy Elemental Resistances [1] [2] [3] |
| Shapeshifted Elemental Penetration | Damage Penetrates 6% of Enemy Elemental Resistances while Shapeshifted [1] |
| Forces of Nature | Attack Damage Penetrates 15% of Enemy Elemental Resistances [1] |
| Piercing Claw | Damage Penetrates 15% of Enemy Elemental Resistances while Shapeshifted [1] |
Paths Not Taken passive skills
The following passive skills are exclusive the Oracle with The Unseen Path allocated:
| Name | Stats |
|---|---|
| Cold Penetration | Damage Penetrates 6% Cold Resistance [1] [2] |
| Elemental Penetration | Damage Penetrates 3% of Enemy Elemental Resistances [1] |
| Fire Penetration | Damage Penetrates 6% Fire Resistance [1] [2] |
| Lightning Penetration | Damage Penetrates 6% Lightning Resistance [1] [2] |
| Call Upon the Deep | Damage Penetrates 20% Elemental Resistances for each time you've used a Skill that Requires Glory in the past 6 seconds [1] |
Version history
| Version | Changes |
|---|---|
| 0.1.0 |
|