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{{stl|Abyssal Wasting}}: Abyssal Wasting is a debuff that causes affected targets to have 50% reduced life regeneration. Certain modifiers on Grip of Kulemak can also cause it to reduce the target's fire, cold, or lightning resistances by 4-6%. The debuff uses the skill icon of {{sl|Convalescence}}, though it is unrelated.
{{stl|Abyssal Wasting}}: Abyssal Wasting is a debuff that causes affected targets to have 50% reduced life regeneration. Certain modifiers on Grip of Kulemak can also cause it to reduce the target's fire, cold, or lightning resistances by 4-6%. The debuff uses the skill icon of {{sl|Convalescence}}, though it is unrelated.
Grip of Kulemak has no [[Desecrated modifier]]s by default, but interacting with the petrified Liches during the [[Vessel of Kulemak]] encounter can add up to four custom Desecrated modifiers prior to it being dropped.
Grip of Kulemak has no [[Desecrated modifier]]s by default, but interacting with the petrified Liches during the [[Vessel of Kulemak]] encounter can add up to four custom Desecrated modifiers prior to it being dropped, rolling between three pools based on which Lich's empowerment was selected for the first three mods. The fourth mod will always be random between the three Liches.
The item's 2D art changes depending on the number of Desecrated modifiers added to it as pictured to the left, from 0-4.
The item's 2D art changes depending on the number of Desecrated modifiers added to it as pictured to the left, from 0-4.
Note that although during the [[Vessel of Kulemak]] encounter Grip of Kulemak will display as having unrevealed Desecrated modifiers, once it actually drops the Desecrated modifiers will be converted into regular custom modifiers, and the item will no longer have the [[File:Desecrated item influence icon.png|25px]] Desecrated item icon in its name plate as it is no longer considered Desecrated. This item cannot be revealed at [[the Well of Souls]].
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==List of custom Desecrated modifiers==
==List of custom Desecrated modifiers==
The following is not an exhaustive list.
{| class="wikitable sortable"
{| class="wikitable sortable"
|+
|+
|-
|-
! Desecrated modifier
! Amanamu !! Kurgal !! Ulaman
|-
| {{c|mod|(5-10)% increased maximum Life}}
|-
| {{c|mod|(5-10)% increased maximum Mana}}
|-
| {{c|mod|Recover (2-3)% of your maximum Life when an Enemy dies in your Presence}}
|-
| {{c|mod|Recover (2-3)% of your maximum Mana when an Enemy dies in your Presence}}
|-
| {{c|mod|(40-60)% increased Mana Regeneration Rate while Surrounded}}
|-
| {{c|mod|(6-12)% of Damage is taken from Mana before Life}}
|-
| {{c|mod|(4-6)% increased Spirit Reservation Efficiency of Skills}}
|-
| {{c|mod|(20-30)% increased Armour}}
|-
| {{c|mod|(20-30)% increased Evasion Rating}}
|-
| {{c|mod|(20-30)% increased maximum Energy Shield}}
|-
| {{c|mod|+(20-30)% of Armour also applies to Elemental Damage}}
|-
| {{c|mod|Gain Deflection Rating equal to (8-16)% of Evasion Rating}}
|-
| {{c|mod|(15-25)% faster start of Energy Shield Recharge}}
|-
| {{c|mod|(4-6)% increased Strength}}
|-
| {{c|mod|(4-6)% increased Dexterity}}
|-
| {{c|mod|(4-6)% increased Intelligence}}
|-
| {{c|mod|+(15-20) to Spirit while you have at least 200 Strength}}
|-
| {{c|mod|+(15-20) to Spirit while you have at least 200 Dexterity}}
|-
| {{c|mod|+(15-20) to Spirit while you have at least 200 Intelligence}}
|-
| {{c|mod|Gain (5-10)% of Damage as Extra Fire Damage}}
|-
| {{c|mod|Gain (5-10)% of Damage as Extra Cold Damage}}
|-
| {{c|mod|Gain (5-10)% of Damage as Extra Lightning Damage}}
|-
| {{c|mod|(15-25)% increased Ignite Magnitude}}
|-
| {{c|mod|(15-25)% increased Magnitude of Chill you inflict}}
|-
| {{c|mod|(15-25)% increased Magnitude of Shock you inflict}}
| {{c|mod|Hits against you have (20-30)% reduced Critical Damage Bonus}}
|-
| {{c|mod|You and Allies in your Presence have +(17-23)% to Chaos Resistance}}
|-
| {{c|mod|You and Allies in your Presence have (7-12)% increased Attack Speed}}
|-
| {{c|mod|You and Allies in your Presence have (7-12)% increased Cast Speed}}
|-
| {{c|mod|You and Allies in your Presence have (6-10)% increased Cooldown Recovery Rate}}
|-
| {{c|mod|You and Allies in your Presence have (20-28)% increased Accuracy Rating}}
|-
| {{c|mod|Projectiles have (40-50)% chance for an additional Projectile when Forking}}
|-
| {{c|mod|Projectiles have (10-16)% chance to Chain an additional time from terrain}}
|-
| {{c|mod|(7-15)% increased Area of Effect for Attacks}}
|-
| {{c|mod|Spell Skills have (7-15)% increased Area of Effect}}
|-
| {{c|mod|(15-25)% increased Area of Effect of Curses}}
|-
| {{c|mod|1% increased Attack Speed per 20 Spirit}}
|-
| {{c|mod|1% increased Cast Speed per 20 Spirit}}
|-
|-
| {{c|mod|(10-20)% faster Curse Activation}}
| {{c|mod|(40-60)% increased Magnitude of Abyssal Wasting you inflict}} || {{c|mod|(20-30)% increased Accuracy Rating against Enemies affected by Abyssal Wasting}} || {{c|mod|(20-30)% increased chance to inflict Ailments against Enemies affected by Abyssal Wasting}}
|-
|-
| {{c|mod|Debuffs you inflict have (12-20)% increased Slow Magnitude}}
| {{c|mod|Abyssal Wasting you inflict has Infinite Duration}} || {{c|mod|(10-20)% of Mana Leeched from targets affected by Abyssal Wasting is Instant}} || {{c|mod|(10-20)% of Life Leeched from targets affected by Abyssal Wasting is Instant}}
|-
|-
| {{c|mod|(20-10)% reduced Slowing Potency of Debuffs on You}}
| {{c|mod|Abyssal Wasting also applies (-8--6)% to Fire Resistance}} || {{c|mod|Abyssal Wasting also applies (-8--6)% to Cold Resistance}} || {{c|mod|Abyssal Wasting also applies (-8--6)% to Lightning Resistance}}
|-
|-
| {{c|mod|(8-5)% reduced Movement Speed Penalty from using Skills while moving}}
| {{c|mod|(4-6)% increased Spirit}} || {{c|mod|(5-10)% increased maximum Life}} || {{c|mod|(5-10)% increased maximum Mana}}
| {{c|mod|(20-30)% increased Armour}} || {{c|mod|(20-30)% increased maximum Energy Shield}} || {{c|mod|(20-30)% increased Evasion Rating}}
|-
|-
| {{c|mod|Gain Onslaught for 4 seconds when a Minion Dies}}
| {{c|mod|+(20-30)% of Armour also applies to Elemental Damage}} || {{c|mod|(15-25)% faster start of Energy Shield Recharge}} || {{c|mod|Gain Deflection Rating equal to (8-16)% of Evasion Rating}}
| {{c|mod|+(15-20) to Spirit while you have at least 200 Strength}} || {{c|mod|+(15-20) to Spirit while you have at least 200 Intelligence}} || {{c|mod|+(15-20) to Spirit while you have at least 200 Dexterity}}
|-
|-
| {{c|mod|+1 to Maximum Frenzy Charges}}
| {{c|mod|Gain (5-10)% of Damage as Extra Fire Damage}} || {{c|mod|Gain (5-10)% of Damage as Extra Cold Damage}} || {{c|mod|Gain (5-10)% of Damage as Extra Lightning Damage}}
|-
|-
| {{c|mod|+1 to Maximum Power Charges}}
| {{c|mod|(15-25)% increased Ignite Magnitude}} || {{c|mod|(15-25)% increased Magnitude of Chill you inflict}} || {{c|mod|(15-25)% increased Magnitude of Shock you inflict}}
|-
|-
| {{c|mod|30% increased Thorns damage if you've consumed an Endurance Charge Recently}}
| {{c|mod|+1 to Maximum Endurance Charges}} || {{c|mod|+1 to Maximum Power Charges}} || {{c|mod|+1 to Maximum Frenzy Charges}}
|-
|-
| {{c|mod|(20-30)% increased amount of Life Leeched if you've consumed a Frenzy Charge Recently}}
| {{c|mod|30% increased Thorns damage if you've consumed an Endurance Charge Recently}} || {{c|mod|(10-20)% increased Cost Efficiency of Skills if you've consumed a Power Charge Recently}} || {{c|mod|(20-30)% increased amount of Life Leeched if you've consumed a Frenzy Charge Recently}}
|-
|-
| {{c|mod|(10-20)% increased Cost Efficiency of Skills if you've consumed a Power Charge Recently}}
| {{c|mod|(15-25)% increased Area of Effect of Curses}} || {{c|mod|Spell Skills have (7-15)% increased Area of Effect}} || {{c|mod|(7-15)% increased Area of Effect for Attacks}}
|-
|-
| {{c|mod|Abyssal Wasting you inflict has Infinite Duration}}
| {{c|mod|(40-60)% increased Magnitude of Abyssal Wasting you inflict}}
| {{c|mod|Hits against you have (20-30)% reduced Critical Damage Bonus}} || {{c|mod|(25-40)% increased Critical Hit Chance}} || {{c|mod|(15-25)% increased Critical Damage Bonus}}
|-
|-
| {{c|mod|Abyssal Wasting also applies (-8--6)% to Fire Resistance}}
| {{c|mod|You and Allies in your Presence have (6-10)% increased Cooldown Recovery Rate}} || {{c|mod|You and Allies in your Presence have (7-12)% increased Cast Speed}} || {{c|mod|You and Allies in your Presence have (7-12)% increased Attack Speed}}
|-
|-
| {{c|mod|Abyssal Wasting also applies (-8--6)% to Cold Resistance}}
| {{c|mod|You and Allies in your Presence have +(17-23)% to Chaos Resistance}} || {{c|mod|Meta Skills gain (10-16)% increased Energy}} || {{c|mod|You and Allies in your Presence have (20-28)% increased Accuracy Rating}}
|-
|-
| {{c|mod|Abyssal Wasting also applies (-8--6)% to Lightning Resistance}}
| {{c|mod|(20-10)% reduced Slowing Potency of Debuffs on You}} || {{c|mod|(40-60)% increased Mana Regeneration Rate while Surrounded}} || {{c|mod|(20-30)% increased Life Regeneration rate while Surrounded}}
|-
|-
| {{c|mod|(20-30)% increased chance to inflict Ailments against Enemies affected by Abyssal Wasting}}
| {{c|mod|(8-5)% reduced Movement Speed Penalty from using Skills while moving}} || {{c|mod|Recover (2-3)% of your maximum Mana when an Enemy dies in your Presence}} || {{c|mod|Recover (2-3)% of your maximum Life when an Enemy dies in your Presence}}
|-
|-
| {{c|mod|(20-30)% increased Accuracy Rating against Enemies affected by Abyssal Wasting}}
| {{c|mod|Debuffs you inflict have (12-20)% increased Slow Magnitude}} || {{c|mod|(6-12)% of Damage is taken from Mana before Life}} || {{c|mod|Projectiles have (40-50)% chance for an additional Projectile when Forking}}
|-
|-
| {{c|mod|(10-20)% of Life Leeched from targets affected by Abyssal Wasting is Instant}}
| {{c|mod|(8-14)% increased Skill Effect Duration}} || {{c|mod|Triggered Spells deal (25-40)% increased Spell Damage}} || {{c|mod|Projectiles have (10-16)% chance to Chain an additional time from terrain}}
|-
|-
| {{c|mod|(10-20)% of Mana Leeched from targets affected by Abyssal Wasting is Instant}}
| {{c|mod|(4-6)% increased Spirit Reservation Efficiency of Skills}} || {{c|mod|Gain Arcane Surge when a Minion Dies}} || {{c|mod|Gain Onslaught for 4 seconds when a Minion Dies}}
|}
|}
Latest revision as of 19:05, 17 September 2025
Grip of Kulemak Abyssal SignetInflict Abyssal Wasting on Hit(20-30)% reduced Presence Area of Effect (20-30)% reduced Light Radius <Can gain 0-4 custom Desecrated Modifiers> (Hidden)Drink deeply of the Well. Let the Abyss coil within.
Grip of Kulemak icon variations from 0 to 4 Desecrated modifiers.
Abyssal Wasting: Abyssal Wasting is a debuff that causes affected targets to have 50% reduced life regeneration. Certain modifiers on Grip of Kulemak can also cause it to reduce the target's fire, cold, or lightning resistances by 4-6%. The debuff uses the skill icon of Convalescence, though it is unrelated.
Grip of Kulemak has no Desecrated modifiers by default, but interacting with the petrified Liches during the Vessel of Kulemak encounter can add up to four custom Desecrated modifiers prior to it being dropped, rolling between three pools based on which Lich's empowerment was selected for the first three mods. The fourth mod will always be random between the three Liches.
The item's 2D art changes depending on the number of Desecrated modifiers added to it as pictured to the left, from 0-4.
Note that although during the Vessel of Kulemak encounter Grip of Kulemak will display as having unrevealed Desecrated modifiers, once it actually drops the Desecrated modifiers will be converted into regular custom modifiers, and the item will no longer have the Desecrated item icon in its name plate as it is no longer considered Desecrated. This item cannot be revealed at the Well of Souls.
Item acquisition
Grip of Kulemak has restrictions on where or how it can drop. It cannot be chanced.
Kulemak's DominionKulemak's DominionSupport, Lineage Category: Kulemak's Dominion Cost & Reservation Multiplier: 130%Requires Level 25 Support Requirements: +5 IntSupports Offering Skills, causing Spells that affect an area around you or a target location to also affect the area around Supported Offerings.Spells you cast which affect an area around you or a targeted location also also affect an area around Supported Offerings Spells deal 50% less Damage when affecting areas around Offerings this wayStill a shadow of his former self, Kulemak turned to deception. He promised Ahn untold power and mastery, in exchange for a single golem. "After all, what harm could one servant do?"Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Kurgal's LeashKurgal's LeashSupport, Lineage Category: Blackblood Cost & Reservation Multiplier: 120%Requires Level 25 Support Requirements: +5 IntSupports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.Gain Unholy Might for 5 seconds on CommandingMinions from Supported Skills Minions from Supported Skills gain Unholy Might for 5 seconds when CommandedKurgal's first body was a mere stone golem, enslaved by a collar. He found such ecstasy in the power of dominion, he clawed his way free... and soon, supplanted a Lich Lord.Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Tecrod's RevengeTecrod's RevengeSupport, Lineage, Minion, Persistent, Duration Category: Last GaspRequires Level 65 Support Requirements: +5 IntSupports skills that create PersistentMinions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.Minions from Supported Skills die 10 seconds after their Life is reduced to 0 Minions from Supported Skills gain Soul Eater when their Life is reduced to 0 Minions from Supported Skills gain 20% increased Attack and Cast Speed when their Life is reduced to 0The Lich Lords destroyed his body, but with his dying fury, Tecrod found a way. He lurks deep, in the blood, in the flesh, in the Well... perhaps walking among them even now, unseen.Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Essence of the AbyssEssence of the AbyssStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifier Equipment: Mark of the Abyssal LordRight click this item then left click a Rare item to apply it.
Kulemak's InvitationKulemak's InvitationSomething awaits you in the Well.Something awaits you in the Well.
Heart of the WellHeart of the Well DiamondLimited to: 1<Desecrated prefix> <Desecrated prefix> <Desecrated suffix> <Desecrated suffix>Countless souls scream in agonising harmony, forever sinking under the weight of the newly dead.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Kulemak
Darkness EnthronedDarkness Enthroned Fine BeltRequires Level 62Flasks gain 0.17 charges per Second Has (1-3) Charm SlotsThis item gains bonuses from Socketed Items as though it was <Random socketable equipment type> +(50-100)% increased effect of Socketed Items Has 2 Rune Sockets (Hidden)Kulemak sat triumphant, raising the crown. Darkness coiled the world in eternal night. Victory, a mere moment, came crashing down. No conqueror, no conquered, only searing Light.
Grip of KulemakGrip of Kulemak Abyssal SignetInflict Abyssal Wasting on Hit(20-30)% reduced Presence Area of Effect (20-30)% reduced Light Radius <Can gain 0-4 custom Desecrated Modifiers> (Hidden)Drink deeply of the Well. Let the Abyss coil within.
The Unborn LichThe Unborn Lich Ravenous StaffStaffRequires Level 78, 137 IntGrants Skill: Level (18-20) Feast of Flesh(60-80)% increased Desecrated Modifier magnitudes <Custom Desecrated prefix> <Lich's Desecrated suffix> <Lich's Desecrated prefix or suffix>In ghastly pits beneath the world, Kulemak grows countless new bodies, each more powerful than the last. Not all of his abominations survive.
Undying HateUndying Hate Timeless JewelLimited to: 1 Historic Radius: Very LargeGlorifying the defilement of (79-30977) souls in tribute to (Amanamu-Ulaman-Kurgal-Tecrod-Kulemak) Passives in radius are Conquered by the Abyssals Historic <Can gain 0-4 custom Desecrated Modifiers> (Hidden)They believed themselves driven by necessity, but that desperation made them monstrous.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. Can be Desecrated 4 Times. Desecration makes the item unstable.