|implicit1_text = 50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
}}
}}
'''Calescent Hammer''' is a [[one hand mace]] base type.
'''Calescent Hammer''' is a [[one hand mace]] base type.
[[Quality]] has no effect on the base fire damage of this item.
==Modifiers==
==Modifiers==
{{Main|List of modifiers for one hand maces}}
{{Main|List of modifiers for one hand maces}}
{{c|mod|#% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)}}: This modifier [[convert]]s a percentage of base physical damage to fire damage. This conversion applies before any other local modifiers on the item, including [[quality]] or [[modifier]]s like {{c|mod|Adds # to # Physical Damage}} or {{c|mod|#% increased Physical Damage}}. The converted fire damage is unaffected by these modifiers.
{{Item unique versions}}
{{Item unique versions}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Drop disabled.
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* "Advanced Smithing Hammer" renamed to "Calescent Hammer".
* "Advanced Smithing Hammer" renamed to "Calescent Hammer".
Latest revision as of 10:32, 30 August 2025
Calescent HammerOne Hand Mace Physical Damage: 22-37 Elemental Damage: 22-37 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 45, 80 Str50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
Acquisition Drop disabled Drop level: 45Weapon DPS Physical: 42.8 Fire: 42.8 Elemental: 42.8 Phys+Chaos: 42.8 Total: 85.5Metadata Item class: One Hand Mace Metadata ID: Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/FourOneHandMace2Cruel
#% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden): This modifier converts a percentage of base physical damage to fire damage. This conversion applies before any other local modifiers on the item, including quality or modifiers like Adds # to # Physical Damage or #% increased Physical Damage. The converted fire damage is unaffected by these modifiers.
Unique versions
The following unique items are derived from this base type.