Ritual: Difference between revisions
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{{keyword infobox|ContainsRitual}} | |||
'''Rituals''' are a type of [[encounter]]. Rituals are mysterious sacrificial sites built by the [[The King in the Mists]]. Interacting with a ritual altar after defeating the enemies in a circle marked around the altar will begin the encounter. A dark mist will surround a circle around the altar, preventing the exile from leaving, and previously killed [[monster]]s will be resurrected. | '''Rituals''' are a type of [[encounter]]. Rituals are mysterious sacrificial sites built by the [[The King in the Mists]]. Interacting with a ritual altar after defeating the enemies in a circle marked around the altar will begin the encounter. A dark mist will surround a circle around the altar, preventing the exile from leaving, and previously killed [[monster]]s will be resurrected. | ||
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It is possible to "drag" monsters (e.g. [[Rogue Exile]]s) into the Ritual area before killing them to cause them to be resurrected during the ritual encounter. Similarly, monsters that move out of the area before dying will not be resurrected. | It is possible to "drag" monsters (e.g. [[Rogue Exile]]s) into the Ritual area before killing them to cause them to be resurrected during the ritual encounter. Similarly, monsters that move out of the area before dying will not be resurrected. | ||
The amount of tribute earned from killing the monsters during the encounter depends on the monster's rarity, as well as how many times it has appeared in a ritual in that area; it will provide 25% less tribute each time it is revived. | |||
The [[pinnacle encounter]] of Ritual is the [[The King in the Mists]], accessed through spending {{il|Petition Splinter|Petition Splinters}} at the [[Realmgate]]. | The [[pinnacle encounter]] of Ritual is the [[The King in the Mists]], accessed through spending {{il|Petition Splinter|Petition Splinters}} at the [[Realmgate]]. | ||
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!Items in tier | !Items in tier | ||
|- | |- | ||
| | |90 | ||
|270 | |270 | ||
| | | | ||
*{{il|Omen of Resurgence}}, {{il|Omen of Refreshment}}, {{il|Omen of Greater Exaltation}} | *{{il|Omen of Resurgence}}, {{il|Omen of Refreshment}}, {{il|Omen of Greater Exaltation}}, {{il|Omen of the Ancients}}<!--208-->, {{il|Omen of Bartering}} | ||
*{{il|Orb of Transmutation}}, {{il|Orb of Augmentation}} | |||
|- | |- | ||
|180 | |180 | ||
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| | | | ||
<!--* {{il|Omen of Dextral Alchemy}}, {{il|Omen of Sinistral Alchemy}}, {{il|Omen of Dextral Coronation}}, {{il|Omen of Sinistral Coronation}}--> | <!--* {{il|Omen of Dextral Alchemy}}, {{il|Omen of Sinistral Alchemy}}, {{il|Omen of Dextral Coronation}}, {{il|Omen of Sinistral Coronation}}--> | ||
*{{il|Orb of Transmutation}}, {{il|Orb of Augmentation}} | * {{il|Perfect Orb of Transmutation}}<!--272-->, {{il|Greater Orb of Augmentation}} | ||
*{{c|magic|[[rarity#Magic|Magic]]}} [[Equipment|equipment]] | *{{c|magic|[[rarity#Magic|Magic]]}} [[Equipment|equipment]] | ||
* Tier 5 [[Unique item|Unique items]] | * Tier 5 [[Unique item|Unique items]] | ||
* 3-6x {{il|Petition Splinter}} | |||
|- | |- | ||
|270 | |270 | ||
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|2600 | |2600 | ||
| | | | ||
*{{il|Orb of Alchemy}}, {{il|Vaal Orb}}, {{il|Chaos Orb}} | * {{il|Omen of Homogenising Coronation}}, {{il|Omen of Amelioration}}, {{il|Omen of Dextral Exaltation}}, {{il|Omen of Sinistral Exaltation}} | ||
*{{il|Orb of Alchemy}}, {{il|Vaal Orb}}, {{il|Chaos Orb}}, {{il|Greater Exalted Orb}} <!--2240--> | |||
* {{c|rare|[[rarity#Rare|Rare]]}} [[Waystone|Waystones]] | * {{c|rare|[[rarity#Rare|Rare]]}} [[Waystone|Waystones]] | ||
* Tier 3 [[Unique item|Unique items]] | * Tier 3 [[Unique item|Unique items]] | ||
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|5200 | |5200 | ||
| | | | ||
*{{il|Omen of Whittling}} <!-- {{il|Omen of Greater Annulment}} --> | *{{il|Omen of Whittling}}, {{il|Omen of Chance}} <!-- {{il|Omen of Greater Annulment}} --> | ||
* {{il|Orb of Chance}}, {{il|Orb of Annulment}}, {{il|Divine Orb}} | * {{il|Orb of Chance}}, {{il|Orb of Annulment}}, {{il|Divine Orb}} | ||
* Tier 2 [[Unique item|Unique items]] | * Tier 2 [[Unique item|Unique items]] | ||
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* To address this, each content (excluding The Arbiter of Ash) will now drop Splinters, which will not form into singular Items. Instead of using the singular, combined item in the Realmgate, you can now just bring your Splinters. Upon inserting the splinters into the Realmgate, an interface will appear allowing you to pick your difficulty, each with a different entry cost. | * To address this, each content (excluding The Arbiter of Ash) will now drop Splinters, which will not form into singular Items. Instead of using the singular, combined item in the Realmgate, you can now just bring your Splinters. Upon inserting the splinters into the Realmgate, an interface will appear allowing you to pick your difficulty, each with a different entry cost. | ||
* As a result of this change, the corresponding Atlas Passive Trees no longer affects the difficulty of the content, and has been changed to purely affect the content in the Maps on the Atlas. | * As a result of this change, the corresponding Atlas Passive Trees no longer affects the difficulty of the content, and has been changed to purely affect the content in the Maps on the Atlas. | ||
* The Ritual Favour UI now displays the number of rerolls available. | |||
* Fixed a bug where Ritual Rewards were sometimes offering Waystones a tier below the current Map. | |||
}} | }} | ||
{{Version history table row|0.2.1| | {{Version history table row|0.2.1| |
Latest revision as of 15:57, 10 October 2025
Activating the Ritual will resurrect the slain monsters, requiring you slay them once more.
Defeating these revived monsters earns you Tribute, a resource that you can trade for various Favours from the Ritual Altar.
The list of Favours tradable for Tribute can be rerolled, costing Tribute.
Favours can be deferred, paying a part of their cost but having them appear again later.
Rituals are a type of encounter. Rituals are mysterious sacrificial sites built by the The King in the Mists. Interacting with a ritual altar after defeating the enemies in a circle marked around the altar will begin the encounter. A dark mist will surround a circle around the altar, preventing the exile from leaving, and previously killed monsters will be resurrected.
A preview of the Ritual mechanic is found in campaign, in the Act 1 areas Hunting Grounds and Freythorn.
Mechanics
Killing monsters within the circle will grant tribute. After a ritual altar is complete, tribute earned can be spent at the altar for rewards. Multiple ritual altars will appear in a given map, and monsters sacrificed at previously completed altars will reappear at following altars. Each time a monster is revived, it gives less tribute than before, unless the atlas notable Reinvigorated Sacrifices is taken.
It is possible to "drag" monsters (e.g. Rogue Exiles) into the Ritual area before killing them to cause them to be resurrected during the ritual encounter. Similarly, monsters that move out of the area before dying will not be resurrected.
The amount of tribute earned from killing the monsters during the encounter depends on the monster's rarity, as well as how many times it has appeared in a ritual in that area; it will provide 25% less tribute each time it is revived.
The pinnacle encounter of Ritual is the The King in the Mists, accessed through spending Petition SplintersPetition SplinterStack Size: 300Consume at least 50 Splinters at the Realmgate to travel to the Crux of Nothingness. at the Realmgate.
Ritual Rewards
The reward screen offers a selection of items for purchase, in exchange for tribute. Rituals in maps always contain at least one Omen, with a chance for an additional Omen.
The rewards are split into three groups, with each group revealed after completing one of the rituals in the map. The rewards are sorted based on price, so the last group revealed contains the most expensive items.
Each item rewarded by ritual is grouped into a tier, and will always cost a similar amount.
Lowest Cost | Highest Cost | Items in tier |
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90 | 270 |
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180 | 520 |
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270 | 780 |
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900 | 2600 |
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1800 | 5200 |
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12000 | 29000 |
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Ritual variations
All Ritual altars in an area share the same Ritual variation. They can create environmental hazards or provide buffs or debuffs.
Type | Image | Affixes |
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Contaminated | File:Contaminated Ritual Altar.png |
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Infested | File:Infested Ritual Altar.png |
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Sapping | ![]() |
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Smothered | File:Smothered Ritual Altar.png |
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Tainted | File:Tainted Ritual Altar.png |
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Related items
Item | Stats | Drop level |
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Freedom of Faith![]() Ritual Precursor TabletAdds Ritual Altars to a Map 5 uses remainingFavours at Ritual Altars in Area costs (10–15)% increased Tribute Can Reroll Favours at Ritual Altars in your Maps twice as many timesWhen darkness comes, we pray for light. When darkness is all that there is, we pray for death.Can be used in a personal Map Device to add modifiers to a Map. | Adds Ritual Altars to a Map 5 uses remainingFavours at Ritual Altars in Area costs (10–15)% increased Tribute Can Reroll Favours at Ritual Altars in your Maps twice as many times | — |
Ritual Precursor Tablet![]() 10 uses remainingCan be used in a personal Map Device to add modifiers to a Map. | Adds Ritual Altars to a Map 10 uses remaining | 65 |
Unique items
The following unique items are obtained only from The King in the Mists.
Item | Base item | ![]() | Stats |
---|---|---|---|
From Nothing![]() DiamondLimited to: 1 Radius: SmallPassives in Radius of <Keystone> can be Allocated without being connected to your treeCorruptedThey clawed their way up from the agonising depths of nonexistence, breathing deep with joy the exquisite light of meaning.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Diamond | 1 | Passives in Radius of <Keystone> can be Allocated without being connected to your treeCorrupted |
Pragmatism![]() Explorer ArmourArmour: 114 Evasion: 101 Movement Speed: -4.0%Requires Level 33, 39 Str, 39 Dex(200-300)% increased Armour and Evasion +(10-20)% to all Elemental Resistances -17% to Chaos Resistance Charms use no ChargesIn an endless war against darkness, one must be ever vigilant. | Explorer Armour | 33 | (200-300)% increased Armour and Evasion +(10-20)% to all Elemental Resistances -17% to Chaos Resistance Charms use no Charges |
Beetlebite![]() Velour ShoesEvasion: 74 Energy Shield: 29Requires Level 52, 50 Dex, 50 Int(20–30)% increased Movement Speed (60–120)% increased Evasion and Energy Shield Aggravate Bleeding on Enemies when they Enter your Presence 100% increased Thorns damageThey crawl and chitter and swarm in the shadow of his presence. | Velour Shoes | 52 | (20–30)% increased Movement Speed (60–120)% increased Evasion and Energy Shield Aggravate Bleeding on Enemies when they Enter your Presence 100% increased Thorns damage |
Ingenuity![]() Utility BeltRequires Level 5520% of Flask Recovery applied Instantly Has (1-3) Charm Slots(-20-20)% increased Charm Charges Gained (-10-10)% reduced Charm Charges Used (20-30)% increased bonuses gained from Equipped Left Ring (20-30)% increased bonuses gained from Equipped Right RingExperiments with geomancy taught the Maji more than they ever expected. | Utility Belt | 55 | 20% of Flask Recovery applied Instantly Has (1-3) Charm Slots(-20-20)% increased Charm Charges Gained (-10-10)% reduced Charm Charges Used (20-30)% increased bonuses gained from Equipped Left Ring (20-30)% increased bonuses gained from Equipped Right Ring |
The Burden of Shadows![]() Chiming StaffStaffRequires Level 72Grants Skill: Level (17-20) ![]() Skill Mana Costs Converted to Life Costs Skills gain 1% of Damage as Chaos Damage per 3 Life CostNothingness is loathe to relinquish its grip. Every moment is a struggle to exist. | Chiming Staff | 72 | (20-30)% increased Cast Speed Skill Mana Costs Converted to Life Costs Skills gain 1% of Damage as Chaos Damage per 3 Life Cost |
Omens
Omens are an exclusive reward from ritual altars.
Related Atlas passive skills
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Version history
Version | Changes |
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0.3.0 |
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0.2.1 |
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0.2.0g |
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0.2.0 |
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0.1.1 |
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0.1.0f |
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0.1.0e |
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0.1.0 |
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