Armour Break: Difference between revisions
m (→Mechanics) |
m (→Related skills) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 8: | Line 8: | ||
}} | }} | ||
'''Armour Break''' is a [[debuff]] that reduces [[ | '''Armour Break''' is a [[debuff]] that reduces [[armour]] by a specified amount. When the target's armour is reduced to 0 by this effect, they will have '''Fully Broken Armour''', which interacts with certain effects. | ||
==Mechanics== | ==Mechanics== | ||
Line 17: | Line 17: | ||
The amount of armour broken is tripled against {{c|normal|Normal}} monsters and doubled against {{c|magic|Magic}} monsters. | The amount of armour broken is tripled against {{c|normal|Normal}} monsters and doubled against {{c|magic|Magic}} monsters. | ||
The [[Warbringer]] passive [[Imploding Impacts]] allows Armour to be broken below 0. The maximum amount of negative armour a target can have is the inverse of its original | The [[Warbringer]] passive [[Imploding Impacts]] allows Armour to be broken below 0. The maximum amount of negative armour a target can have is the inverse of its original armour value; for example, an enemy with 1000 armour can be broken up to -1000 Armour. Negative armour grants a damage multiplier rather than a damage reduction at the same ratio. Mechanics that interact with Fully Broken Armour will function the same way against targets with negative armour. | ||
==Related | ==Related skills== | ||
{{ | {{Skill table | ||
|where= items.class_id LIKE "%Gem | |where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND NOT (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent") | ||
AND (items.stat_text LIKE "%armour%break%" OR items.stat_text LIKE "%break%armour%" OR items.stat_text LIKE "%broken%armour%" OR items.stat_text LIKE "%armour%broken%") | AND (items.stat_text LIKE "%armour%break%" OR items.stat_text LIKE "%break%armour%" OR items.stat_text LIKE "%broken%armour%" OR items.stat_text LIKE "%armour%broken%" | ||
| | OR (skill_gems.gem_description LIKE "%armour%break%" OR items.stat_text LIKE "%break%armour%" OR skill_gems.gem_description LIKE "%broken%armour%" OR skill_gems.gem_description LIKE "%armour%broken%")) | ||
|orderBy=skill_gems.gem_tier, skill_gems.primary_attribute | |||
| | }} | ||
===Persistent skills=== | |||
{{Skill table | |||
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent") | |||
AND (items.stat_text LIKE "%armour%break%" OR items.stat_text LIKE "%break%armour%" OR items.stat_text LIKE "%broken%armour%" OR items.stat_text LIKE "%armour%broken%" | |||
OR (skill_gems.gem_description LIKE "%armour%break%" OR items.stat_text LIKE "%break%armour%" OR skill_gems.gem_description LIKE "%broken%armour%" OR skill_gems.gem_description LIKE "%armour%broken%")) | |||
|orderBy=skill_gems.gem_tier, skill_gems.primary_attribute | |||
}} | |||
==Related support gems== | |||
{{Skill table | |||
|where = items.class_id IN ("Support Skill Gem") | |||
AND (items.stat_text LIKE "%armour%break%" OR items.stat_text LIKE "%break%armour%" OR items.stat_text LIKE "%broken%armour%" OR items.stat_text LIKE "%armour%broken%" | |||
OR (skill_gems.gem_description LIKE "%armour%break%" OR items.stat_text LIKE "%break%armour%" OR skill_gems.gem_description LIKE "%broken%armour%" OR skill_gems.gem_description LIKE "%armour%broken%")) | |||
}} | }} | ||
Line 54: | Line 68: | ||
==See also== | ==See also== | ||
* [[Hobble]] | * [[Hobble]] | ||
[[Category:Debuffs]] | [[Category:Debuffs]] |
Latest revision as of 22:20, 9 September 2025
Players Break Armour 3 times against Normal Monsters and 2 times Armour against Magic Monsters.
Armour Break is a debuff that reduces armour by a specified amount. When the target's armour is reduced to 0 by this effect, they will have Fully Broken Armour, which interacts with certain effects.
Mechanics
Armour Break lasts for 12 seconds, after which the debuff is removed. If the target's armour value reaches 0 from this, the debuff is replaced with "Fully Broken Armour" which lasts 12 seconds (4 seconds on players). Reapplying Armour Break on a target will refresh the duration of the debuff, but any further Armour Break will not be applied while the target has Fully Broken Armour.
Fully Broken Armour also causes the affected target to take 20% increased physical damage from hits. This does not affect player characters.
The amount of armour broken is tripled against Normal monsters and doubled against Magic monsters.
The Warbringer passive Imploding Impacts allows Armour to be broken below 0. The maximum amount of negative armour a target can have is the inverse of its original armour value; for example, an enemy with 1000 armour can be broken up to -1000 Armour. Negative armour grants a damage multiplier rather than a damage reduction at the same ratio. Mechanics that interact with Fully Broken Armour will function the same way against targets with negative armour.
Related skills
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Tier: 1 Level: (1-40) Cost: (8-706) Mana Attack Speed: 425% of base Attack Damage: (20-166)% of baseLoads your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.Armour Piercing Rounds Hits Break (1-845) Armour Knocks Back Enemies Ammunition (12-21) Bolts loaded per clip Additional Effects From 1-20% Quality: Break (1.5-30)% increased ArmourSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-40) Cost: (7-602) ManaLoad your Crossbow with Piercing bolts that can consume Fully Broken Armour on enemies to deal extra damage.Fragmentation Rounds Projectile Knocks Back Enemies Bolts Pierce 6 Targets Vs Armour Broken Attack Damage: (340-1060)% Knocks Back Enemies Bolts Pierce 6 Targets Ammunition 1 Bolts loaded per clip Additional Effects From 1-20% Quality: (1-20)% more Projectile Damage after Piercing an EnemySkills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-20) Cost: (5-38) Mana Attack Speed: 80% of base Attack Damage: (50-156)% of baseRequires: One Hand Mace, Two Hand MaceStrike with a forceful blow, knocking enemies back and weakening their Armour.Hits Break (3-4098) Armour +2 to Melee Strike Range 40% more attack speed while Dual Wielding Knocks Back Enemies Additional Effects From 1-20% Quality: Break (1-20)% increased ArmourSkills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: (1-20) Cost: (6-46) Mana per second Attack Time: 0.80 sec Critical Strike Chance: 5.00% Attack Damage: (30-94)% of baseRequires: Armoured ShieldRepeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.Hits Break (2-1537) Armour (4-103) to (6-155) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Modifers to Attack speed also affect this skill's cost Cannot be Empowered by Warcries Shockwave radius is 2.3 metres Additional Effects From 1-20% Quality: Break (1-20)% increased ArmourSkills can be managed in the Skills Panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: (1-20) Cost: (14-97) Mana Attack Damage: (110-449)% of baseRequires: One Hand Mace, Two Hand MaceJump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.+0.65 seconds to Total Attack Time, plus up to +0.5 seconds based on distance travelled While Dual Wielding, both weapons hit with 30% less damage (50-88)% more Stun buildup Impact radius is 2.5 metres Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup Additional Effects From 1-20% Quality: (1-20)% more Damage with Hits against Enemies with Fully Broken ArmourSkills can be managed in the Skills Panel. ![]() | 7 | ![]() | ![]() | ![]() |
Persistent skills
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.Scavenged Plating duration is 8 seconds 4% more Armour per Scavenged Plating Maximum 10 Scavenged Plating (2-43) to (2-64) Thorns per Scavenged Plating Additional Effects From 1-20% Quality: Scavenged Plating duration is (0.1-2) secondsSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 SpiritRequires: CrossbowWhile active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.Instantly reloads your Crossbow and restores one cooldown use for your Grenades upon Consuming Freeze, Shock, Ignite, or Fully Broken Armour Minimum duration between consumptions is (8-7.05) seconds Buff duration is 2 seconds Additional Effects From 1-20% Quality: (0.5-10)% increased Reservation EfficiencySkills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
Related support gems
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Category: Armour DemolisherRequires Level 65 Support Requirements: +5 StrSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Fully Breaking Armour with Supported Skills causes affected targets to permanently take 2% increased Physical Damage, up to 20% Supported Skills Break 70% more ArmourThe volcano roared, but there was no thunder, only the boom of Uruk's hammer. Wraeclast had forgotten the old alliance, but by the Molten One's will, the fires would rage again.Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 0 | ![]() | ![]() | ![]() |
![]() Category: Breachlord Cost & Reservation Multiplier: 120%Requires Level 65 Support Requirements: +5 StrSupports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.Break Armour equal to 20% of Chaos Damage dealt by Supported Skills Supported Skills Gain 20% of Physical Damage as Extra Chaos Damage"The Lords could not breathe, so they grew new lungs. The Lords could not venture, so they grew new skin. The Lords were alone, so they grew us, to serve them."Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 0 | ![]() | ![]() | ![]() |
![]() Category: Corrosion Tier: 1 Cost & Reservation Multiplier: 110%Support Requirements: +5 DexSupports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.Poison applied by supported Skills also Breaks Armour equal to 80% of Poison damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | ![]() | ![]() | ![]() |
![]() Category: Armour Demolisher Tier: 1Support Requirements: +5 StrSupports any skill, causing Armour Break it inflicts to be stronger.Supported Skills Break 50% more ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | ![]() | ![]() | ![]() |
![]() Category: Armour Explosion Tier: 1Support Requirements: +5 StrSupports Attacks, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.Support Supported Skills trigger an Explosion when they Fully Break an enemy's Armour Explosion Converts 100% of Physical Damage to Fire Damage Cannot Break Armour Explosion radius is 1.4 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | ![]() | ![]() | ![]() |
![]() Category: Battershout Tier: 1 Cost & Reservation Multiplier: 130%Support Requirements: +5 StrSupports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.Support Supported Skills cannot Break Armour Supported Skills Consume Fully Broken Armour on Enemies within range to Trigger Battershout Battershout Deals Physical Area Damage based off of the Broken Armour of the target which this explosion was Triggered from. +5% to Critical Hit Chance 50% more damage against Unique enemies Cannot Break Armour Explosion radius is 2 metres Deals Physical Damage equal to 20% Broken Armour of the target Triggered from Does not take into account Overbroken ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | ![]() | ![]() | ![]() |
![]() Category: Single Out Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Enemies Marked by Supported Skills have Armour Broken equal to 10% of Physical Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | ![]() | ![]() | ![]() |
![]() Category: Armour Break Tier: 2Support Requirements: +5 StrSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Break Armour equal to 15% of Physical Damage dealt by Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | ![]() | ![]() | ![]() |
![]() Category: Exploit Weakness Tier: 2 Cost & Reservation Multiplier: 130%Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.Supported Skills cannot Break Armour Supported Skills Consume Enemy Fully Broken Armour to deal 40% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | ![]() | ![]() | ![]() |
![]() Category: Armour Break Tier: 3Support Requirements: +5 StrSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.Break Armour equal to 15% of Physical Damage dealt by Supported Skill 15% chance to gain an Endurance Charge when Supported Skills Fully Break ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 3 | ![]() | ![]() | ![]() |
![]() Category: Armour Demolisher Tier: 3Support Requirements: +5 StrSupports any skill, causing Armour Break it inflicts to be stronger.Supported Skills Break 70% more ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 3 | ![]() | ![]() | ![]() |
![]() Category: Armour Break Tier: 4Support Requirements: +5 StrSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you gain an Endurance Charge.Break Armour equal to 20% of Physical Damage dealt by Supported Skill 20% chance to gain an Endurance Charge when Supported Skills Fully Break ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Syzygy Tier: 4Support Requirements: +5 StrSupports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.Hits from Supported Skills are considered Crushing Blows against Ignited and Fully Armour Broken Enemies Heavily Stunning Enemies which are Ignited and Fully Armour Broken with Supported Skills will permanently Intimidate themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
Related unique items
Item | Base item | Item class | ![]() | Stats |
---|---|---|---|---|
Sculpted Suffering![]() WarpickOne Hand Mace Physical Damage: 18-24 Critical Strike Chance: 7.00% Attacks per Second: 1.45Requires Level 22, 52 Str+(10-15)% to Critical Damage BonusAdds (21-26) to (25-31) Physical Damage (10-15)% increased Attack Speed Breaks Armour equal to 40% of damage from Hits with this weapon Fully Armour Broken enemies you kill with Hits ShatterThe Abyssals were created, not born, and every moment in the light was agony. | Warpick | One Hand Mace | 22 | +(10-15)% to Critical Damage BonusAdds (21-26) to (25-31) Physical Damage (10-15)% increased Attack Speed Breaks Armour equal to 40% of damage from Hits with this weapon Fully Armour Broken enemies you kill with Hits Shatter |
Version history
Version | Changes |
---|---|
0.2.0e |
|
0.2.0 |
|
0.1.0 |
|