Expedition: Difference between revisions
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{{Tooltip info | |||
| name = Expedition | |||
| description =Expeditions are Ancient Kalguuran burial sites, with hidden artifacts and dangers buried beneath the ground.<br/><br/>Help the Kalguuran Settlers set up a chain of explosives and unearth the treasures, but beware of the dangers that hide in wait.<br/><br/>Remnants can also be detonated to add modifiers to the rest of the Expedition encounter; making them harder but more rewarding.<br/><br/>Expedition monsters and chests will occasionally drop Artifacts that can be traded at the Kalguuran Settlers for items.<br/><br/>Vendor Refresh Currencies can also occasionally drop which allow for the refreshing of Kalguuran Settler shops. | |||
}} | |||
[[File:Expedition poe 2 screenshot.png|thumb|Different kinds of markers in Expedition]] | [[File:Expedition poe 2 screenshot.png|thumb|Different kinds of markers in Expedition]] | ||
'''Expedition''' is a [[map mechanic]]. The exile may encounter ancient [[Kalguuran]] burial sites with lost | |||
'''Expedition''' is a [[map mechanic]]. The exile may encounter ancient [[Kalguuran]] burial sites with lost artifacts. The exile will be tasked, by the expedition [[NPC]]s ([[Dannig]], [[Tujen]], [[Rog]] and [[Gwennen]]) with placing a chain of explosives to recover the buried chests. Explosives will also uncover ancient Kalguuran [[monster]]s. Explosives may also destroy '''Remnants''', special objects which will give certain effects, one upside and one downside, to all monsters in its explosion and all proceeding explosions. | |||
[[Logbook]]s are exclusive to expedition. | [[Logbook]]s are exclusive to expedition. | ||
==Encounter== | ==Encounter== | ||
Expedition encounters are composed of different markers. The player will have access to a number of explosives (which can be seen on the bottom | Expedition encounters are composed of different markers. The player will have access to a number of explosives (which can be seen on the bottom right after entering the encounter area), which need to be placed down and chained together. Each explosive will have a radius indicated with a green circle which shows what markers come under its effect. After planting the explosives, the player may press the trigger to start the chain of explosives, unearthing different things at various markers in the vicinity of the explosions. Markers indicate three possible interactions to occur during the explosion: | ||
{{Clear}} | |||
===Excavated Chests=== | |||
[[File:Expedition poe 2 excavated chests screenshot.png|thumb|Excavated Chests after uncovering]] | |||
{{main|Excavated Chests}} | |||
'''Excavated Chests''' markers unearth chests that contain [[items]]. The rarity of the items inside is indicated by the color of the associated marker. | |||
{{Clear}} | |||
===Runic monster=== | ===Runic monster=== | ||
[[File:Expedition runic monsters.jpg|thumb|Runic empowered monsters uncovered by an explosion]] | |||
{{main|Runic}} | {{main|Runic}} | ||
'''Runic''' monsters have more life, deal more damage, and drop more expedition currency and reroll currency. | '''Runic''' monster markers, indicated with a double red flag, unearth special monsters that have more life, deal more damage, and drop more expedition currency. Some remnants specifically affect runic monsters. | ||
{{Clear}} | |||
===Remnants=== | |||
[[File:Expedition remnant marker.png|thumb|Remnants with the details shown]] | |||
'''Remnant''' markers indicate a special interaction which provide various upsides in terms of improving [[item]] drops or [[experience]], with the added challenge of more difficult [[monster]]s. | |||
Each remnant shows a textbox above its location showing a monster modifier (in blue text) and a loot modifier (in cyan text). The monster modifiers can include complete immunity to a [[damage type]], which will be instead shown in yellow. | |||
Any remnant which is destroyed by an explosion will add its modifiers to everything unearthed in that explosion and all subsequent explosions, so for example a remnant destroyed in the first explosion will apply to the entire encounter. You can destroy more than one remnant in the same explosion. | |||
{{Clear}} | |||
==NPCs== | |||
<!-- The content of this section is transcluded to: | |||
[[Expedition Logbook#Expedition factions]] | |||
[[The Ziggurat Refuge#Expedition NPCs]] | |||
[[Endgame#Expedition NPCs]] | |||
Please be aware that changes made to the original source here will affect the transcluded version on the target page mentioned. --> | |||
{| class="wikitable sortable" | |||
! Vendor | |||
! Faction | |||
! Currency | |||
! Crafting type | |||
|- | |||
| [[Dannig]]||Knights of the Sun|| | |||
* {{il|Sun Artifact}} | |||
| [[Expedition Artifact]]s | |||
|- | |||
| [[Gwennen]]||Druids of the Broken Circle|| | |||
* {{il|Broken Circle Artifact}} | |||
* {{il|Exotic Coinage}} | |||
| [[Weapons]]<br>[[Focus]]<br>[[Quivers]] | |||
|- | |||
| [[Rog]]||Order of the Chalice || | |||
* {{il|Order Artifact}} | |||
* {{il|Exotic Coinage}} | |||
| [[Armour (equipement)|Armours]]<br>[[Shield]]s | |||
|- | |||
| [[Tujen]]||Black Scythe Mercenaries|| | |||
* {{il|Black Scythe Artifact}} | |||
* {{il|Exotic Coinage}} | |||
| [[Jewellery]]<br>[[Belt]]s | |||
|- | |||
|} | |||
==Related items== | |||
{{Drop enabled item table | |||
|where= (items.stat_text LIKE "%Expedition%" OR items.drop_text LIKE "%Expedition%" OR items.name LIKE "Exotic Coinage" OR items.name LIKE "%Artifact%") | |||
|large=1 | |||
|drop_level=1 | |||
|stat=1 | |||
|help_text=1 | |||
|orderby= items.drop_level, items.help_text | |||
}} | |||
===Unique items=== | |||
The following unique items are obtained only from [[Olroth, Origin of the Fall]]. | |||
{{Drop enabled unique item table | |||
|where = items.drop_text LIKE "%Olroth, Origin of the Fall%" | |||
|large=1 | |||
|base_item=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
==Related Atlas passive skills== | |||
{{Query base passive skills | |||
|q_where= | |||
passive_skills.ID LIKE "%Expedition%" | |||
}} | |||
==Crafting== | |||
===Expedition Crafting=== | |||
{{main|Expedition Crafting}} | |||
'''Expedition Crafting''' is a deterministic crafting system that allows players to incrementally upgrade, refine, and customise their gear by interacting with Expedition NPCs. Each NPC specialises in specific item types and uses unique [[Expedition Artifact]]s as currency. | |||
===Recombinator=== | |||
{{main|Recombinator}} | |||
The '''Recombinator''' allows the player to sacrifice two items of the same type and attempt to create a single item with the selected mods from both items. There is a chance for this process to fail, based on the amount and tier of the chosen modifiers. It costs [[Expedition Artifact]]s based on the equipment type to use. | |||
===Expedition Artifacts=== | |||
{{main|Expedition Artifact}} | |||
Expedition artifacts are a type of [[currency]] used to trade with Expedition NPCs after Expedition encounters. Each NPC specialises in a specific type of artifact and are used to purchase items or pay for Recombinator usage in exchange. | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.3.0| | |||
* Currently, access to most Pinnacle Content requires the same key at the easiest, and most difficult version of the content. This creates a negative feeling where at lower difficulties, instead of wanting to run the content, you're often better off just selling it to someone who can run it at maximum difficulty. | |||
* To address this, each content (excluding The Arbiter of Ash) will now drop Splinters, which will not form into singular Items. Instead of using the singular, combined item in the Realmgate, you can now just bring your Splinters. Upon inserting the splinters into the Realmgate, an interface will appear allowing you to pick your difficulty, each with a different entry cost. | |||
* As a result of this change, the corresponding Atlas Passive Trees no longer affects the difficulty of the content, and has been changed to purely affect the content in the Maps on the Atlas. | |||
* Olroth, Origin of the Fall no longer spawns in Logbooks. | |||
* The Detailed Records Expedition Notable Passive Skill now provides +1 to Level of Expedition Logbooks found in your Maps, and Expedition Logbooks found in your Maps always have 4 Implicit Modifiers (previously 3). It no longer provides 30% increased Quantity of Logbooks dropped by Runic Monsters in your Maps. | |||
* Party members can no longer fruitlessly attempt to open Expedition portals. | |||
* Fixed a bug where Expedition encounters could not generate in the Mire Map. | |||
}} | |||
{{Version history table row|0.2.0g| | |||
* Expedition Magic and Rare chests now have the same base balance as other endgame Magic and Rare chests. | |||
* Normal expedition chests have also been improved. | |||
* We also fixed a bug where Increased Chest Item Rarity from Expedition Remnants was not multiplying correctly with the Chest Item Rarity the chest already had. These Remnants will now have a greater effect. | |||
* Buffed the rewards from most Expedition Remnant mods. | |||
* Expedition Remnant upside modifiers have generally been buffed. | |||
* Several Expedition Remnant downsides have been adjusted. | |||
* The Expedition Remnant modifier that caused Monsters to have 100% chance to Avoid being Chilled, Frozen, Ignited, and Shocked has been replaced with a new modifier that increases their Elemental Ailment Threshold. | |||
* Two new Expedition Remnant upside modifiers have been added, these can be found in Map areas. | |||
}} | |||
{{Version history table row|0.2.0| | |||
* Extra content, such as [[Breach]], [[Delirium]], Expedition and [[Ritual]], now start spawning further away from [[The Ziggurat Refuge]]. | |||
* A new crafting mechanic called Recombination has been added to Expedition, which allows you select mods on two items, hoping to get the best elements of each on a single item. As you select more mods, the chance of success decreases. If you are not successful, the items will be destroyed. This will be unlocked as you complete your first Expedition, and requires artifacts found during the Expedition to fuel it. | |||
}} | |||
{{Version history table row|0.1.1| | |||
* Removed the level requirement to access Expedition Vendors. | |||
* Rarity of items in Expedition Vendor shops now increases with shop level, so shops generally have more rare items at higher levels. This doesn't affect existing shops, and you will need to use a reroll currency to generate shops with the improved rarity. | |||
}} | |||
{{Version history table row|0.1.0e| | |||
* The Ground Laser and Ground Lightning abilities used by the Runed Knight in Expedition Encounters now deal substantially less Damage. | |||
}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox Expedition}} | |||
{{Navbox Endgame}} | |||
{{Sister|poewiki}} | |||
[[Category: | [[Category:Encounters]] |
Latest revision as of 07:32, 24 August 2025
Help the Kalguuran Settlers set up a chain of explosives and unearth the treasures, but beware of the dangers that hide in wait.
Remnants can also be detonated to add modifiers to the rest of the Expedition encounter; making them harder but more rewarding.
Expedition monsters and chests will occasionally drop Artifacts that can be traded at the Kalguuran Settlers for items.
Vendor Refresh Currencies can also occasionally drop which allow for the refreshing of Kalguuran Settler shops.

Expedition is a map mechanic. The exile may encounter ancient Kalguuran burial sites with lost artifacts. The exile will be tasked, by the expedition NPCs (Dannig, Tujen, Rog and Gwennen) with placing a chain of explosives to recover the buried chests. Explosives will also uncover ancient Kalguuran monsters. Explosives may also destroy Remnants, special objects which will give certain effects, one upside and one downside, to all monsters in its explosion and all proceeding explosions.
Logbooks are exclusive to expedition.
Encounter
Expedition encounters are composed of different markers. The player will have access to a number of explosives (which can be seen on the bottom right after entering the encounter area), which need to be placed down and chained together. Each explosive will have a radius indicated with a green circle which shows what markers come under its effect. After planting the explosives, the player may press the trigger to start the chain of explosives, unearthing different things at various markers in the vicinity of the explosions. Markers indicate three possible interactions to occur during the explosion:
Excavated Chests

Excavated Chests markers unearth chests that contain items. The rarity of the items inside is indicated by the color of the associated marker.
Runic monster

Runic monster markers, indicated with a double red flag, unearth special monsters that have more life, deal more damage, and drop more expedition currency. Some remnants specifically affect runic monsters.
Remnants

Remnant markers indicate a special interaction which provide various upsides in terms of improving item drops or experience, with the added challenge of more difficult monsters.
Each remnant shows a textbox above its location showing a monster modifier (in blue text) and a loot modifier (in cyan text). The monster modifiers can include complete immunity to a damage type, which will be instead shown in yellow.
Any remnant which is destroyed by an explosion will add its modifiers to everything unearthed in that explosion and all subsequent explosions, so for example a remnant destroyed in the first explosion will apply to the entire encounter. You can destroy more than one remnant in the same explosion.
NPCs
Vendor | Faction | Currency | Crafting type |
---|---|---|---|
Dannig | Knights of the Sun |
|
Expedition Artifacts |
Gwennen | Druids of the Broken Circle |
|
Weapons Focus Quivers |
Rog | Order of the Chalice |
|
Armours Shields |
Tujen | Black Scythe Mercenaries |
|
Jewellery Belts |
Related items
Item | Stats | Help text | Drop level |
---|---|---|---|
Forgotten By Time![]() Expedition Precursor Tablet(12-18) Maps in Range contain Expedition EncountersExpedition Monsters in your Maps spawn with half of their Life missing Runic Monsters in your Maps are DuplicatedBefore the starlight barrier failed, before the end came, countless Kalguuran settlers sought a new life on Wraeclast. Of the towns they founded and the lives they lived, little remains...Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. | (12-18) Maps in Range contain Expedition EncountersExpedition Monsters in your Maps spawn with half of their Life missing Runic Monsters in your Maps are Duplicated | Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. | — |
Runic Book of Knowledge![]() | — | A Book of Skill. Right-click to gain two Expedition Atlas Passive Skill Points. | 1 |
Runic Splinter![]() | — | Consume at least 50 Splinters at the Realmgate to travel to the Kalguuran Tomb. | 1 |
Exotic Coinage![]() | — | These can be brought to Tujen, Gwennen or Rog to refresh their vendor inventory. | 1 |
Sun Artifact![]() | — | These can be used to trade with Dannig. | 1 |
Broken Circle Artifact![]() | — | These can be used to trade with Gwennen or to combine items at the Recombinator. | 1 |
Order Artifact![]() | — | These can be used to trade with Rog or to combine items at the Recombinator. | 1 |
Black Scythe Artifact![]() | — | These can be used to trade with Tujen or to combine items at the Recombinator. | 1 |
Expedition Precursor Tablet![]() | (12-18) Maps in Range contain Expedition Encounters | Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. | 65 |
Expedition Logbook![]() | — | Take this item to Dannig in your Hideout to open portals to an expedition. | 65 |
Unique items
The following unique items are obtained only from Olroth, Origin of the Fall.
Item | Base item | ![]() | Stats |
---|---|---|---|
Heroic Tragedy![]() Timeless JewelLimited to: 1 Historic Radius: Very LargeRemembering (100-8000) songworthy deeds by the line of (Vorana-Medved-Olroth) Passives in radius are Conquered by the Kalguur HistoricThey believed themselves courageous and selfless, but that bravery became the doom at their door.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Timeless Jewel | 1 | Remembering (100-8000) songworthy deeds by the line of (Vorana-Medved-Olroth) Passives in radius are Conquered by the Kalguur Historic |
Keeper of the Arc![]() Spiritbone CrownArmour: 97 Energy Shield: 35Requires Level 45, 46 Str, 46 Int(100-150)% increased Armour and Energy Shield (15-25) Life Regeneration per second (15-25)% increased Mana Regeneration Rate Alternating every 5 seconds: Take 30% less Damage from Hits Take 30% less Damage over timeThe priests of the Kalguur keep faith through numbers and calculation, not unprovable promises. | Spiritbone Crown | 45 | (100-150)% increased Armour and Energy Shield (15-25) Life Regeneration per second (15-25)% increased Mana Regeneration Rate Alternating every 5 seconds: Take 30% less Damage from Hits Take 30% less Damage over time |
Olroth's Resolve![]() Ultimate Life FlaskRecovers 920 Life over 3.00 Seconds Consumes (20-25) of 75 Charges on useRequires Level 60Instant Recovery (100–150)% increased Charges per use Excess Life Recovery added as Guard for 10 secondsOlroth the Gallant, tireless and true, he fights for me, he fights for you!Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. | Ultimate Life Flask | 60 | Instant Recovery (100–150)% increased Charges per use Excess Life Recovery added as Guard for 10 seconds |
Olrovasara![]() Torment ClubOne Hand Mace Physical Damage: 44-73 Critical Strike Chance: 5.00% Attacks per Second: 1.45Requires Level 65, 148 StrAdds 1 to (60-80) Lightning Damage +(300-400) to Accuracy Rating (5-30)% increased Attack Speed On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 6 seconds, up to a total of 500True heroes grow stronger in the face of adversity." - Fourth Tenet of the Knights of the Sun | Torment Club | 65 | Adds 1 to (60-80) Lightning Damage +(300-400) to Accuracy Rating (5-30)% increased Attack Speed On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 6 seconds, up to a total of 500 |
Svalinn![]() Crucible Tower ShieldShield Chance to Block: 26% Armour: 112 Movement Speed: -3.0%Requires Level 72, 66 StrGrants Skill: ![]() Grants Skill: ![]() You take (15-20)% of damage from Blocked hits Block chance is LuckyThe priests found the Great Shield the night it fell to Middengard, but it was the smiths who delved into the secrets it held. | Crucible Tower Shield | 72 | Grants Skill: ![]() Grants Skill: ![]() You take (15-20)% of damage from Blocked hits Block chance is Lucky |
Related Atlas passive skills
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Crafting
Expedition Crafting
Expedition Crafting is a deterministic crafting system that allows players to incrementally upgrade, refine, and customise their gear by interacting with Expedition NPCs. Each NPC specialises in specific item types and uses unique Expedition Artifacts as currency.
Recombinator
The Recombinator allows the player to sacrifice two items of the same type and attempt to create a single item with the selected mods from both items. There is a chance for this process to fail, based on the amount and tier of the chosen modifiers. It costs Expedition Artifacts based on the equipment type to use.
Expedition Artifacts
Expedition artifacts are a type of currency used to trade with Expedition NPCs after Expedition encounters. Each NPC specialises in a specific type of artifact and are used to purchase items or pay for Recombinator usage in exchange.
Version history
Version | Changes |
---|---|
0.3.0 |
|
0.2.0g |
|
0.2.0 |
|
0.1.1 |
|
0.1.0e |
|
0.1.0 |
|