Tactician: Difference between revisions
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|ascendancy=0 | |ascendancy=0 | ||
|where= | |where= | ||
passive_skills.ascendancy_class = " | passive_skills.ascendancy_class = "Tactician" | ||
AND passive_skills.is_notable=0 | AND passive_skills.is_notable=0 | ||
AND passive_skills. | AND passive_skills.id NOT LIKE "%Notable%" | ||
}} | }} | ||
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! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive | ! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive | ||
|- | |- | ||
| | {{psl|id=AscendancyMercenary1Notable1|format=tablerow}} || {{n/a}} || Spirit | ||
|- | |- | ||
| | {{psl|id=AscendancyMercenary1Notable2|format=tablerow}} || [[A Solid Plan]] || Presence Area | ||
|- | |- | ||
| | {{psl|id=AscendancyMercenary1Notable3|format=tablerow}} || [[A Solid Plan]] || Banner Area | ||
|- | |- | ||
| | {{psl|id=AscendancyMercenary1Notable4_|format=tablerow}} || {{n/a}} || Pin Buildup | ||
|- | |- | ||
| | {{psl|id=AscendancyMercenary1Notable5|format=tablerow}} || [[Suppressing Fire]] || Pin Buildup | ||
|- | |- | ||
| | {{psl|id=AscendancyMercenary1Notable6|format=tablerow}} || {{n/a}} || Armour and Evasion | ||
|- | |- | ||
| | {{psl|id=AscendancyMercenary1Notable7|format=tablerow}} || [[Polish That Gear]] || Armour and Evasion | ||
|- | |- | ||
| | {{psl|id=AscendancyMercenary1Notable9_|format=tablerow}} || {{n/a}} || Minion Damage | ||
|- | |- | ||
| | {{psl|id=AscendancyMercenary1Notable8|format=tablerow}} || {{n/a}} || Totem Damage | ||
|- | |- | ||
| | {{psl|id=AscendancyMercenary1Notable10_|format=tablerow}} || [[Cannons, Ready!]] || Totem Damage | ||
|} | |} | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.4.0| | |||
* The {{sl|Supporting Fire}} Skill granted by [[Unleash Hell!]] Notable Passive Skill has been updated: Command: Death From Above Cooldown is now 20 seconds (previously 40). Now fires a Volley every 0.75 seconds (previously every 2 seconds). Now fires 6 total Volleys (previously 4). Now has 14 metre width (previously 7.5 metre width). Attack Damage is now 763% (previously 1140%). | |||
* [[Strategic Embankments]] Notable Passive Skill has been updated: | |||
** {{il|Artillery Ballista}} no longer grants 40% increased Immobilisation Buildup, now grants 20% increased Skill Speed. | |||
** {{il|Siege Ballista}} no longer grants 50% increased Damage against Immobilised Enemies, now grants 25% more Damage against Immobilised Enemies. | |||
** {{il|Mortar Cannon}} now grants 25% of Damage Gained as extra Fire, from 15%. | |||
** Added {{il|Spell Totem}} to Embankment Auras. | |||
** Spell Totem grants 50% increased Critical Hit Chance. | |||
}} | |||
{{Version history table row|0.3.0| | {{Version history table row|0.3.0| | ||
* The [[Cannons, Ready!]] Notable Passive Skill now also provides +1 to maximum number of Summoned Totems. | * The [[Cannons, Ready!]] Notable Passive Skill now also provides +1 to maximum number of Summoned Totems. | ||
Latest revision as of 00:54, 14 December 2025
Tactician

Tactician is an Ascendancy class for the Mercenary.
Overview
The Tactician is a class specializing in defenses and empowering allies. He has access to lower reservation costs and the ability to give bonus damage to allies using his weapon or placing down Banners without limit. The Tactician can specialize in crowd control, improving his ability to immobilise enemies and turn Pin into a full disable. He also lends well to Armour/Evasion hybrid builds and enhancing the survivability they provide. He can also specialize in totems or call down Supporting Fire to rain down a volley of arrows on his foes.
Passive skills
Minor skills
This class has the following minor passive skills:
| Name | Stats |
|---|---|
| Armour and Evasion | 15% increased Armour and Evasion Rating [1] [2] |
| Banner Area | Banner Skills have 20% increased Area of Effect [1] |
| Minion Damage | Minions deal 20% increased Damage [1] |
| Pin Buildup | 20% increased Pin Buildup [1] [2] |
| Presence Area | 20% increased Presence Area of Effect [1] |
| Spirit | 8% increased Spirit [1] |
| Totem Damage | 20% increased Totem Damage [1] [2] |
Notable skills
This class has the following notable passive skills:
| Skill | Modifiers | Prerequisite | Preceding Passive |
|---|---|---|---|
| Persistent Buffs have 50% less Reservation | — | Spirit | |
| Allies in your Presence gain added Attack Damage equal to 25% of your main hand Weapon's Damage |
A Solid Plan | Presence Area | |
| There is no Limit on the number of Banners you can place Banners gain 5 Glory per second |
A Solid Plan | Banner Area | |
| 40% more Immobilisation buildup | — | Pin Buildup | |
| Pinned enemies cannot perform actions Projectile Damage builds Pin |
Suppressing Fire | Pin Buildup | |
| Gain Deflection Rating equal to 20% of Armour Gain 100% of Evasion Rating as extra Ailment Threshold |
— | Armour and Evasion | |
| Defend with 200% of Armour Enemies have an Accuracy Penalty against you based on Distance Maximum Chance to Evade is 50% Maximum Physical Damage Reduction is 50% |
Polish That Gear | Armour and Evasion | |
| Grants Skill: Supporting Fire | — | Minion Damage | |
| Skills used by Totems have 30% more Skill Speed Totems only use Skills when you fire an Attack Projectile +1 to maximum number of Summoned Totems |
— | Totem Damage | |
| Totems you place grant Embankment Auras | Cannons, Ready! | Totem Damage |
Version history
| Version | Changes |
|---|---|
| 0.4.0 |
|
| 0.3.0 |
|
| 0.2.0 |
|
