Immobilise
(Redirected from Immobilisation)
Immobilised
Tooltip
A target is immobilised if it cannot move, for example due to being Frozen, Pinned, Heavy Stunned, or Electrocuted.
Immobilised refers to the effect of various debuffs that prevent movement, including heavy stun, pin, freeze, and electrocute. Immobilise is not an ailment, though many ailments may have immobilising effects.
Mechanics
Immobilise effects only refers to the prevention of movement (from one location to another); it does not necessarily refer to preventing any action entirely (e.g. in the case of pin), though they often occur together.
Most immobilise effects have buildup; this causes effects that fail to meet the threshold to apply to accumulate over several applications until buildup reaches 100%, at which point the effect occurs and the buildup resets to 0%.
Related gems
Item | ![]() | Stats |
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Pin II![]() Category: Pin Tier: 2Support Requirements: +5 DexSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.Supported Skills have 50% increased Critical Hit Chance against Immobilised Enemies Modifiers to Stun Buildup for Supported Skills instead apply to Pin Buildup Supported Skills cannot cause Stun Buildup Physical Damage from Supported Skill is PinningPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Supported Skills have 50% increased Critical Hit Chance against Immobilised Enemies Modifiers to Stun Buildup for Supported Skills instead apply to Pin Buildup Supported Skills cannot cause Stun Buildup Physical Damage from Supported Skill is Pinning |
Related unique items
Item | Base item | ![]() | Stats |
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The Prisoner's Manacles![]() Verisium CuffsArmour: 49 Energy Shield: 18Requires Level 46, 32 Str, 32 Int(200–300)% increased Armour and Energy Shield +100 to maximum Life 100% increased Attribute Requirements +(20–40)% to Lightning Resistance (15–30) Life Regeneration per second Debuffs you inflict have (20–30)% increased Slow Magnitude Cannot Immobilise enemiesOnly once did Maligaro wonder if he'd gone too far. His greatest success took three entire legions to capture. | Verisium Cuffs | 46 | (200–300)% increased Armour and Energy Shield +100 to maximum Life 100% increased Attribute Requirements +(20–40)% to Lightning Resistance (15–30) Life Regeneration per second Debuffs you inflict have (20–30)% increased Slow Magnitude Cannot Immobilise enemies |
Sine Aequo![]() Grand ManchettesArmour: 44 Evasion: 40 Energy Shield: 15Requires Level 65, 40 Str, 40 Dex, 40 Int(10–15)% increased Skill Speed (40–60)% increased Armour, Evasion and Energy Shield Immobilise enemies at 50% buildup instead of 100% Enemies Immobilised by you take 25% less DamageThe greatest warrior of his era fought with honour. | Grand Manchettes | 65 | (10–15)% increased Skill Speed (40–60)% increased Armour, Evasion and Energy Shield Immobilise enemies at 50% buildup instead of 100% Enemies Immobilised by you take 25% less Damage |
Version history
Version | Changes |
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0.1.0 |
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