User:Usernamegl
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Lua error in Module:Item_table at line 1828: The "where" parameter is required.
Lua error in Module:Item_table at line 1828: The "where" parameter is required.
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Tier: 1 Level: (1-20) Cost: (6-42) Mana Attack Speed: 75% of base Attack Damage: (90-281)% of baseRequires: QuarterstaffDash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.Culling Strike Can't be Evaded Normal and Magic monsters grant 1 Power Charge Rare monsters grant 2 Power Charges Unique monsters grant 3 Power Charges Dashes and Strikes additional valid targets Additional Effects From 1-20% Quality: Recover (0.2-4)% of maximum Mana over four seconds on Culling an EnemySkills can be managed in the Skills Panel. |
Tier: 13 Level: (1-20) Cost: (12-85) Mana Attack Speed: 50% of base Attack Damage: (80-327)% of baseRequires: QuarterstaffTeleport to a enemy and Strike them. Consumes Power Charges to perform additional teleporting Strikes on nearby enemies.Teleports and Strikes 2 additional times per Power Charge, with 285% more Attack Speed You cannot gain Power Charges while using this Skill Additional Effects From 1-20% Quality: (1-20)% more Critical Hit ChanceSkills can be managed in the Skills Panel. |
Tier: 9 Level: (1-20) Cost: (15-65) Mana Cast Time: 0.75 secRequires: QuarterstaffConsume all Power Charges to charge your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.Buff grants 1 to (2-22) Added Quarterstaff Attack Lightning damage per Power Charge Consumed, up to your maximum Power Charges Buff duration is 6 seconds per Power Charge Consumed Shockwave Converts 80% of Physical Damage to Lightning Damage Wave length is 5 metres Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationSkills can be managed in the Skills Panel. |
Level: (1-20) Cast Time: 0.70 sec Critical Strike Chance: 15.00%Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.Deals (3-109) to (5-202) Physical Damage (0-76)% chance to grant an additional Power Charge on Cull Additional Effects From 1-20% Quality: (0.5-10)% chance to grant an additional Power Charge on CullSkills can be managed in the Skills Panel. |
Tier: 14 Level: (1-20) Reservation: 30 SpiritWhile active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.(20-26)% more Critical Hit Chance while you have a Power Charge (15-20)% more Defences while you have an Endurance Charge (20-25)% increased Skill Speed while you have a Frenzy Charge Consumes one of each Charge every 10 seconds Additional Effects From 1-20% Quality: Consumes one of each Charge every (0.12-2.4) secondsSkills can be managed in the Skills Panel. |
Level: 1 Cost: 93 Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: InstantConsume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.Buff duration is 5 seconds per Power Charge Consumed 15% more Elemental Damage per Power Charge Consumed Buff causes all Elemental Damage to Contribute to Flammability and Ignite Magnitudes, Shock chance, and Freeze buildup Additional Effects From 1-20% Quality: +(0.1-2)% more Elemental Damage per Power Charge ConsumedSkills can be managed in the Skills Panel. |
Tier: 3 Level: (1-20) Cost: (8-55) Mana Attack Damage: (85-265)% of baseRequires: TalismanShapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.+0.3 seconds to Total Attack Time Cannot cause Stun buildup Knocks Back Enemies Blast length is 6 metres 15% Surpassing chance to grant a Power Charge on Heavy Stun, modified by Monster Power Additional Effects From 1-20% Quality: +(0.25-5)% Surpassing chance to grant a Power Charge on Heavy Stun, modified by Monster PowerSkills can be managed in the Skills Panel. |
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