Ice Crystal

From Path of Exile 2 Wiki
Revision as of 15:09, 10 October 2025 by Qetuth (talk | contribs) (new keyword template)
Jump to navigation Jump to search
Ice Crystals
Tooltip
Ice Crystals are solid blocks of ice which can be damaged. When destroyed, Ice Crystals will deal ColdCold damage is one of the five Damage Types. It is reduced by Cold Resistance. Cold hits apply Chill and build up Freeze, but cannot build up Heavy Stun. damage in an area. Ice Crystals will block the movement of smaller monsters, while larger monsters will destroy Ice Crystals in their path.

Skills which ConsumeMultiple effects on enemies can be Consumed. Only one Consumption benefit can occur at once, and Consumption effects from Skills will take priority over those from other sources.

Consuming a Debuff on an enemy causes the enemy to be immune to that Debuff for 1 seconds.
FreezeFreeze is an Ailment that causes targets to be unable to move or act, and lasts 4 seconds by default.

Cold damage from Hits Contributes to Freeze Buildup on enemies until they become Frozen.
will instantly shatter Ice Crystals, causing them to deal more damage in a larger area.

Ice Crystals are objects created by some skills which explode when destroyed, dealing cold damage in an area around them.

Skills

Support gems

  • GlacierGlacierSupport
    Category: Glacier
    Tier: 2
    Support Requirements: +5 IntSupports any Skill which creates Ice Crystals, causing them to be created with higher Life.Ice Crystals created by Supported Skills have 100% more LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Passive skills

Version history

Version Changes
0.3.0
  • Ice Crystals will now instantly shatter from hits that could Consume Freeze. As this is now default behaviour, Glacial CascadeGlacial CascadeAttack, AoE, Melee, Cold, Payoff
    Tier: 1
    Level: (1-20)
    Cost: (9-63) Mana
    Attack Speed: 75% of base
    Attack Damage: (40-125)% of base
    Requires: QuarterstaffSweep your Quarterstaff upwards, releasing an icy fissure which deals damage in a series of bursts culminating in a large spike. Frozen enemies hit by the final spike are dealt heavy damage but the Freeze is Consumed. Ice Crystals hit by the final spike explode.Converts 80% of Physical damage to Cold damage
    Burst radius is 0.6 metres
    Wave length is 4.8 metres
    Causes 8 Bursts

    Additional Effects From 1-20% Quality:
    Gains (0.75-15)% of Physical damage as Cold damage
    Skills can be managed in the Skills Panel.
    and Fragmentation RoundsFragmentation RoundsAttack, AoE, Ammunition, Projectile, Payoff, Merging
    Tier: 1
    Level: (1-20)
    Cost: (7-53) Mana
    Requires: CrossbowLoad your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.+1 Bolt loaded per clipSkills can be managed in the Skills Panel.
    no longer specifically call out this behaviour.
  • Updated the Ice Crystal Keyword to clarify that it blocks movement of smaller monsters, while larger monsters will destroy any crystals in their path.
  • Ice Crystal now deals 80% less damage in the first 0.5 seconds of its duration.
0.2.0
  • Ice Crystals created by Glacial Bolt and Frost Wall now have lowered life scaling past gem level 20. Their scaling up until this point is unchanged.
0.1.1c
  • Hitting inanimate objects, such as Ice Crystals, Tempest Bell or Vine Arrow plants, can no longer cause your trigger skills to generate energy.
0.1.1
  • Fixed a bug where Siege Cascade was targeting Vine Arrow plants and Frostwall Ice Crystals.
0.1.0
  • Introduced to the game.