|description = Martial Weapons: Causes 20% increased [[Stun]] Buildup<br>Armour: +40 to [[Stun Threshold]]<br>Wand or Staff: Gain additional [[Stun Threshold]] equal to 10% of maximum [[Energy Shield]]
|description = [[Martial Weapon]]: Causes 20% increased [[Stun]] Buildup<br>Armour: +40 to [[Stun Threshold]]<br>Wand or Staff: Gain additional [[Stun Threshold]] equal to 10% of maximum [[Energy Shield]]
|drop_level_maximum = 31
|drop_level_maximum = 31
|release_version = 0.2.0
|release_version = 0.2.0
Revision as of 15:06, 1 September 2025
Lesser Stone RuneStack Size: 10Martial Weapon: Causes 20% increased Stun Buildup Armour: +40 to Stun Threshold Wand or Staff: Gain additional Stun Threshold equal to 10% of maximum Energy ShieldPlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Bonded: Martial Weapon: 40% increased Damage against Immobilised Enemies Wand or Staff: 30% increased Immobilisation buildup Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bonded: Martial Weapon: 40% increased Damage against Immobilised Enemies Wand or Staff: 30% increased Immobilisation buildup Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.