Greater Iron Rune: Difference between revisions
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{{Item | |||
|rarity_id = normal | |||
|name = Greater Iron Rune | |||
|class_id = SoulCore | |||
|size_x = 1 | |||
|size_y = 1 | |||
|drop_level = 52 | |||
|tags = rune_greater, default | |||
|metadata_id = Metadata/Items/SoulCores/RuneEnhanceGreater | |||
|help_text = Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be removed. | |||
|stack_size = 10 | |||
|stack_size_currency_tab = 5000 | |||
|description = Martial Weapons: 25% increased [[Physical]] Damage<br>Armour: 25% increased [[Armour]], [[Evasion]] and [[Energy Shield]]<br>Wand or Staff: 30% increased [[Spell]] Damage | |||
|release_version = 0.2.0 | |||
|recipe1_part1_item_name = Iron Rune | |||
|recipe1_part1_amount = 3 | |||
}} | |||
'''Greater Iron Rune''' is a [[rune]] that adds a [[physical]]/[[defence]]-related [[enchantment]] modifier to [[equipment]] it is [[item socket|socketed]] into. | |||
{{Item acquisition}} | |||
==Version history== | |||
[[ | {{Version history table header}} | ||
[[ | {{Version history table row|0.2.0e| | ||
[[ | * We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers. | ||
[[ | }} | ||
{{Version history table row|0.2.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox Items}} | |||
[[Category:Runes]] | |||
[[ | |||
Revision as of 00:43, 30 July 2025
Lua error in Module:Item/core at line 1796: The "augment_type_id" parameter is required..
Greater Iron Rune is a rune that adds a physical/defence-related enchantment modifier to equipment it is socketed into.
Item acquisition
Greater Iron Rune can drop anywhere.
Recipes
Greater Iron Rune can be created from the following recipes:
| Amount | Part | Description | Meta |
|---|---|---|---|
| 3 | Wand or Staff: 25% increased Spell Damage Armour: 16% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken Armour Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | Reforging Bench recipe | A |
Version history
| Version | Changes |
|---|---|
| 0.2.0e |
|
| 0.2.0 |
|