|implicit1_text = +(30–40)% to Critical Damage Bonus
|implicit1_text = +(10–15)% to Critical Damage Bonus
|release_version = 0.1.0
|release_version = 0.1.0
|inventory_icon = Warpick
|inventory_icon = Warpick
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{{Item acquisition}}
{{Item acquisition}}
==Legacy variants==
Strife Pick has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table row|0.2.0
|implicit=
* {{c|mod|+(30–40)% to Critical Damage Bonus}}
}}
{{Legacy variant table end}}
==Version history==
==Version history==
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{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* "Expert Warpick" renamed to "Strife Pick".
* "Expert Warpick" renamed to "Strife Pick".
* {{il|Warpick}} One Hand Maces (as well as the newly-named {{il|Battle Pick}} and Strife Pick Maces) now have +10-15% to Critical Damage Bonus (previously +30-40%). Existing items can be made worse with a Divine Orb. These item types also now have a base Critical Hit chance of 7% (previously 8%), and this does affect existing items.
}}
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
Revision as of 15:33, 4 April 2025
Strife PickOne Hand Mace Physical Damage: 48-64 Critical Strike Chance: 7.00% Attacks per Second: 1.45Requires Level 78, 212 Str+(10–15)% to Critical Damage Bonus
Acquisition Drop level: 78Weapon DPS Physical: 81.2 Phys+Chaos: 81.2 Total: 81.2Metadata Item class: One Hand Mace Metadata ID: Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/FourOneHandMace5Endgame
WarpickWarpickOne Hand Mace Physical Damage: 18-24 Critical Strike Chance: 7.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 22, 41 Str+(10-15)% to Critical Damage Bonus One Hand Maces (as well as the newly-named Battle PickBattle PickOne Hand Mace Physical Damage: 35-47 Critical Strike Chance: 7.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 51, 91 Str+(10–15)% to Critical Damage Bonus and Strife Pick Maces) now have +10-15% to Critical Damage Bonus (previously +30-40%). Existing items can be made worse with a Divine Orb. These item types also now have a base Critical Hit chance of 7% (previously 8%), and this does affect existing items.