The Arbiter of Ash: Difference between revisions

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==Difficulty==
==Difficulty==
* Difficulty 0:  (Area Level 80)
* Difficulty 0:  (Area Level 80)
* Difficulty 1:  (Area Level 80)
* Difficulty 1:  +1 to Area Level of The Burning Monolith (Area Level 81)
* Difficulty 2:  (Area Level 81)
* Difficulty 2:  +1 to Area Level of The Burning Monolith (Area Level 81)
* Difficulty 3:  (Area Level 81)
* Difficulty 3:  +2 to Area Level of The Burning Monolith (Area Level 82)
* Difficulty 4:  (Area Level 82)
* Difficulty 4:  +2 to Area Level of The Burning Monolith (Area Level 82)


==Drops==
==Drops==

Revision as of 06:07, 12 January 2025

The Arbiter of Ash
The Arbiter of Ash
The Arbiter of Ash
Level(s) 80-82
Location(s) The Burning Monolith
Damage Physical, Fire
Resistance(s) 75%
75%
75%

The Arbiter of Ash is the pinnacle boss of The Burning Monolith.

Skills

Phase 1

  • Beam: "You have failed... Humanity has failed... It must start again" - Channels a long beam of fire
  • Flaming Gales: "Foul belligerent gods... Ascendants of the feeble... Cursed Her supple flesh... and mind" - Covers the arena in a red mist, leaving a strip in the middle. When he points with his weapon, the areas covered in red mist are covered in a flaming gale. Repeats several times in different directions, facing the way the strip follows.
  • Sword Beam: "Accept your finality" - Points forward with his weapon, creating a wide flaming gale while shooting a long beam of fire.
  • Donut Bombs: "Sacred Fire of the Mothersoul, you are called upon" - Several seeds of fire fall from the sky in sequence, creating a ring. The area outside of the ring explodes with fire after a short duration.
  • Sword Combo: "Bound by destiny" - Cleaves his sword around 2 or 3 times while moving.
  • Sword Slash: Flies into the air then slams with his sword, creating a long shockwave forward.
  • Flying Slam: "Acquiesce, mortal" - Flies into the air them slams the ground in a large area.
  • Bullet Hell: "The Fourth Edict beckons" - Creates a flaming orb which fires a ring of small projectiles periodically. The entire ring explodes in a chain reaction on contact.

Phase 2

At <50% health, The Arbiter will briefly become immune, teleporting to the centre of arena and changing his hand sceptre into a sword. Continues to use attacks from the previous phase.

  • Summon Seeds: Periodically creates a Chill Seed and Blackflame Seed at opposite sides of the arena. Once activated, their ground effects last indefinitely until cancelled out by the opposite seed.
    • Chill Seed: "Let fear of the void... Control you... So She may be reborn" - The Arbiter will embed his sword into the white seed, covering the arena in Chilled Ground with a 30% action speed slow.
    • Blackflame Seed: "Tainted morality... Coursing through time to find you" - The Arbiter will embed his sword into the purple seed, covering the arena in Ignited Ground.
  • Slow Donut: "Rapture of Flame" - Creates a single large donut bomb in front of the boss. The boss may occasionally charge up a Sword Beam which fires into the ring just before it detonates.
  • Combo Slam: "You tarry... You rot... You... Another vessel of sorrow" - Flies into the air and creates a line of fire across the arena, then performs three slams from the air, with a larger area each time.

Difficulty

  • Difficulty 0: (Area Level 80)
  • Difficulty 1: +1 to Area Level of The Burning Monolith (Area Level 81)
  • Difficulty 2: +1 to Area Level of The Burning Monolith (Area Level 81)
  • Difficulty 3: +2 to Area Level of The Burning Monolith (Area Level 82)
  • Difficulty 4: +2 to Area Level of The Burning Monolith (Area Level 82)

Drops

  • Morior InvictusMorior Invictus
    Grand Regalia
    Armour: 135
    Evasion: 123
    Energy Shield: 46
    Movement Speed: -4.0%
    Requires Level 65, 51 Str, 51 Dex, 51 Int(200–300)% increased Armour, Evasion and Energy Shield
    <3 random socket modifiers>
    Has 4 Rune Sockets (Hidden)
    The Unblinking Eye did not cower and wail.
    They stood against the end.
  • Solus IpseSolus Ipse
    Grand Visage
    Armour: 88
    Evasion: 80
    Energy Shield: 30
    Requires Level 65, 46 Str, 46 Dex, 46 Int+(60-100) to Maximum Mana
    25% increased Light Radius
    (100-150)% increased Armour, Evasion and Energy Shield
    Equipment and Skill Gems have 25% increased Attribute Requirements
    You can Socket an additional copy of each Lineage Support Gem, in different Skills
    One warrior alone survived to face the Arbiter.
  • Sine AequoSine Aequo
    Grand Manchettes
    Armour: 44
    Evasion: 40
    Energy Shield: 15
    Requires Level 65, 40 Str, 40 Dex, 40 Int(10–15)% increased Skill Speed
    (40–60)% increased Armour, Evasion and Energy Shield
    Immobilise enemies at 50% buildup instead of 100%
    Enemies Immobilised by you take 25% less Damage
    The greatest warrior of his era fought with honour.
  • Ab AeternoAb Aeterno
    Grand Cuisses
    Armour: 66
    Evasion: 60
    Energy Shield: 23
    Requires Level 65, 43 Str, 43 Dex, 43 Int(15–30)% increased Movement Speed
    (60–80)% increased Armour, Evasion and Energy Shield
    Dodge Roll avoids all Hits
    10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds
    His enemy was for endurance forged. His own waned.
  • Sacred FlameSacred Flame
    Shrine Sceptre
    Sceptre
    Spirit: 100
    Requires Level 78Grants Skill: Level (18-20) Purity of FireGain (40-60)% of Damage as Extra Fire Damage
    Allies in your Presence Gain (20-30)% of Damage as Extra Fire Damage
    Allies in your Presence Regenerate (2-3)% of their Maximum Life per second
    Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
    Fire destroys, but fire also purifies.
    Life always springs anew.
    (Difficulty 4)
  • Prism of BeliefPrism of Belief
    Diamond
    Limited to: 1+(1-3) to Level of all <Random skill> SkillsCorruptedEntropy can be reversed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    (Difficulty 4)
Estimated drop table
Item Difficulty 0 Difficulty 1 Difficulty 2 Difficulty 3[1] Difficulty 4[2]
Morior InvictusMorior Invictus
Grand Regalia
Armour: 135
Evasion: 123
Energy Shield: 46
Movement Speed: -4.0%
Requires Level 65, 51 Str, 51 Dex, 51 Int(200–300)% increased Armour, Evasion and Energy Shield
<3 random socket modifiers>
Has 4 Rune Sockets (Hidden)
The Unblinking Eye did not cower and wail.
They stood against the end.
44% 35%
Solus IpseSolus Ipse
Grand Visage
Armour: 88
Evasion: 80
Energy Shield: 30
Requires Level 65, 46 Str, 46 Dex, 46 Int+(60-100) to Maximum Mana
25% increased Light Radius
(100-150)% increased Armour, Evasion and Energy Shield
Equipment and Skill Gems have 25% increased Attribute Requirements
You can Socket an additional copy of each Lineage Support Gem, in different Skills
One warrior alone survived to face the Arbiter.
27% 16%
Sine AequoSine Aequo
Grand Manchettes
Armour: 44
Evasion: 40
Energy Shield: 15
Requires Level 65, 40 Str, 40 Dex, 40 Int(10–15)% increased Skill Speed
(40–60)% increased Armour, Evasion and Energy Shield
Immobilise enemies at 50% buildup instead of 100%
Enemies Immobilised by you take 25% less Damage
The greatest warrior of his era fought with honour.
6% 5%
Ab AeternoAb Aeterno
Grand Cuisses
Armour: 66
Evasion: 60
Energy Shield: 23
Requires Level 65, 43 Str, 43 Dex, 43 Int(15–30)% increased Movement Speed
(60–80)% increased Armour, Evasion and Energy Shield
Dodge Roll avoids all Hits
10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds
His enemy was for endurance forged. His own waned.
23% 8%
Sacred FlameSacred Flame
Shrine Sceptre
Sceptre
Spirit: 100
Requires Level 78Grants Skill: Level (18-20) Purity of FireGain (40-60)% of Damage as Extra Fire Damage
Allies in your Presence Gain (20-30)% of Damage as Extra Fire Damage
Allies in your Presence Regenerate (2-3)% of their Maximum Life per second
Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
Fire destroys, but fire also purifies.
Life always springs anew.
11%
Prism of BeliefPrism of Belief
Diamond
Limited to: 1+(1-3) to Level of all <Random skill> SkillsCorruptedEntropy can be reversed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
25%

If Witness to History is allocated (Arbiter has 20% chance to drop an additional Unique item), Arbiter has a chance to drop another random unique item from his exclusive drop table.

Videos

OST: Arbiter of Ash (Early Access)

Version history

Version Changes
0.1.0e
  • Fixed a bug where the Arbiter of Ash area level wasn't being increased with difficulty.
0.1.0
  • Introduced to the game.

References