|description = [[Martial Weapon]]: 16% increased [[Physical]] Damage<br>Wand or Staff: 25% increased [[Spell]] Damage<br>Armour: 16% increased [[Armour]], [[Evasion]] and [[Energy Shield]]<br><br>Bonded:<br>[[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|description = [[Martial Weapon]]: 16% increased [[Physical]] Damage<br>Wand or Staff: 25% increased [[Spell]] Damage<br>Armour: 16% increased [[Armour]], [[Evasion]] and [[Energy Shield]]<br><br>Bonded:<br>[[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|augument_stat_text_bonded = [[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|drop_level_maximum = 52
|drop_level_maximum = 52
|release_version = 0.1.0
|release_version = 0.1.0
Revision as of 14:16, 14 December 2025
Lua error in Module:Item/core at line 1796: The "augment_type_id" parameter is required..
We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.
Runes now have 3 tiers, for example the Storm Rune has been split into a Lesser Storm Rune, a Storm Rune and a Greater Storm Rune. You are able to reforge 3 Lesser Runes for 1 regular Rune of that type, and reforge 3 regular Runes for 1 Greater Rune of that type.
You can no longer reforge 3 Runes to obtain a random Rune in return.