|help_text = Place into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
|help_text = Place into an empty [[[Augment]]] Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other [[[Augment]]] items.
|description = [[Martial Weapon]]: 14% increased [[Physical]] Damage<br>Wand or Staff: 20% increased [[Spell]] Damage<br>Armour: 14% increased [[Armour]], [[Evasion]] and [[Energy Shield]]<br><br>Bonded:<br>[[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|drop_level_maximum = 31
|drop_level_maximum = 31
|release_version = 0.2.0
|release_version = 0.2.0
Revision as of 22:56, 13 December 2025
Lua error in Module:Item/core at line 1796: The "augment_type_id" parameter is required..
We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.