|description = [[Martial Weapon]]: 18% increased [[Physical]] Damage<br>Wand or Staff: 30% increased [[Spell]] Damage<br>Armour: 18% increased [[Armour]], [[Evasion]] and [[Energy Shield]]<br><br>Bonded:<br>[[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|description = [[Martial Weapon]]: 18% increased [[Physical]] Damage<br>Wand or Staff: 30% increased [[Spell]] Damage<br>Armour: 18% increased [[Armour]], [[Evasion]] and [[Energy Shield]]<br><br>Bonded:<br>[[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|augument_stat_text_bonded = [[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|augment_stat_text_bonded = [[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|release_version = 0.2.0
|release_version = 0.2.0
|implicit1_text = {{c|currency|[[Bonded]]:<br>[[Martial Weapon]]: 14% increased effect of [[Fully Broken Armour]]<br>[[Wand]] or [[Staff]]: [[Break Armour]] on Critical Hit with Spells equal to 12% of Physical Damage dealt}}
|implicit1_text = {{c|currency|[[Bonded]]:<br>[[Martial Weapon]]: 14% increased effect of [[Fully Broken Armour]]<br>[[Wand]] or [[Staff]]: [[Break Armour]] on Critical Hit with Spells equal to 12% of Physical Damage dealt}}
We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.