|help_text = Used automatically when condition is met. Can only hold charges while in belt. Refill at [[Wells]] or by killing monsters.
|required_level = 18
|required_level = 18
|buff_stat_text = Grants Immunity to Bleeding
|flask_duration = 3
|flask_duration = 3
|charges_max = 80
|buff_stat_text = You are Immune to Bleeding
|charges_per_use = 60
|charges_max = 40
|implicit1_text = Used when you take start Bleeding
|charges_per_use = 30
|release_version = 0.1.0
|implicit1_text = Used when you start Bleeding
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|?|
{{Version history table row|0.2.0f|
* Massively increased the values on the Prefixes that Restore Life, Mana or grant Guard when Charms are used. You can update existing items to the new values with a {{il|Divine Orb}}.
* All Charms but the {{il|Golden Charm}} have had their maximum Charges halved and their Charges per Use Halved, making them refill more quickly.
}}
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
}}
}}
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{{Navbox Items}}
{{Navbox Items}}
[[Category:Charms]]
[[Category:Charms]]
Latest revision as of 16:05, 13 May 2025
Staunching CharmLasts 3.00 Seconds Consumes 30 of 40 Charges on use You are Immune to BleedingRequires Level 18Used when you start BleedingUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Acquisition Drop level: 18Metadata Item class: Charm Metadata ID: Metadata/Items/Flasks/FourCharm2
The following unique items are derived from this base type.
Item
Drop level
Drop enabled
Additional drop restrictions
Sanguis HeroumSanguis Heroum Staunching CharmLasts 3.00 Seconds Consumes 30 of 40 Charges on use Grants Immunity to BleedingRequires Level 18Used when you start BleedingCreates Consecrated Ground on use Gains (0.15–0.2) Charges per SecondWraeclast has known too few true heroes. It remembers those that stood in defiance.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Massively increased the values on the Prefixes that Restore Life, Mana or grant Guard when Charms are used. You can update existing items to the new values with a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of modifiers on an itemRight click this item then left click an item to apply it..
All Charms but the Golden CharmGolden CharmLasts 1.00 Seconds Consumes 80 of 80 Charges on use 15% increased Rarity of Items foundRequires Level 50Used when you kill a Rare or Unique EnemyUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. have had their maximum Charges halved and their Charges per Use Halved, making them refill more quickly.