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|stack_size = 10
|stack_size = 10
|stack_size_currency_tab = 5000
|stack_size_currency_tab = 5000
|augument_type_id = Rune
|augment_type_id = Rune
|augument_type_name = Rune
|augment_type = Rune
|description = [[Martial Weapon]]: 14% increased [[Physical]] Damage<br>Wand or Staff: 20% increased [[Spell]] Damage<br>Armour: 14% increased [[Armour]], [[Evasion]] and [[Energy Shield]]<br><br>Bonded:<br>[[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|augment_stat_text_bonded = [[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|augument_stat_text_bonded = [[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana
|drop_level_maximum = 31
|drop_level_maximum = 31
|release_version = 0.2.0
|release_version = 0.2.0
Latest revision as of 17:34, 14 December 2025
Lesser Iron RuneStack Size: 10Martial Weapon: 14% increased Physical Damage Wand or Staff: 20% increased Spell Damage Armour: 14% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken Armour Wand or Staff: BreakArmour on Critical Hit with Spells equal to 12% of Physical Damage dealt Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.