|implicit2_text = Prevent +(3-7)% of Damage previously Deflected Hits
|inherent_skill1_id = SpearThrowPlayer
|inherent_skill1_id = SpearThrowPlayer
|inherent_skill1_min_level = 0
|inherent_skill1_min_level = 0
Line 16:
Line 18:
|required_dexterity = 63
|required_dexterity = 63
|critical_strike_chance = 5
|critical_strike_chance = 5
|attack_speed = 1.55
|attack_speed = 1.6
|physical_damage_min = 28
|physical_damage_min = 25
|physical_damage_max = 51
|physical_damage_max = 52
|weapon_range = 1.5
|weapon_range = 1.5
|release_version = 0.2.0
|release_version = 0.2.0
Line 45:
Line 47:
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
{{Version history table row|0.4.0|
* Crossblade Spear now has 1.6 attacks per second (from 1.55) and now has the Implicit "Prevent +3-7% of damage from deflected hits". Existing items will not have this implicit.
* Crossblade Spear now has 1.6 attacks per second (previously 1.55), now deals 25-52 damage (previously 28-51) and now has the Implicit "Prevent +3-7% of damage previously deflected hits". Existing items will not have this implicit.
Crossblade Spear now has 1.6 attacks per second (previously 1.55), now deals 25-52 damage (previously 28-51) and now has the Implicit "Prevent +3-7% of damage previously deflected hits". Existing items will not have this implicit.
Items with Required Level 46 now require Level 45 instead, and their requirements and stats have been adjusted. Required Dexterity reduced to 63 (from 64) and Physical Damage reduced to 28-51 (down from 28-52). This change applies to existing items. [Undocumented]