|description = Upgrades a normal item to [[Magic]] or a [[Magic]] item to a [[Rare]] item with one random notable passive as a modifier. Can only be used on Body Armour.
|description = Removes a random modifier and augments a [[Rare]] item with a new guaranteed modifier<br>Body Armour: Allocates a random Notable Passive Skill
|help_text = Right click this item then left click a normal or magic item to apply it.
|help_text = Right click this item then left click a Rare item to apply it.
|drop_text = Can randomly be obtained by [[corrupted|corrupting]] a Greater [[Essence]].
|drop_text = Can randomly be obtained by [[corrupted|corrupting]] a Perfect [[Essence]].
|is_drop_restricted = true
|is_drop_restricted = true
|release_version = 0.2.0
|release_version = 0.2.0
Latest revision as of 09:38, 1 September 2025
Essence of DeliriumStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: Allocates a random Notable Passive SkillRight click this item then left click a Rare item to apply it.
Acquisition Drop restricted Drop level: 1 Can randomly be obtained by corrupting a Perfect Essence.Metadata Item class: Currency Item Metadata ID: Metadata/Items/Currency/CurrencyCorruptedEssenceDelirium
Instead of adding a modifier of a certain tag, Essences now add a specific modifier, depending on the Tier of Essence and type of item it is being applied to.