Version 0.2.0c: Difference between revisions
Jump to navigation
Jump to search
Mefisto1029 (talk | contribs) (Created page with "{{version | before = Version 0.2.0b | patch = 0.2.0c | patchdate = April 7, 2025 | after = }} ==Patch notes== These are the official patch notes for Path of Exile 2 '''version 0.2.0c''' released by Grinding Gear Games.<ref name="Patch Notes" /> {{Blockquote top}} This patch contains some balance adjustments to Player Minions, Spear Skills, some Bosses, as well a number of bug fixes. The Minion cha...") |
No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 3: | Line 3: | ||
| patch = 0.2.0c | | patch = 0.2.0c | ||
| patchdate = April 7, 2025 | | patchdate = April 7, 2025 | ||
| after = | | after = 0.2.0d | ||
}} | }} | ||
Line 20: | Line 20: | ||
* Gem Level 20 Minions now have 60% More Damage. | * Gem Level 20 Minions now have 60% More Damage. | ||
* Gem Level 30 Minions now have 79% More Damage. | * Gem Level 30 Minions now have 79% More Damage. | ||
* The Life threshold Skeletal Arsonists can target other Minions, and the heal amount of Skeletal Clerics has been adjusted proportionately to the Minion Life changes. | * The Life threshold {{il|Skeletal Arsonist|Skeletal Arsonists}} can target other Minions, and the heal amount of {{il|Skeletal Cleric|Skeletal Clerics}} has been adjusted proportionately to the Minion Life changes. | ||
* Adjusted the Damage, Attack Speed, and Mana Costs for the following Spear Skills: | * Adjusted the Damage, Attack Speed, and Mana Costs for the following [[Spear]] Skills: | ||
** Spear Throw deals ~8% more Damage at all skill levels. | ** {{il|Spear Throw}} deals ~8% more Damage at all skill levels. | ||
** Lightning Spear Attack Speed is now 60% of base (from 50%) and deals ~5% more Damage at all gem levels. | ** {{il|Lightning Spear}} Attack Speed is now 60% of base (from 50%) and deals ~5% more Damage at all gem levels. | ||
** Glacial Lance Attack Speed is now 50% of base (from 45%). | ** {{il|Glacial Lance}} Attack Speed is now 50% of base (from 45%). | ||
** Storm Lance Attack Speed is now 60% of base (from 55%). | ** {{il|Storm Lance}} Attack Speed is now 60% of base (from 55%). | ||
** Whirlwind Lance Attack Speed is now 60% of base (from 55%). | ** {{il|Whirlwind Lance}} Attack Speed is now 60% of base (from 55%). | ||
** All the above skills (except Spear Throw) have had their Mana Costs lowered proportionately to the Attack Speed increases. | ** All the above skills (except {{il|Spear Throw}}) have had their Mana Costs lowered proportionately to the Attack Speed increases. | ||
* Candlemass, the Living Rite's abilities has had their cooldowns slightly increased (This should result in it using attacks that are parryable more often). | * [[Candlemass, the Living Rite|Candlemass, the Living Rite's]] abilities has had their cooldowns slightly increased (This should result in it using attacks that are parryable more often). | ||
* Fixed an issue where one of Candlemass, the Living Rite's cleaves were unblockable/unparryable. | * Fixed an issue where one of [[Candlemass, the Living Rite|Candlemass, the Living Rite's]] cleaves were unblockable/unparryable. | ||
* Count Geonor's abilities have had their cooldowns slightly increased (This should result in him using attacks that are parryable more often). | * [[Count Geonor|Count Geonor's]] abilities have had their cooldowns slightly increased (This should result in him using attacks that are parryable more often). | ||
* Blackjaw the Remnant, Oloton the Remorseless and Stormgore have had their skills rebalanced and visuals improved so their damage area more closely resemble their visuals. | * [[Blackjaw, the Remnant|Blackjaw the Remnant]], [[Oloton, the Remorseless|Oloton the Remorseless]] and [[Stormgore]] have had their skills rebalanced and visuals improved so their damage area more closely resemble their visuals. | ||
===Bug Fixes=== | ===Bug Fixes=== | ||
* Fixed a bug where [[Banner]]s were not providing their benefits to players when placed. | * Fixed a bug where [[Banner]]s were not providing their benefits to players when placed. | ||
* Fixed a bug where {{il|Raise Shield}} was missing the Melee type, so could not be supported by many [[Support Gem]]s that required it. | * Fixed a bug where {{il|Raise Shield}} was missing the Melee type, so could not be supported by many [[Support Gem]]s that required it. | ||
* Fixed a bug where some Whirlwinds would disappear instantly when Whirlwind Lance had extra Projectiles. | * Fixed a bug where some Whirlwinds would disappear instantly when {{il|Whirlwind Lance}} had extra Projectiles. | ||
* Fixed a bug where [[Concoction]] skills were not visually scaling with changes to Area of Effect. | * Fixed a bug where [[Concoction]] skills were not visually scaling with changes to Area of Effect. | ||
* Fixed a bug where the {{il|Profusion}} Support Gem was not working with the {{il|Disengage}} or {{il|Retort}} Skills. | * Fixed a bug where the {{il|Charge Profusion I|Profusion}} Support Gem was not working with the {{il|Disengage}} or {{il|Frenzied Riposte|Retort}} Skills. | ||
* Fixed a client crash when using the Wind Serpent's Fury Skill. | * Fixed a client crash when using the {{il|Wind Serpent's Fury}} Skill. | ||
* Fixed 3 client crashes related to Gamepad UI. | * Fixed 3 client crashes related to Gamepad UI. | ||
* Fixed 3 instance crashes. | * Fixed 3 instance crashes. |
Latest revision as of 09:56, 27 August 2025
Version History | ||
---|---|---|
← 0.2.0b April 5, 2025 | 0.2.0c April 7, 2025 | 0.2.0d → April 8, 2025 |
Patch notes
These are the official patch notes for Path of Exile 2 version 0.2.0c released by Grinding Gear Games.[1]
This patch contains some balance adjustments to Player Minions, Spear Skills, some Bosses, as well a number of bug fixes.
The Minion changes in this patch are readjustments to changes for their Life and Damage Scaling that were in 0.2.0. The goal of those were to impact very high level minions and some outliers but it affected them on a more broad scale causing them to feel weaker than we intended, especially in the middle of the campaign.
Balance changes
- Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
- Gem Level 10 Minions now have 41% More Damage.
- Gem Level 15 Minions now have 50% More Damage.
- Gem Level 20 Minions now have 60% More Damage.
- Gem Level 30 Minions now have 79% More Damage.
- The Life threshold
Skeletal ArsonistsSkeletal ArsonistMinion, Persistent, Fire, Detonator
Tier: 3
Level: 1
Reservation: 90 SpiritSummons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
Command: Detonate an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.Command: Explosive Demise
Cooldown Time: 3.00 s
Cast Time: 0.60 sec
Critical Hit Chance: 8.00%
Deals (12–612) to (19–918) Fire Damage
Deals additional Fire Damage equal to 12% of Minion's maximum Life
Can target Minions with (29–1379) Life or less
Explosion radius is 2.4 metres
Additional Effects From 1-20% Quality:
Deals additional Fire Damage equal to (0–4)% of Minion's maximum LifePlace into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.can target other Minions, and the heal amount of
Skeletal ClericsSkeletal ClericMinion, Persistent
Tier: 13
Level: (1-20)
Reservation: (60-20) SpiritActivate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
Additional Effects From 1-20% Quality:
Revived Skeletons are immune to Damage for (0.15-3) seconds after being RevivedSkills can be managed in the Skills Panel.has been adjusted proportionately to the Minion Life changes.
- Adjusted the Damage, Attack Speed, and Mana Costs for the following Spear Skills:
Spear ThrowSpear ThrowBarrageable, Attack, AoE, Projectile
Level: (1-20)
Attack Speed: 70% of base
Attack Damage: (125-390)% of baseHurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.Explosion
Attack Damage: (232–724)%
Explosion radius is 2 metresSkills can be managed in the Skills Panel.deals ~8% more Damage at all skill levels.
Lightning SpearLightning SpearBarrageable, Attack, AoE, Projectile, Lightning
Tier: 3
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (110-343)% of baseThrow a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.Converts 80% of Physical Damage to Lightning Damage
100% more chance to Shock
Spear cannot Pierce, Fork, Chain or Return
Modifiers to the number of Projectiles fired only affect
the maximum number of lightning bolt Projectiles
Splits towards 3 targets when Consuming a Frenzy Charge
Deals 50% more damage when Consuming a Frenzy Charge
Projectiles can Split from hitting terrain
Additional Effects From 1-20% Quality:
Fires (0.1-2) ProjectilesSkills can be managed in the Skills Panel.Attack Speed is now 60% of base (from 50%) and deals ~5% more Damage at all gem levels.
Glacial LanceGlacial LanceBarrageable, Attack, AoE, Projectile, Cold, Duration
Tier: 7
Level: (1-20)
Cost: (8-59) Mana
Attack Speed: 50% of base
Attack Damage: (130-405)% of baseThrow a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the ice fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.Converts 60% of Physical Damage to Cold Damage
Projectile count cannot be modified
(50-107)% more Freeze Buildup
Pierces all Targets
Chilling radius is 1.2 metres
Frenzy-Charged fragment duration is 1 second
Fragment duration is 6 seconds
Projectiles cannot Split
Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to Chilling radiusSkills can be managed in the Skills Panel.Attack Speed is now 50% of base (from 45%).
Storm LanceStorm LanceBarrageable, Attack, AoE, Projectile, Sustained, Lightning, Duration
Tier: 5
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (60-187)% of baseThrow an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.Converts 30% of Physical Damage to Lightning Damage
Pierces all TargetsSkills can be managed in the Skills Panel.Attack Speed is now 60% of base (from 55%).
Whirlwind LanceWhirlwind LanceBarrageable, Attack, AoE, Projectile, Duration
Tier: 11
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (110-343)% of baseThrow a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
Additional Effects From 1-20% Quality:
Collapse deals +(2-40)% more damage per additional stageSkills can be managed in the Skills Panel.Attack Speed is now 60% of base (from 55%).
- All the above skills (except
Spear ThrowSpear ThrowBarrageable, Attack, AoE, Projectile
Level: (1-20)
Attack Speed: 70% of base
Attack Damage: (125-390)% of baseHurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.Explosion
Attack Damage: (232–724)%
Explosion radius is 2 metresSkills can be managed in the Skills Panel.) have had their Mana Costs lowered proportionately to the Attack Speed increases.
- Candlemass, the Living Rite's abilities has had their cooldowns slightly increased (This should result in it using attacks that are parryable more often).
- Fixed an issue where one of Candlemass, the Living Rite's cleaves were unblockable/unparryable.
- Count Geonor's abilities have had their cooldowns slightly increased (This should result in him using attacks that are parryable more often).
- Blackjaw the Remnant, Oloton the Remorseless and Stormgore have had their skills rebalanced and visuals improved so their damage area more closely resemble their visuals.
Bug Fixes
- Fixed a bug where Banners were not providing their benefits to players when placed.
- Fixed a bug where
Raise ShieldRaise ShieldAttack, AoE, Melee, Physical, Channelling
Level: 1
Attack Time: 0.55 sec
Critical Strike Chance: 5.00%
Attack Damage: 80% of baseRequires: Armoured ShieldRaise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.Shield Bash causes 600% more Heavy Stun buildup
Shield Bash always Light Stuns
Shield Bash Dazes if holding a Tower Shield
Shield Bash can't be Evaded
Shield Bash deals 3 to 4 Physical Damage per 5 Armour on ShieldSkills can be managed in the Skills Panel.was missing the Melee type, so could not be supported by many Support Gems that required it.
- Fixed a bug where some Whirlwinds would disappear instantly when
Whirlwind LanceWhirlwind LanceBarrageable, Attack, AoE, Projectile, Duration
Tier: 11
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (110-343)% of baseThrow a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
Additional Effects From 1-20% Quality:
Collapse deals +(2-40)% more damage per additional stageSkills can be managed in the Skills Panel.had extra Projectiles.
- Fixed a bug where Concoction skills were not visually scaling with changes to Area of Effect.
- Fixed a bug where the
ProfusionCharge Profusion ISupport
Category: Charge Profusion
Tier: 1
Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Supported Skills have 30% chance to
grant an additional ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. Support Gem was not working with theDisengageDisengageAttack, AoE, Melee, Strike, Travel
Tier: 1
Level: (1-20)
Cost: (5-39) Mana
Cooldown Time: 1.50 sec
Can Store 1 Use(s)
Attack Damage: (85-308)% of baseJump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.Initial Strike
Supported Skills Consume Parried Debuff on Hit to generate a Frenzy Charge
+0.2 seconds to Total Attack Time
+25 to Melee Strike Range
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel.or
RetortFrenzied RiposteSupport, Attack
Category: Retort
Tier: 2Support Requirements: +5 DexSupports Attacks you use yourself or that you Trigger, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff.Supported Skills Consume Parried Debuff on Hit to generate a Frenzy ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. Skills.- Fixed a client crash when using the
Wind Serpent's FuryWind Serpent's FuryAttack, AoE, Melee, Sustained, Conditional
Tier: 13
Level: (1-20)
Cost: (10-74) Mana
Attack Speed: 40% of base
Attack Damage: (165-598)% of baseConsume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies, and knocking an Enemy into terrain or another larger Enemy will cause a shockwave.200% more Knockback Distance against Unique Enemies
Knocks Back Enemies
Thrust length is 10 metres
Thrust width is 1.7 metres
Requires 1 Frenzy Charge to use
Additional Effects From 1-20% Quality:
(1.5-30)% increased Knockback DistanceSkills can be managed in the Skills Panel.Skill.
- Fixed 3 client crashes related to Gamepad UI.
- Fixed 3 instance crashes.
This patch has been deployed without restarting the servers, so you will need to restart your client to receive the client changes.
References
- ↑ Kieren_GGG (April 7, 2025). "0.2.0c Patch Notes". Official Path of Exile Forums. Retrieved April 7, 2025.