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{{ | {{Keyword infobox|Energy}} | ||
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'''Energy''' is a mechanic on [[Meta]] gems which determines how often when they will [[trigger]]. | '''Energy''' is a mechanic on [[Meta]] gems which determines how often when they will [[trigger]]. | ||
==Mechanics== | ==Mechanics== | ||
Each meta gem builds up and uses energy independently, even if multiple copies of the same meta gem are used. If multiple skills are socketed in a meta gem, their energy values are combined, and all socketed skills are triggered simultaneously when energy reaches maximum. Multiple copies of the same skills can be used. Energy gained exceeding the maximum is discarded upon resetting the counter. | |||
===Invocation skills=== | |||
[[Invocation]] skills work differently from other trigger meta skills. Instead of triggering the socketed skills whenever it reaches full energy, it is stored until the Invocation skill is used, triggering the socketed spells a number of times based on the total amount of energy stored. | |||
[[Ritual Cadence]] causes Invocations to trigger a spell once every 2 seconds instead of all at once. | |||
==Related skills== | |||
{{Skill table | |||
|where=items.class_id="Meta Skill Gem" AND items.stat_text LIKE "%Energy%" | |||
}} | |||
==Related passive skills== | |||
The following [[passive skill]]s are related to energy: | |||
{{Query base passive skills | |||
|where= | |||
passive_skill_stats.id LIKE "%energy%" AND passive_skill_stats.id NOT LIKE "%energy_shield%" | |||
}} | |||
===Paths Not Taken passive skills=== | |||
The following passive skills are exclusive the [[Oracle]] with [[The Unseen Path]] allocated: | |||
{{Passive skill table | |||
|q_where= | |||
passive_skills.id LIKE "oracle_%" | |||
AND passive_skills.stat_text LIKE "%energy%" AND passive_skills.stat_text NOT LIKE "%energy shield%" | |||
|large=1 | |||
|stat_text=1 | |||
}} | |||
===Ascendancy passive skills=== | |||
The following [[Ascendancy passive skill]]s are related to energy: | |||
{{Query ascendancy passive skills | |||
|where= passive_skills.stat_text LIKE "%energy%" AND passive_skills.stat_text NOT LIKE "%energy shield%" | |||
}} | |||
===Keystones=== | |||
{{Query keystone passive skills | |||
|where= | |||
passive_skills.stat_text LIKE "%energy%" AND passive_skills.stat_text NOT LIKE "%energy shield%" | |||
}} | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.2.0| | |||
* Fixed a bug where the "chance for Trigger Skills to refund half of Energy spent" description could disappear if the chance was over 100%. This was just a display issue with the description. | |||
}} | |||
{{Version history table row|0.1.1c| | {{Version history table row|0.1.1c| | ||
* Hitting inanimate objects, such as Ice Crystals, Tempest Bell or Vine Arrow plants, can no longer cause your trigger skills to generate energy. | * Hitting inanimate objects, such as Ice Crystals, Tempest Bell or Vine Arrow plants, can no longer cause your trigger skills to generate energy. | ||
Latest revision as of 21:28, 16 December 2025
If multiple methods of Triggering a skill attempt to apply to the same skill, that skill will be disabled. other effects or Skills, based on the use time of the triggered Skill. When calculating Energy gain or consumption from the use time of a Skill, modifiers to TotalThe Total value of a stat is the value after all calculations have been performed. Modifiers to the Total value apply after all other modifiers. use time are treated as though they were double the value.
Energy cannot be gained from direct effects of TriggeredMany effects can cause a Skill to Trigger. A Triggered Skill occurs immediately, without an attack or cast time, and usually targets the cause of the trigger. Triggering a Skill does not count as using it.
If multiple methods of Triggering a skill attempt to apply to the same skill, that skill will be disabled. Skills.
Energy is a mechanic on Meta gems which determines how often when they will trigger.
Mechanics
Each meta gem builds up and uses energy independently, even if multiple copies of the same meta gem are used. If multiple skills are socketed in a meta gem, their energy values are combined, and all socketed skills are triggered simultaneously when energy reaches maximum. Multiple copies of the same skills can be used. Energy gained exceeding the maximum is discarded upon resetting the counter.
Invocation skills
Invocation skills work differently from other trigger meta skills. Instead of triggering the socketed skills whenever it reaches full energy, it is stored until the Invocation skill is used, triggering the socketed spells a number of times based on the total amount of energy stored.
Ritual Cadence causes Invocations to trigger a spell once every 2 seconds instead of all at once.
Related skills
| Gem | Tier | |||
|---|---|---|---|---|
Level: (1-20) Cooldown Time: 0.20 sec Can Store 1 Use(s)While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.(0-57)% increased Energy gained Maximum Energy is 500 Gains 2 Energy per 0.1 seconds of base cast time of Spells you cast Additional Effects From 1-20% Quality: (0.75-15)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 0 | |||
Level: (1-20)While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy.Gains 25 Energy when you Block (0-57)% increased Energy gained Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells Additional Effects From 1-20% Quality: Gains (0.0025-0.05) Energy when you BlockPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 0 | |||
Level: (1-20)While active, gains Energy when one of your Charms is used and triggers socketed Spells on reaching maximum Energy.When a Charm is used gains 2 Energy per Charge used (0-57)% increased Energy gained Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Additional Effects From 1-20% Quality: (0.75-15)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 0 | |||
Level: (1-20)While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.Gains 3 Energy per Power of enemies you Hit with Melee Attacks, modified by the percentage of the enemy's Ailment Threshold the Hit will deal (0-57)% increased Energy gained Can only socket Fire Spells Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Additional Effects From 1-20% Quality: (0.75-15)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 0 | |||
Level: (1-20)While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Lightning spells on reaching maximum Energy.Gains 3 Energy per Power of enemies you Hit with Melee Attacks, modified by the percentage of the enemy's Ailment Threshold the Hit will deal (0-57)% increased Energy gained Can only socket Lightning Spells Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Supported Skills deal (10-200)% increased Damage Supported Skills Cost nothing Additional Effects From 1-20% Quality: (0.75-15)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 0 | |||
Tier: 8 Level: (1-20) Reservation: 30 SpiritWhile active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.Gains 50 base Energy when a Minion is killed, modified by the Minion's Power (0-57)% increased Energy gained Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Additional Effects From 1-20% Quality: (1-20)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 8 | |||
Tier: 8 Level: (1-20) Reservation: 30 Spirit Cooldown Time: 0.20 sec Can Store 1 Use(s)While active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.When Hit by an Enemy, gain 1 Energy for each 10 Energy Shield lost to damage taken (0-57)% increased Energy gained Maximum Energy is 500 Additional Effects From 1-20% Quality: (0.75-15)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 8 | |||
Tier: 8 Level: (1-20) Reservation: 60 Spirit Cooldown Time: 0.20 sec Can Store 1 Use(s)While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.Gains 10 Energy per Power of enemies you Freeze with Hits from Skills Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal Gains 1 Energy per Power of enemies you Shock with Hits from Skills (0-68)% increased Energy gained Maximum Energy is 500 Additional Effects From 1-20% Quality: Maximum Energy is (5-100)Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 8 | |||
Tier: 14 Level: (1-20) Reservation: 100 SpiritWhile active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.Gains 1 Energy per Power of enemies you Critically Hit with Skills, modified by the percentage of the enemy's Ailment Threshold the Critical Hit will deal (0-57)% increased Energy gained Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Additional Effects From 1-20% Quality: (0.5-10)% increased Reservation EfficiencyPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 14 | |||
Tier: 14 Level: (1-20) Reservation: 100 SpiritWhile active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.Gains 10 Energy per Power of enemies you Freeze with Hits from Skills Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal Gains 1 Energy per Power of enemies you Shock with Hits from Skills (0-57)% increased Energy gained Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Additional Effects From 1-20% Quality: (0.75-15)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 14 | |||
Tier: 14 Level: (1-20) Reservation: 100 SpiritWhile active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.Gain 2 Energy per metre travelled while dodge rolling (0-57)% increased Energy gained Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Additional Effects From 1-20% Quality: (0.5-10)% increased Reservation EfficiencyPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 14 | |||
Tier: 14 Level: (1-20) Reservation: 60 Spirit Cooldown Time: 0.20 sec Can Store 1 Use(s)Requires: TalismanWhile active, gains Energy when you spend Mana. Using the Invocation once sufficient Energy is gathered will consume the Energy to create visages which attack once with a socketed Shapeshifting Attack, creating multiple visages if it has enough Energy.(0-57)% increased Energy gained Gains 1 Energy per 20 Mana spent Maximum Energy is 500 Additional Effects From 1-20% Quality: (1-20)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 14 | |||
Tier: 14 Level: (1-20) Reservation: 30 Spirit Cooldown Time: 0.20 sec Can Store 1 Use(s)While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.(0-57)% increased Energy gained Maximum Energy is 500 Gains 30 Energy per Power of enemies you kill with Melee Attacks Additional Effects From 1-20% Quality: (1-20)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 14 |
Related passive skills
The following passive skills are related to energy:
| Name | Stats |
|---|---|
| Energy | Meta Skills gain 8% increased Energy [1] [2] [3] [4] [5] [6] [7] [8] [9] |
| Energy and Critical Chance | Meta Skills gain 4% increased Energy 5% increased Critical Hit Chance [1] [2] |
| Dynamism | 40% increased Damage if you've Triggered a Skill Recently Meta Skills gain 15% increased Energy [1] |
| Energise | 25% chance for Trigger skills to refund half of Energy Spent [1] |
| Evocational Practitioner | Meta Skills gain 25% increased Energy if you've dealt a Critical Hit Recently 25% increased Critical Hit Chance if you've Triggered a Skill Recently [1] |
| Invocated Echoes | Invocated Spells have 40% chance to consume half as much Energy [1] |
| Invocated Limit | Invocated skills have 30% increased Maximum Energy [1] |
Paths Not Taken passive skills
The following passive skills are exclusive the Oracle with The Unseen Path allocated:
| Name | Stats |
|---|---|
| Energy | Meta Skills gain 20% increased Energy [1] [2] |
Ascendancy passive skills
The following Ascendancy passive skills are related to energy:
| Ascendancy Class | Name | Stats |
|---|---|---|
Invoker![]() | The Soul Springs Eternal | Meta Skills gain 35% more Energy Meta Skills have 50% increased Reservation Efficiency [1] |
Keystones
| Name | Stats |
|---|---|
| Ritual Cadence | Invocation Skills instead Trigger Spells every 2 seconds Invocation Skills cannot gain Energy while Triggering Spells Invoked Spells consume 50% less Energy [1] |
Version history
| Version | Changes |
|---|---|
| 0.2.0 |
|
| 0.1.1c |
|
| 0.1.1 |
|
| 0.1.0d |
|
| 0.1.0 |
|
