Pinned

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For the support gem, see Pin.
Pinned
Tooltip
Certain skills and effects allow damage to build up Pinned. Once this build up passes the enemy's Pinned Threshold, they are Pinned, preventing them moving, being moved or Evading for 4 seconds. They are also Light Stunned when they become Pinned.

Pinned targets count as Immobilised.
Primed for Pin
Tooltip
Normal enemies are Primed for Pin when they have at least 40% Pin buildup. Magic enemies are instead Primed at 50% buildup, Rare at 60%, and Unique at 70%.

Pinned is a debuff that prevents movement and knockback, negates Evasion, and is considered immobilizing a target. The target also receives a Light Stun upon being inflicted with the debuff. Pinned is usually inflicted by skills supported by the Pin support gem, or certain unique items. Pinned is not an ailment or a type of slow.

Mechanics

Related gems

Skill gems

The following skill gems are related to Pin:

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Combat FrenzyCombat FrenzyBuff, Persistent
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (8-6.1) seconds

Additional Effects From 1-20% Quality:
(0.5-10)% chance when you gain a Charge to gain an additional Charge
Skills can be managed in the Skills Panel.
8NoYesNo
Bone CageBone CageSpell, AoE, Physical, Duration, Nova
Tier: 3
Level: (1-20)
Cost: (7-80) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 15.00%
Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.Deals (10-347) to (15-521) Physical Damage
Hits are Pinning
Pins Enemies as though dealing 50% more Damage
Cage radius is 1.8 metres
Explosion radius is 1 metre
Cage duration is 1.6 seconds

Additional Effects From 1-20% Quality:
Pins Enemies as though dealing +(2.5-50)% more Damage
Skills can be managed in the Skills Panel.
3NoNoYes
Artillery BallistaArtillery BallistaAttack, Totem, AoE, Projectile, Sustained, Duration
Tier: 7
Level: (1-20)
Cost: (14-95) Mana
Requires: CrossbowDeploy a Ballista Totem that rains down a salvo of Pinning, Maiming bolts.Totem duration is 12 seconds
Limit 1 Totem
Totem gains +(0-75)% to all Elemental Resistances
Totem gains +(0-35)% to Chaos Resistance
Skills can be managed in the Skills Panel.
7YesYesNo

Support gems

The following support gems are related to Pin:

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Pin IPin ISupport, Physical
Category: Pin
Tier: 1
Support Requirements: +5 DexSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Modifiers to Stun Buildup for Supported Skills instead apply to Pin Buildup
Supported Skills cannot cause Stun Buildup
Physical Damage from Supported Skill is Pinning
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoYesNo
Pin IIPin IISupport, Physical
Category: Pin
Tier: 2
Support Requirements: +5 DexSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.Supported Skills have 50% increased Critical Hit Chance against Immobilised Enemies
Modifiers to Stun Buildup for Supported Skills instead apply to Pin Buildup
Supported Skills cannot cause Stun Buildup
Physical Damage from Supported Skill is Pinning
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoYesNo
Pin IIIPin IIISupport, Physical
Category: Pin
Tier: 5
Support Requirements: +5 DexSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.Modifiers to Stun Buildup for Supported Skills instead apply to Pin Buildup
Supported Skills cannot cause Stun Buildup
Physical Damage from Supported Skill is Pinning
Hits with Supported Skills cause 60% less Pin buildup
Pin caused by Supported Skills has 30% more duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoYesNo
Bone ShrapnelBone ShrapnelSupport, AoE, Trigger, Physical
Tier: 2
Support Requirements: +5 IntSupports Skills which Hit Enemies. Supported Skills trigger Bone Shrapnel explosions when killing Pinned Enemies.Supported Skills cannot cause Pin buildup
Supported Skills trigger Bone Shrapnel Explosions on killing Pinned Enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoNoYes

Related unique items

ItemRequired levelStats
ChainstingChainsting
Hunting Spear
Spear
Physical Damage: 10-18
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.5 metres
Requires Level 10, 10 Str, 20 Dex(15-25)% chance to Maim on Hit
Grants Skill: Spear Throw
Adds (13-17) to (22-28) Physical Damage
+(100-150) to Accuracy Rating
10% increased Attack Speed
All Damage from Hits with this Weapon Contributes to Pin Buildup
(20-30)% increased Projectile Speed with this Weapon
The Sacred Hunt ends with mercy.
10(15-25)% chance to Maim on Hit
Grants Skill: Spear ThrowAdds (13-17) to (22-28) Physical Damage
+(100-150) to Accuracy Rating
10% increased Attack Speed
All Damage from Hits with this Weapon Contributes to Pin Buildup
(20-30)% increased Projectile Speed with this Weapon
BushwhackBushwhack
Lizardscale Boots
Evasion: 90Requires Level 33, 57 Dex(15–25)% increased Movement Speed
(50–80)% increased Evasion Rating
+(10–20) to Dexterity
Physical Damage is Pinning
Banished for his tragic failure,
Erian learned to hunt to survive.
33(15–25)% increased Movement Speed
(50–80)% increased Evasion Rating
+(10–20) to Dexterity
Physical Damage is Pinning
Adonia's EgoAdonia's Ego
Siphoning Wand
WandRequires Level 66Grants Skill: Level (16-20) Power Siphon
Grants Skill: Level 20 Pinnacle of Power
+(100-150) to maximum Mana
+3 to Level of all Spell Skills
(15-30)% increased Cast Speed
-10% to all Elemental Resistances per Power Charge
-1 to Maximum Power Charges
Adonia rose with eyes afire, emanating a ghastly aura, and broke off a carving from the wall of the Throne Room.
"You think me powerless without my wand? Insult me again!"
66Grants Skill: Level (16-20) Power Siphon
Grants Skill: Level 20 Pinnacle of Power+(100-150) to maximum Mana
+3 to Level of all Spell Skills
(15-30)% increased Cast Speed
-10% to all Elemental Resistances per Power Charge
-1 to Maximum Power Charges

Version history

Version Changes
0.2.0
  • Pinned targets can no longer Evade. Pinning a target now also causes them to be Light Stunned.
0.1.0
  • Introduced to the game.