Tactician

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Tactician
Countless wars have left you with skills somewhat resembling a decent officer...
Official artwork of the Tactician.

Tactician is an Ascendancy class for the Mercenary.

Overview

The Tactician is a support-oriented class who commands his allies to victory. He has access to lower reservation costs and the ability to buff his allies using his weapon or placing down multiple Banners. The Tactician is also capable of holding his own, with skills dedicated to Pinning down enemies and enhancing the survivability his Armour and Evasion can provide. He can also call down Supporting Fire to rain down a volley of arrows and guide his totems for extra power.

Passive skills

Minor skills

This class has the following minor passive skills:

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Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
A Solid Plan Persistent Buffs have 50% Less Reservation Spirit
Watch How I Do It Allies in your Presence gain added Attack Damage equal to 25% of your main hand Weapon's Damage A Solid Plan Presence Area
Whoever Pays Best Can place multiple Banners A Solid Plan Banner Area
Suppressing Fire Projectile Damage builds Pin Pin Buildup
Right Where We Want Them Pinned enemies cannot perform actions Suppressing Fire Pin Buildup
Polish That Gear Gain 100% of Armour as extra Stun Threshold
Gain 100% of Evasion Rating as extra Ailment Threshold
Armour and Evasion
Stay Light, Use Cover Defend with 200% of Armour
Enemies have an Accuracy Penalty against you based on Distance
Maximum Evade Chance is 50%
Maximum Physical Damage Reduction is 50%
Polish That Gear Armour and Evasion
Unleash Hell! Grants Skill: Supporting Fire Minion Damage
Cannons, Ready! Totems have 30% more Skill Speed
Totems only use skills when you fire an Attack Projectile
Totem Damage

Version history

Version Changes
0.3.0
  • The Cannons, Ready! Notable Passive Skill now also provides +1 to maximum number of Summoned Totems.
  • The Right Where we Want Them Notable Passive Skill now also grants Projectile Damage builds Pin.
  • The Polish That Gear Notable Passive Skill now provides Gain Deflection Rating equal to 20% of Armour, and no longer grants Gain 100% of Armour as extra Stun Threshold.
  • The Suppressing Fire Notable Passive Skill now provides 40% more Immobilisation buildup instead of Projectile Damage builds Pin.
  • The Supporting Fire Skill granted by the Unleash Hell! Notable Passive Skill no longer grants Minions from this Skill have 1% increased Accuracy Rating per 3 of your Dexterity. Instead, Minions from this Skill now have 1% increased Area of Effect per 3 of your Dexterity. The Death from Above command for Supporting Fire now deals approximately 3 times more Damage at all Gem levels.
  • The Whoever Pays Best Notable Passive Skill now provides "There is no Limit on the number of Banners you can place" and Banners gain 5 Glory per Second, instead of "Can Place Multiple Banners".
  • Added a new Strategic Embankments Notable Passive Skill, which requires Cannons, Ready! This causes your Totems to grant Embankment Auras to players when placed, which grant a different effect depending on the variety of totem:
0.2.0
  • Introduced to the game.