The Arbiter of Ash

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The Arbiter of Ash is the pinnacle boss of The Burning Monolith.

Skills

  • Beam: Channels a long beam of fire
  • Flaming Gale: Covers the arena in a red mist, leaving a strip in the middle. When he points with his weapon, the areas covered in red mist are covered in a flaming gale. Repeats several times in different directions, facing the way the strip follows.
  • Flaming Gale Beam: Points forward with his weapon, creating a wide flaming gale while shooting a long beam of fire.
  • Donut Bombs: Several seeds of fire fall from the sky in sequence, creating a ring. The area outside of the ring explodes with fire after a short duration.
  • Sword Combo: Cleaves his sword around 2 or 3 times while moving.
  • Sword Slash: Flies into the air then slams with his sword, creating a long shockwave forward.
  • Flying Slam: Flies into the air them slams the ground in a large area.
  • Combo Slam: Flies into the air and creates a line of fire across the arena, then performs three slams from the air, with a larger area each time.
  • Chill Seed: Embeds his sword into a white orb, covering the arena in chilling ground with a 30% action speed slow permanently and imbues the boss with cold damage.
  • Bullet Hell: Creates a flaming orb which fires a ring of small projectiles periodically. The entire ring explodes in a chain reaction on contact.

Drops

  • Solus IpseSolus Ipse
    Grand Visage
    Armour: 88
    Evasion: 80
    Energy Shield: 30
    Requires Level 65, 46 Str, 46 Dex, 46 Int+(60-100) to Maximum Mana
    25% increased Light Radius
    (100-150)% increased Armour, Evasion and Energy Shield
    Equipment and Skill Gems have 25% increased Attribute Requirements
    You can Socket an additional copy of each Lineage Support Gem, in different Skills
    One warrior alone survived to face the Arbiter.
  • Morior InvictusMorior Invictus
    Grand Regalia
    Armour: 135
    Evasion: 123
    Energy Shield: 46
    Movement Speed: -4.0%
    Requires Level 65, 51 Str, 51 Dex, 51 Int(200–300)% increased Armour, Evasion and Energy Shield
    <3 random socket modifiers>
    Has 4 Rune Sockets (Hidden)
    The Unblinking Eye did not cower and wail.
    They stood against the end.
  • Sine AequoSine Aequo
    Grand Manchettes
    Armour: 44
    Evasion: 40
    Energy Shield: 15
    Requires Level 65, 40 Str, 40 Dex, 40 Int(10–15)% increased Skill Speed
    (40–60)% increased Armour, Evasion and Energy Shield
    Immobilise enemies at 50% buildup instead of 100%
    Enemies Immobilised by you take 25% less Damage
    The greatest warrior of his era fought with honour.
  • Ab AeternoAb Aeterno
    Grand Cuisses
    Armour: 66
    Evasion: 60
    Energy Shield: 23
    Requires Level 65, 43 Str, 43 Dex, 43 Int(15–30)% increased Movement Speed
    (60–80)% increased Armour, Evasion and Energy Shield
    Dodge Roll avoids all Hits
    10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds
    His enemy was for endurance forged. His own waned.
  • Sacred FlameSacred Flame
    Shrine Sceptre
    Sceptre
    Spirit: 100
    Requires Level 78Grants Skill: Level (18-20) Purity of FireGain (40-60)% of Damage as Extra Fire Damage
    Allies in your Presence Gain (20-30)% of Damage as Extra Fire Damage
    Allies in your Presence Regenerate (2-3)% of their Maximum Life per second
    Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
    Fire destroys, but fire also purifies.
    Life always springs anew.

Version history

Version Changes
0.1.0
  • Introduced to the game.

Category Monsters