The Arbiter of Ash
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The Arbiter of Ash is the pinnacle boss of The Burning Monolith.
Skills
- Beam: Channels a long beam of fire
- Flaming Gale: Covers the arena in a red mist, leaving a strip in the middle. When he points with his weapon, the areas covered in red mist are covered in a flaming gale. Repeats several times in different directions, facing the way the strip follows.
- Flaming Gale Beam: Points forward with his weapon, creating a wide flaming gale while shooting a long beam of fire.
- Donut Bombs: Several seeds of fire fall from the sky in sequence, creating a ring. The area outside of the ring explodes with fire after a short duration.
- Sword Combo: Cleaves his sword around 2 or 3 times while moving.
- Sword Slash: Flies into the air then slams with his sword, creating a long shockwave forward.
- Flying Slam: Flies into the air them slams the ground in a large area.
- Combo Slam: Flies into the air and creates a line of fire across the arena, then performs three slams from the air, with a larger area each time.
- Chill Seed: Embeds his sword into a white orb, covering the arena in chilling ground with a 30% action speed slow permanently and imbues the boss with cold damage.
- Bullet Hell: Creates a flaming orb which fires a ring of small projectiles periodically. The entire ring explodes in a chain reaction on contact.
Drops
Solus IpseSolus Ipse
Grand VisageArmour: 88
Evasion: 80
Energy Shield: 30Requires Level 65, 46 Str, 46 Dex, 46 Int+(60-100) to Maximum Mana
25% increased Light Radius
(100-150)% increased Armour, Evasion and Energy Shield
Equipment and Skill Gems have 25% increased Attribute Requirements
You can Socket an additional copy of each Lineage Support Gem, in different SkillsOne warrior alone survived to face the Arbiter.Morior InvictusMorior Invictus
Grand RegaliaArmour: 135
Evasion: 123
Energy Shield: 46
Movement Speed: -4.0%Requires Level 65, 51 Str, 51 Dex, 51 Int(200–300)% increased Armour, Evasion and Energy Shield
<3 random socket modifiers>
Has 4 Rune Sockets (Hidden)The Unblinking Eye did not cower and wail.
They stood against the end.Sine AequoSine Aequo
Grand ManchettesArmour: 44
Evasion: 40
Energy Shield: 15Requires Level 65, 40 Str, 40 Dex, 40 Int(10–15)% increased Skill Speed
(40–60)% increased Armour, Evasion and Energy Shield
Immobilise enemies at 50% buildup instead of 100%
Enemies Immobilised by you take 25% less DamageThe greatest warrior of his era fought with honour.Ab AeternoAb Aeterno
Grand CuissesArmour: 66
Evasion: 60
Energy Shield: 23Requires Level 65, 43 Str, 43 Dex, 43 Int(15–30)% increased Movement Speed
(60–80)% increased Armour, Evasion and Energy Shield
Dodge Roll avoids all Hits
10% less Movement and Skill Speed per Dodge Roll in the past 20 secondsHis enemy was for endurance forged. His own waned.Sacred FlameSacred Flame
Shrine SceptreSceptre
Spirit: 100Requires Level 78Grants Skill: Level (18-20)Purity of FireGain (40-60)% of Damage as Extra Fire Damage
Allies in your Presence Gain (20-30)% of Damage as Extra Fire Damage
Allies in your Presence Regenerate (2-3)% of their Maximum Life per second
Enemies in your Presence Resist Elemental Damage based on their Lowest ResistanceFire destroys, but fire also purifies.
Life always springs anew.Prism of BeliefPrism of Belief
DiamondLimited to: 1+(1-3) to Level of all <Random skill> SkillsCorruptedEntropy can be reversed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Version history
Version | Changes |
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0.1.0 |
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