Damage over time: Difference between revisions
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Damage over time does not count as a [[hit]], so bonuses and defences that affect hit damage will not affect it. [[Resistance]] in the appropriate [[damage type]] will mitigate damage over time but [[armour]] and [[penetration]] will not as they only apply to hits. | Damage over time does not count as a [[hit]], so bonuses and defences that affect hit damage will not affect it. [[Resistance]] in the appropriate [[damage type]] will mitigate damage over time but [[armour]] and [[penetration]] will not as they only apply to hits. | ||
==Related skills== | |||
{{Skill table | |||
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") | |||
AND (items.stat_text LIKE "%damage per second%") | |||
}} | |||
==Related skills== | |||
{{Skill table | |||
|where = items.class_id IN ("Support Skill Gem") | |||
AND (items.stat_text LIKE "%damage per second%") | |||
}} | |||
==See also== | ==See also== |
Latest revision as of 15:04, 17 September 2025
Damage over time refers to damage which happens gradually over a duration instead of all at once.
Damage over time does not count as a hit, so bonuses and defences that affect hit damage will not affect it. Resistance in the appropriate damage type will mitigate damage over time but armour and penetration will not as they only apply to hits.
Related skills
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Level: (1-20)Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.Corrupted Blood deals 2% of slain Enemy's maximum Life as Physical damage per second Blood Boil applies to non-Unique enemies in your Presence every (2-1.52) seconds 20% more Corrupted Blood infliction Area of Effect per Blood Boil on slain Enemy Inflicts a stack of Corrupted Blood on targets within 1.5 metres per Blood Boil on slain Enemy Corrupted Blood duration is 5 seconds Additional Effects From 1-20% Quality: +(0.075-1.5) seconds to Corrupted Blood durationSkills can be managed in the Skills Panel. ![]() | — | — | — | — |
![]() Tier: 1 Level: (1-20) Cost: (8-83) Mana Cast Time: 1.00 secAfflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.Deals (1.9-93.9) Base Chaos Damage per second Modifiers to Spell Damage apply to Debuff's Damage over Time Debuff deals 100% more Damage for each time it has spread, up to 300% Spread radius is 1.7 metres Debuff duration is 5 seconds Additional Effects From 1-20% Quality: Contagion targets (0.1-2) additional Enemies when CastSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-20) Cost: (5-57) Mana Cast Time: 0.80 sec Critical Strike Chance: 7.00%Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.Projectile Deals (5-138) to (9-257) Chaos Damage Damage over Time Modifiers to Spell Damage apply to Debuff's Damage over Time Debuff duration is 4 seconds Deals (9.2–409.4) Base Chaos Damage per second Additional Effects From 1-20% Quality: +(0.05-1) seconds to Debuff durationSkills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: (1-20) Cost: (6-65) Mana Cast Time: 1.00 secMark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.Deals (13.5-652.2) Base Chaos Damage per second Modifiers to Spell Damage apply to Debuff's Damage over Time Limit 5 active rituals Ritual radius is 2.2 metres Ritual duration is 2 seconds Additional Effects From 1-20% Quality: (0.5-10)% chance to not destroy Consumed CorpseSkills can be managed in the Skills Panel. ![]() | 7 | ![]() | ![]() | ![]() |
Related skills
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Category: Corrupting CryRequires Level 65 Support Requirements: +5 StrSupports Warcries, causing them to inflict massive amounts of Corrupted Blood on enemies in their area of effect, at the cost of your Life.Corrupted Blood deals 25% of your Strength as Physical Damage per second Corrupted Blood duration is 5 seconds Lose 2% of maximum Life per Corrupted Blood inflicted by Supported Skills Supported Warcries inflict 5 Corrupted Blood DebuffsThe water used to cool the Locus of Corruption ran red as blood, bright as flame, and bubbled with strange heat. "Drink," he offered. "Suffuse your flesh with power!"Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 0 | ![]() | ![]() | ![]() |
![]() Category: Burgeon Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.Supported Skills deal 10% more Damage per second spent Channelling, up to 40%Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | ![]() | ![]() | ![]() |
![]() Category: Bursting Plague Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Support Poison from Supported Skills also adds 100% of Damage per Second to Enemy as Plague, up to a maximum of 20% of Enemy's maximum Life Plague Burst Cooldown Time: 0.10s Triggered when an enemy Poisoned by a supported skill dies, dealing Physical damage around them based on the built-up Plague. +5% to Critical Hit Chance Deals Physical Damage equal to 100% of Plague on Triggering Enemy Has up to 100% more Area of Effect at maximum Plague Burst radius is 1.8 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | ![]() | ![]() | ![]() |
![]() Category: Infernal Legion Tier: 2Support Requirements: +5 StrSupports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.Minions from Supported Skills take 20% of their maximum Life as Fire Damage per second Minions from Supported Skills Ignite Enemies within a radius of 1.5 metres as though dealing Base Fire Damage equal to 20% of Minion's Maximum LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | ![]() | ![]() | ![]() |
![]() Category: Decaying Hex Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.Supported Skills inflict Decay, dealing 100% of Intelligence as Chaos damage per second for 8 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 3 | ![]() | ![]() | ![]() |
![]() Category: Corrupting Cry Tier: 3Support Requirements: +5 StrSupports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.Supported Warcries have 30% less Area of Effect Corrupted Blood deals 25% of your Strength as Physical Damage per second Corrupted Blood duration is 5 seconds Supported Warcries inflict Corrupted BloodPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 3 | ![]() | ![]() | ![]() |
![]() Category: Burgeon Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.Supported Skills deal 20% more Damage per second spent Channelling, up to 40%Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Infernal Legion Tier: 4Support Requirements: +5 StrSupports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.Minions from Supported Skills take 20% of their maximum Life as Fire Damage per second Minions from Supported Skills Ignite Enemies within a radius of 2 metres as though dealing Base Fire Damage equal to 20% of Minion's Maximum LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Corrupting Cry Tier: 5Support Requirements: +5 StrSupports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.Corrupted Blood deals 25% of your Strength as Physical Damage per second Corrupted Blood duration is 5 seconds Supported Warcries inflict Corrupted BloodPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 5 | ![]() | ![]() | ![]() |
![]() Category: Infernal Legion Tier: 5Support Requirements: +5 StrSupports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.Minions from Supported Skills take 30% of their maximum Life as Fire Damage per second Minions from Supported Skills Ignite Enemies within a radius of 2 metres as though dealing Base Fire Damage equal to 25% of Minion's Maximum LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 5 | ![]() | ![]() | ![]() |