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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0| | |||
* The [[Cannons, Ready!]] Notable Passive Skill now also provides +1 to maximum number of Summoned Totems. | |||
* The [[Right Where We Want Them|Right Where we Want Them]] Notable Passive Skill now also grants Projectile Damage builds Pin. | |||
* The [[Polish That Gear]] Notable Passive Skill now provides Gain Deflection Rating equal to 20% of Armour, and no longer grants Gain 100% of Armour as extra Stun Threshold. | |||
* The [[Suppressing Fire]] Notable Passive Skill now provides 40% more Immobilisation buildup instead of Projectile Damage builds Pin. | |||
* The [[Supporting Fire]] Skill granted by the [[Unleash Hell!]] Notable Passive Skill no longer grants Minions from this Skill have 1% increased Accuracy Rating per 3 of your Dexterity. Instead, Minions from this Skill now have 1% increased Area of Effect per 3 of your Dexterity. The Death from Above command for Supporting Fire now deals approximately 3 times more Damage at all Gem levels. | |||
* The [[Whoever Pays Best]] Notable Passive Skill now provides "There is no Limit on the number of Banners you can place" and Banners gain 5 Glory per Second, instead of "Can Place Multiple Banners". | |||
* Added a new [[Strategic Embankments]] Notable Passive Skill, which requires Cannons, Ready! This causes your Totems to grant Embankment Auras to players when placed, which grant a different effect depending on the variety of totem: | |||
** {{il|Ancestral Warrior Totem}} grants 40% increased Glory Generation. | |||
** {{il|Artillery Ballista}} grants 40% increased Immobilisation Buildup. | |||
** {{il|Dark Effigy}} grants 40% increased Damage over Time. | |||
** {{il|Mortar Cannon}} grants 15% of Damage Gained as extra Fire. | |||
** {{il|Siege Ballista}} grants 50% increased Damage against Immobilised Enemies. | |||
** {{il|Shockwave Totem}} grants 30% increased Area of Effect. | |||
}} | |||
{{Version history table row|0.2.0| | {{Version history table row|0.2.0| | ||
* Introduced to the game. | * Introduced to the game. |
Revision as of 14:40, 25 August 2025
Tactician
Countless wars have left you with skills somewhat resembling a decent officer... |

Tactician is an Ascendancy class for the Mercenary.
Overview
The Tactician is a support-oriented class who commands his allies to victory. He has access to lower reservation costs and the ability to buff his allies using his weapon or placing down multiple Banners. The Tactician is also capable of holding his own, with skills dedicated to Pinning down enemies and enhancing the survivability his Armour and Evasion can provide. He can also call down Supporting Fire to rain down a volley of arrows and guide his totems for extra power.
Passive skills
Minor skills
This class has the following minor passive skills:
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Notable skills
This class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
A Solid Plan | Persistent Buffs have 50% Less Reservation | — | Spirit |
Watch How I Do It | Allies in your Presence gain added Attack Damage equal to 25% of your main hand Weapon's Damage | A Solid Plan | Presence Area |
Whoever Pays Best | Can place multiple Banners | A Solid Plan | Banner Area |
Suppressing Fire | Projectile Damage builds Pin | — | Pin Buildup |
Right Where We Want Them | Pinned enemies cannot perform actions | Suppressing Fire | Pin Buildup |
Polish That Gear | Gain 100% of Armour as extra Stun Threshold Gain 100% of Evasion Rating as extra Ailment Threshold |
— | Armour and Evasion |
Stay Light, Use Cover | Defend with 200% of Armour Enemies have an Accuracy Penalty against you based on Distance Maximum Evade Chance is 50% Maximum Physical Damage Reduction is 50% |
Polish That Gear | Armour and Evasion |
Unleash Hell! | Grants Skill: Supporting Fire | — | Minion Damage |
Cannons, Ready! | Totems have 30% more Skill Speed Totems only use skills when you fire an Attack Projectile |
— | Totem Damage |
Version history
Version | Changes |
---|---|
0.3.0 |
|
0.2.0 |
|