Time-Lost Diamond: Difference between revisions

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* Added new Jewel and Time-lost Jewel modifiers for additional Ailment threshold based on your maximum Energy Shield.
* Added new Jewel and Time-lost Jewel modifiers for additional Ailment threshold based on your maximum Energy Shield.
* The Time-lost Jewel Modifier for additional Stun Threshold based on your maximum Energy Shield now rolls 1-2% (previously 1%). Existing items can be improved to the new ranges by using a Divine Orb.
* The Time-lost Jewel Modifier for additional Stun Threshold based on your maximum Energy Shield now rolls 1-2% (previously 1%). Existing items can be improved to the new ranges by using a Divine Orb.
}}
{{Version history table row|0.2.0|
* The Time-Lost Jewel modifier that grants Notable Passive Skills increased magnitude of damaging ailments now grants 5-10% (previously 10-20%). Existing items can be rerolled using a Divine Orb.
* The Time-Lost Jewel modifier that grants Notable Passive Skills faster damage from ailments now grants 2-3% (previously 3-7%). Existing items can be rerolled using a Divine Orb.
* The Time-Lost Jewel modifier that grants Notable Passive Skills increased energy generation now grants 4-12% (previously 5-15%). Existing items can be rerolled using a Divine Orb.
* The Time-Lost Jewel modifier that grants Notable Passive Skills Warcry Buff Effect can no longer be obtained.
* Jewel and Time-lost Jewel modifiers that provided stats scarcely located on the Passive Skill Tree, such as increased Blind Effect or Damage taken Recouped as Life, have been adjusted. Generally speaking, the minimum range has stayed the same, but the maximum value provided is lower than before.
* Increased Effect of Auras from your Aura Skills can no longer roll on Jewels or Time-lost Jewels.
* The Fletching Jewel and Time-lost Jewel modifiers that provide increased bonuses gained from Equipped Quiver now have values of 4-6% and 2-3% respectively (previously 5-15% and 3-7%).
* Fixed a bug where the Time-Lost Jewel modifier that was intended to grant Notable Passive Skills increased effect instead granted small Passive Skills increased effect. Existing items are unaffected.
}}
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|

Latest revision as of 16:03, 26 December 2025

Time-Lost DiamondRadius: SmallPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Acquisition
Drop disabled
Drop level: 20
Metadata
Item class: Jewel
Metadata ID: Metadata/Items/Jewels/JewelRadiusDiamond

Time-Lost Diamond is a jewel base type. It is not possible to obtain a non-unique version of this item.

Modifiers

Unique versions

The following unique items are derived from this base type.

ItemRequired levelDrop
level
Drop
enabled
Additional
drop restrictions
Against the DarknessAgainst the Darkness
Time-Lost Diamond
Limited to: 1
Radius: Medium
<2 random jewel modifiers>After the fires, in the depths of the Winter of the World, all life in the Vastiri banded together.
Whether serpent, hyena, human, or golem, hated enemies clasped hand to claw, built refuge, and fought side by side against the Abyssals.
Thus, the Third Pact was born.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1YesDrops from Zarokh, the Eternal when completing a run using The Desperate AllianceThe Desperate Alliance
Vase Relic
Requires Level 64Zarokh, the Temporal drops Against the Darkness
Zarokh, the Temporal deals 100% more Damage
Zarokh, the Temporal takes 75% less Damage
This item is destroyed when applied to a Trial
By fire and ice, perhaps the end of the world.
They did not fall on their knees and lament.
Place this item on the Relic Altar at the start of the Trial of the Sekhemas
.

Item acquisition

Time-Lost Diamond is drop disabled.

Version history

Version Changes
0.3.0
  • Jewels and Time-Lost Jewels can no longer roll Minion Accuracy modifiers.
0.2.0e
  • Added new Jewel and Time-lost Jewel modifiers for additional Ailment threshold based on your maximum Energy Shield.
  • The Time-lost Jewel Modifier for additional Stun Threshold based on your maximum Energy Shield now rolls 1-2% (previously 1%). Existing items can be improved to the new ranges by using a Divine Orb.
0.2.0
  • The Time-Lost Jewel modifier that grants Notable Passive Skills increased magnitude of damaging ailments now grants 5-10% (previously 10-20%). Existing items can be rerolled using a Divine Orb.
  • The Time-Lost Jewel modifier that grants Notable Passive Skills faster damage from ailments now grants 2-3% (previously 3-7%). Existing items can be rerolled using a Divine Orb.
  • The Time-Lost Jewel modifier that grants Notable Passive Skills increased energy generation now grants 4-12% (previously 5-15%). Existing items can be rerolled using a Divine Orb.
  • The Time-Lost Jewel modifier that grants Notable Passive Skills Warcry Buff Effect can no longer be obtained.
  • Jewel and Time-lost Jewel modifiers that provided stats scarcely located on the Passive Skill Tree, such as increased Blind Effect or Damage taken Recouped as Life, have been adjusted. Generally speaking, the minimum range has stayed the same, but the maximum value provided is lower than before.
  • Increased Effect of Auras from your Aura Skills can no longer roll on Jewels or Time-lost Jewels.
  • The Fletching Jewel and Time-lost Jewel modifiers that provide increased bonuses gained from Equipped Quiver now have values of 4-6% and 2-3% respectively (previously 5-15% and 3-7%).
  • Fixed a bug where the Time-Lost Jewel modifier that was intended to grant Notable Passive Skills increased effect instead granted small Passive Skills increased effect. Existing items are unaffected.
0.1.0
  • Introduced to the game.