The Arbiter of Ash: Difference between revisions

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* '''Chill Seed''': Embeds his sword into a white orb, covering the arena in chilling ground with a 30% [[action speed]] [[slow]] permanently and imbues the boss with cold damage.
* '''Chill Seed''': Embeds his sword into a white orb, covering the arena in chilling ground with a 30% [[action speed]] [[slow]] permanently and imbues the boss with cold damage.
* '''Bullet Hell''': Creates a flaming orb which fires a ring of small projectiles periodically. The entire ring explodes in a chain reaction on contact.
* '''Bullet Hell''': Creates a flaming orb which fires a ring of small projectiles periodically. The entire ring explodes in a chain reaction on contact.
==Difficulty==
* Difficulty 1:
* Difficulty 2:
* Difficulty 2:
* Difficulty 4:


==Drops==
==Drops==
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* {{il|Sine Aequo}}
* {{il|Sine Aequo}}
* {{il|Ab Aeterno}}
* {{il|Ab Aeterno}}
* {{il|Sacred Flame}}
* {{il|Sacred Flame}} (Difficulty 4)
* {{il|Prism of Belief}}
* {{il|Prism of Belief}} (Difficulty 4)


==Version history==
==Version history==

Revision as of 16:23, 17 December 2024

The Arbiter of Ash is the pinnacle boss of The Burning Monolith.

Skills

  • Beam: Channels a long beam of fire
  • Flaming Gale: Covers the arena in a red mist, leaving a strip in the middle. When he points with his weapon, the areas covered in red mist are covered in a flaming gale. Repeats several times in different directions, facing the way the strip follows.
  • Flaming Gale Beam: Points forward with his weapon, creating a wide flaming gale while shooting a long beam of fire.
  • Donut Bombs: Several seeds of fire fall from the sky in sequence, creating a ring. The area outside of the ring explodes with fire after a short duration.
  • Sword Combo: Cleaves his sword around 2 or 3 times while moving.
  • Sword Slash: Flies into the air then slams with his sword, creating a long shockwave forward.
  • Flying Slam: Flies into the air them slams the ground in a large area.
  • Combo Slam: Flies into the air and creates a line of fire across the arena, then performs three slams from the air, with a larger area each time.
  • Chill Seed: Embeds his sword into a white orb, covering the arena in chilling ground with a 30% action speed slow permanently and imbues the boss with cold damage.
  • Bullet Hell: Creates a flaming orb which fires a ring of small projectiles periodically. The entire ring explodes in a chain reaction on contact.

Difficulty

  • Difficulty 1:
  • Difficulty 2:
  • Difficulty 2:
  • Difficulty 4:

Drops

  • Solus IpseSolus Ipse
    Grand Visage
    Armour: 88
    Evasion: 80
    Energy Shield: 30
    Requires Level 65, 46 Str, 46 Dex, 46 Int+(60-100) to Maximum Mana
    25% increased Light Radius
    (100-150)% increased Armour, Evasion and Energy Shield
    Equipment and Skill Gems have 25% increased Attribute Requirements
    You can Socket an additional copy of each Lineage Support Gem, in different Skills
    One warrior alone survived to face the Arbiter.
  • Morior InvictusMorior Invictus
    Grand Regalia
    Armour: 135
    Evasion: 123
    Energy Shield: 46
    Movement Speed: -4.0%
    Requires Level 65, 51 Str, 51 Dex, 51 Int(200–300)% increased Armour, Evasion and Energy Shield
    <3 random socket modifiers>
    Has 4 Rune Sockets (Hidden)
    The Unblinking Eye did not cower and wail.
    They stood against the end.
  • Sine AequoSine Aequo
    Grand Manchettes
    Armour: 44
    Evasion: 40
    Energy Shield: 15
    Requires Level 65, 40 Str, 40 Dex, 40 Int(10–15)% increased Skill Speed
    (40–60)% increased Armour, Evasion and Energy Shield
    Immobilise enemies at 50% buildup instead of 100%
    Enemies Immobilised by you take 25% less Damage
    The greatest warrior of his era fought with honour.
  • Ab AeternoAb Aeterno
    Grand Cuisses
    Armour: 66
    Evasion: 60
    Energy Shield: 23
    Requires Level 65, 43 Str, 43 Dex, 43 Int(15–30)% increased Movement Speed
    (60–80)% increased Armour, Evasion and Energy Shield
    Dodge Roll avoids all Hits
    10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds
    His enemy was for endurance forged. His own waned.
  • Sacred FlameSacred Flame
    Shrine Sceptre
    Sceptre
    Spirit: 100
    Requires Level 78Grants Skill: Level (18-20) Purity of FireGain (40-60)% of Damage as Extra Fire Damage
    Allies in your Presence Gain (20-30)% of Damage as Extra Fire Damage
    Allies in your Presence Regenerate (2-3)% of their Maximum Life per second
    Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
    Fire destroys, but fire also purifies.
    Life always springs anew.
    (Difficulty 4)
  • Prism of BeliefPrism of Belief
    Diamond
    Limited to: 1+(1-3) to Level of all <Random skill> SkillsCorruptedEntropy can be reversed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    (Difficulty 4)

Version history

Version Changes
0.1.0
  • Introduced to the game.