Interlude: Difference between revisions
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| → || style="border: 3px solid grey;" | [[The Glade]]<br> [[File:Town_area_icon.png|30px|link=|Town Hub]] || ↔ || style="border: 1px solid grey;" | [[Ashen Forest]] <br> # [[File:No waypoint area icon.png|30px|link=|No Waypoint]] || ↔ || style="border: 1px solid grey;" | [[Kriar Village]] <br> # [[File:Waypoint area icon.png|30px|link=|Waypoint]]<br>Boss: [[Lythara, the Wayward Spear]] || | | → || style="border: 3px solid grey;" | [[The Glade]]<br> [[File:Town_area_icon.png|30px|link=|Town Hub]] || ↔ || style="border: 1px solid grey;" | [[Ashen Forest]] <br> # [[File:No waypoint area icon.png|30px|link=|No Waypoint]] || ↔ || style="border: 1px solid grey;" | [[Kriar Village]] <br> # [[File:Waypoint area icon.png|30px|link=|Waypoint]]<br>Boss: [[Lythara, the Wayward Spear]] || ➝ || style="border: 1px solid grey;" | [[Glacial Tarn]] <br> # [[File:Waypoint area icon.png|30px|link=|Waypoint]]<br>Boss: [[Rakkar, the Frozen Talon]] || ↔ || style="border: 1px solid grey;" | [[Kriar Peaks]] <br> # [[File:Waypoint area icon.png|30px|link=|Waypoint]] | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0b| | |||
* You can no longer return to [[Kriar Village]] from [[Glacial Tarn]]. | |||
}} | |||
{{Version history table row|0.3.0| | {{Version history table row|0.3.0| | ||
* Introduced to the game. | * Introduced to the game. |
Latest revision as of 14:58, 4 September 2025
Interlude is a temporary act. The player and The Hooded One seek out allies to recruit before heading to Oriath and wage war against the Twilight Order.
The Interlude consists of three sub-sections across three regions. These areas can be visited in any order and zone levels will scale with progress.
Resistance penalties are based on zone level, as follows:
- Level 54-59: -40%
- Level 60-64: -50%
- Level 65+: -60%
The Interlude will only be available during Early Access, serving to fill the gap between Act 4 and endgame. They will be removed with the release of Acts 5 and 6.
Quests
Progression
Interlude 1 - The Curse of Holten
The player returns to Ogham to recruit the Ezomytes to battle, but they must put a stop to Thane Wulfric and his mad cult's reign of terror first.
→ | The Refuge![]() |
↔ | Scorched Farmlands # ![]() Boss: Isolde and Heldra |
↔ | The Blackwood # ![]() |
↔ | Holten # ![]() Boss: Sigbert and Godwin |
↔ | Holten Estate # ![]() Boss: Thane Wulfric and Lady Elswyth |
↕ | ↕ | ||||||||
Stones of Serle # ![]() Boss: Siora, Blade of the Mists |
Wolvenhold # ![]() Boss: Oswin, the Dread Warden |
Interlude 2 - The Stolen Barya
The player seeks out Sekhema Asala to enlist her aid. She aims to complete the Ritual of Water to make alliances with other Maraketh tribes, but something has interrupted the ritual.
→ | The Khari Bazaar![]() |
↔ | The Khari Crossing # ![]() Boss: Akthi and Anudur |
↔ | The Galai Gates # ![]() Boss: Vornas, the Fell Flame |
↔ | Qimah # ![]() |
↔ | Qimah Reservoir # ![]() Boss: Azmadi, the Faridun Prince |
↕ | |||||||||
Pools of Khatal # ![]() |
↔ | Sel Khari Sanctuary # ![]() Boss: Elzarah, the Cobra Lord |
Interlude 3 - Doryani's Contingency
The player makes their way up the Azmeri mountains to seek out the Cuachic Vault, where Doryani sealed away several Vaal as a contingency.
The Cuachic Vault # ![]() Boss: Zelina and Zolin | |||||||||
↕ | |||||||||
Etched Ravine # ![]() Boss: Stormgore, the Guardian | |||||||||
↕ | |||||||||
→ | The Glade![]() |
↔ | Ashen Forest # ![]() |
↔ | Kriar Village # ![]() Boss: Lythara, the Wayward Spear |
➝ | Glacial Tarn # ![]() Boss: Rakkar, the Frozen Talon |
↔ | Kriar Peaks # ![]() |
↕ | |||||||||
Howling Caves # ![]() Boss: The Abominable Yeti |
Version history
Version | Changes |
---|---|
0.3.0b |
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0.3.0 |
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