Smith of Kitava: Difference between revisions
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{{Ascendancy | {{Ascendancy class | ||
|name = | |name = Warrior3 | ||
|flavour_text = ''You hunger for power, and by force of arms, you will take it.'' | |flavour_text = ''You hunger for power, and by force of arms, you will take it.'' | ||
}} | }} | ||
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| [[Forged in Flame]] || Modifiers to Maximum Fire Resistance also grant Maximum Cold and Lightning Resistance || [[Coal Stoker]] || Fire Resistance | | [[Forged in Flame]] || Modifiers to Maximum Fire Resistance also grant Maximum Cold and Lightning Resistance || [[Coal Stoker]] || Fire Resistance | ||
|- | |- | ||
| [[Against the Anvil]] || Grants Skill: [[ | | [[Against the Anvil]] || Grants Skill: [[Temper Weapon]] || {{n/a}} || Melee Damage | ||
|- | |- | ||
| [[Living Weapon]] || Grants Skill: [[Manifest Weapon]] || {{n/a}} || | | [[Living Weapon]] || Grants Skill: [[Manifest Weapon]] || {{n/a}} || Strength | ||
|- | |- | ||
| [[Smith's Masterwork]] || Can only use a Normal Body Armour<br>This Passive Skill is free to allocate || {{n/a}} || {{n/a}} | | [[Smith's Masterwork]] || Can only use a Normal Body Armour<br>This Passive Skill is free to allocate || {{n/a}} || {{n/a}} | ||
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===Smith's Masterwork passives=== | ===Smith's Masterwork passives=== | ||
Each of the following passives only costs 1 ascendancy passive skill point. | |||
{| class="wikitable sortable" style="text-align: center;" | {| class="wikitable sortable" style="text-align: center;" | ||
! Skill !! class="unsortable" | Modifiers | ! Skill !! class="unsortable" | Modifiers | ||
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| [[Heavy Bracing]] || Body Armour grants 100% increased Stun Threshold | | [[Heavy Bracing]] || Body Armour grants 100% increased Stun Threshold | ||
|- | |- | ||
| [[Leather Bindings]] || Body Armour grants regenerate | | [[Leather Bindings]] || Body Armour grants regenerate 3% of Life per second | ||
|- | |- | ||
| [[ | | [[Molten Symbol]] || Body Armour grants 25% of Physical Damage taken from Hits taken as Fire Damage | ||
|- | |- | ||
| [[Flowing Metal]] || Body Armour grants | | [[Flowing Metal]] || Body Armour grants 50% of Armour also applies to Elemental Damage taken from Hits | ||
|- | |- | ||
| [[ | | [[Heatproofing (Smith of Kitava)|Heatproofing]] || Body Armour grants Unaffected by Ignite | ||
|- | |- | ||
| [[Support Straps]] || Body Armour grants 20% increased Strength | | [[Support Straps]] || Body Armour grants 20% increased Strength | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0| | |||
* The [[Flowing Metal]] Notable Passive Skill now causes Body Armour to grant 50% of Armour to also applies to Elemental Damage from Hits (previously caused Body Armour to grant +5% to Maximum Fire Resistance). | |||
* The [[Leather Bindings]] Notable Passive Skill now causes Body Armour to grant regenerate 3% of maximum Life per second (previously 5%). | |||
* The [[Manifest Weapon]] Skill granted by the [[Living Weapon]] Notable Passive Skill no longer grants Minions from this Skill have 1% increased Accuracy Rating per 3 of your Dexterity. Instead, Minions from this Skill now have 1% increased Attack Speed per 3 of your Dexterity. | |||
* The small Passive Skills providing Fire Resistance now have values of 8% (previously 15%). | |||
* The small Passive Skill prior to Living Weapon now grants 5% increased Strength, instead of Minions deal 20% increased Damage. | |||
}} | |||
{{Version history table row|0.2.0f| | |||
* Fixed a bug where the Smith's Masterwork Ascendancy Notable Passive Skill had a refund cost. | |||
}} | |||
{{Version history table row|0.2.0| | {{Version history table row|0.2.0| | ||
* Introduced to the game. | * Introduced to the game. | ||
* (Hotfix 4) Fixed an issue where the Smith of Kitava Ascendancy could not be selected. You will need to relaunch your client to receive this fix. | |||
}} | }} | ||
{{Version history table end}} | {{Version history table end}} | ||
{{Navbox Characters}} | {{Navbox Characters}} | ||
Latest revision as of 20:13, 29 August 2025
You hunger for power, and by force of arms, you will take it. |

Smith of Kitava is an Ascendancy class for the Warrior.
Overview
The Smith of Kitava has honed his blacksmithing with the power of the god Kitava. He can make his weapon more lethal by forging it into an ally with Manifest Weapon, prepping it with Temper Weapon to give it explosive hits, or make it unleash fire spells on hit with Heat of the Forge. The Smith of Kitava can scale elemental resistances effectively thanks to Coal Stoker and Forged in Flame, by having fire resistance scale his cold and lightning resistances as well. With Smith's Masterwork, he can spend passive points to add powerful mods of his choosing to a Normal body armour.
Passive skills
Minor skills
This class has the following minor passive skills:
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Notable skills
This class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Heat of the Forge | Grants Skill: Fire Spell on Hit | — | Fire Damage |
Coal Stoker | Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value | — | Fire Resistance |
Forged in Flame | Modifiers to Maximum Fire Resistance also grant Maximum Cold and Lightning Resistance | Coal Stoker | Fire Resistance |
Against the Anvil | Grants Skill: Temper Weapon | — | Melee Damage |
Living Weapon | Grants Skill: Manifest Weapon | — | Strength |
Smith's Masterwork | Can only use a Normal Body Armour This Passive Skill is free to allocate |
— | — |
Smith's Masterwork passives
Each of the following passives only costs 1 ascendancy passive skill point.
Skill | Modifiers |
---|---|
Dedication to Kitava | Body Armour grants Armour also applies to Chaos Damage taken from Hits |
Internal Layer | Body Armour grants Hits against you have 50% reduced Critical Damage Bonus |
Heavy Bracing | Body Armour grants 100% increased Stun Threshold |
Leather Bindings | Body Armour grants regenerate 3% of Life per second |
Molten Symbol | Body Armour grants 25% of Physical Damage taken from Hits taken as Fire Damage |
Flowing Metal | Body Armour grants 50% of Armour also applies to Elemental Damage taken from Hits |
Heatproofing | Body Armour grants Unaffected by Ignite |
Support Straps | Body Armour grants 20% increased Strength |
Kitavan Engravings | Body Armour grants 15% increased maximum Life |
Tantalum Alloy | Body Armour grants +75% to Fire Resistance |
Lead Lining | Body Armour grants +75% to Lightning Resistance |
Padded Plates | Body Armour grants +75% to Cold Resistance |
Version history
Version | Changes |
---|---|
0.3.0 |
|
0.2.0f |
|
0.2.0 |
|