Ecological Shift: Difference between revisions
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(Created page with "{{infocard |header = {{PAGENAMEBASE}} |subheader = Atlas Keystone |1 = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>File:Ecological Shift passive skill icon.png</div> |2 = Your Maps have 40% more chance to contain Random Extra Content<br>20% less number of Monster Packs in your Maps |3 = {{c|flavour|Everything changes in the wake of Corruption.}} }} {{Passive skill box|Ecological Shift}} ''...") |
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'''Ecological Shift''' is a [[Atlas keystone|Keystone]] [[Atlas passive skill]]. | |||
==Mechanics== | |||
It causes your [[map]]s to have more chance for random extra content [[encounter]]s ([[shrine]]s, [[strongbox]]es, [[essence]]s, [[rogue exile]]s, and [[Azmeri spirit]]s) but less monster packs. | |||
==Version history== | ==Version history== | ||
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{{Version history table end}} | {{Version history table end}} | ||
{{Navbox Endgame}} | |||
Latest revision as of 10:57, 12 December 2025
Ecological Shift
Atlas Keystone
Your Maps have 40% more chance to contain Random Extra Content
20% less number of Monster Packs in your Maps [1]
20% less number of Monster Packs in your Maps [1]
Everything changes in the wake of Corruption.
Ecological Shift is a Keystone Atlas passive skill.
Mechanics
It causes your maps to have more chance for random extra content encounters (shrines, strongboxes, essences, rogue exiles, and Azmeri spirits) but less monster packs.
Version history
| Version | Changes |
|---|---|
| 0.2.0 |
|